project(RayTracer) ### ---------------------- Static Library --------------------- ### file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp") file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp" "./applications/*.hpp") add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS}) target_include_directories(${PROJECT_NAME} PUBLIC ./public/) target_link_libraries(${PROJECT_NAME} PUBLIC 3DScene Connection) ### -------------------------- Applications -------------------------- ### file(GLOB APP_SOURCES "./applications/*.cpp") add_executable(rayt ${APP_SOURCES}) target_link_libraries(rayt ${PROJECT_NAME} Lua ImageIO) file(COPY "applications/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/") ### -------------------------- Tests -------------------------- ### file(GLOB TEST_SOURCES "./tests/*.cpp" "./tests/*/*.cpp") add_executable(Test${PROJECT_NAME} ${TEST_SOURCES}) target_include_directories(Test${PROJECT_NAME} PUBLIC ./applications/) target_link_libraries(Test${PROJECT_NAME} ${PROJECT_NAME} UnitTest++ ImageIO) add_test(NAME Test${PROJECT_NAME} COMMAND Test${PROJECT_NAME})