#pragma once #include "primitives/StringObject.hpp" #include "interpreter/Script.hpp" namespace obj { struct MethodObject : Object { static ObjectType TypeData; Script* mScript; static void constructor(MethodObject* self); static void copy(MethodObject* self, MethodObject* in); static void destructor(MethodObject* self); static tp::alni save_size(MethodObject* self); static void save(MethodObject* self, ArchiverOut& file_self); static void load(ArchiverIn& file_self, obj::MethodObject* self); static void Initialize(); static void UnInitialize(); void compile(); static MethodObject* create(const std::string& script); }; };