Modules/Allocators/public/PoolAllocator.hpp
2023-06-29 08:20:23 +03:00

42 lines
825 B
C++

#pragma once
#include "ChunkAllocator.hpp"
namespace tp {
// Pool Allocator
// Overcomes chunk allocator fixed number of max allocations
struct PoolAlloc {
PoolAlloc(ualni aBlockSize, ualni aChunkSize);
void* allocate();
void deallocate(void* aPtr);
~PoolAlloc();
private:
struct Chunk : public ChunkAlloc {
Chunk(ualni aBlockSize, ualni aChunlSize) : ChunkAlloc(aBlockSize, aChunlSize) {}
Chunk* mNext = NULL;
Chunk* mPrev = NULL;
};
struct Chunks {
void add(Chunk*);
void remove(Chunk*);
Chunk* find(void* aPtr);
Chunk* findNotFull();
Chunk** mBuff = NULL;
ualni mUsedLen = 0;
ualni mLen = 0;
private:
Chunk** findUtil(Chunk** aLeft, Chunk** aRight, void* aPtr);
};
Chunks mChunks;
Chunk* mFreeChunk = NULL;
ualni mBlockSize;
ualni mChunkSize;
};
};