Brings the agent-work branch tip onto master, keeping master's architecture and putting every agent-work feature on top of it: the window/GpuDevice/ RenderTarget split, explicit per-instance profilers instead of a global, the input layer with scroll sources and ends, the Widgets core and components (shared SelectionModel/Commands lists, popup stack, titled panels, prompt dialogs, file browser, kanban, outline tree, markdown, docking), the gallery on the new UI, the Objects explorer and interpreter fixes, the Taskboard, the Sketch2D render path and its tests and bench, and the headless Wayland runner the UI tests drive. No MODULES_BUILD_* switches are introduced: platform differences are plain if (ANDROID) / if (NOT ANDROID).
89 lines
1.9 KiB
C++
89 lines
1.9 KiB
C++
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#include "interpreter/ScopeStack.hpp"
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using namespace tp;
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using namespace obj;
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Scope::~Scope() {
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for (auto local : mLocals) {
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objects_api::destroy(local->val);
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}
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for (auto tmp : mTemps) {
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objects_api::destroy(tmp.data());
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}
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}
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obj::Object* ScopeStack::getLocalUtil(Scope& scope, const std::string& id) {
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auto idx = scope.mLocals.presents(id);
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if (idx) {
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return scope.mLocals.getSlotVal(idx);
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}
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if (mIterIdx <= 0) {
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return nullptr;
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}
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mIterIdx--;
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return getLocalUtil(mBuff[mIterIdx], id);
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}
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ScopeStack::ScopeStack() {
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mBuff = (Scope*) malloc(sizeof(Scope) * MAX_STACK_SIZE);
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mIdx = 0;
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mIterIdx = 0;
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}
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void ScopeStack::enterScope(bool aChildReachable) {
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ASSERT(MAX_STACK_SIZE - 1 > mIdx && "stack overflow");
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new (&mBuff[mIdx]) Scope();
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mBuff[mIdx].mChildReachable = aChildReachable;
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mIdx++;
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}
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void ScopeStack::leaveScope() {
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ASSERT(mIdx != 0 && "stack overflow");
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mBuff[mIdx - 1].~Scope();
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mIdx--;
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}
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void ScopeStack::addTemp(obj::Object* tmp) {
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objects_api::increaseReferenceCount(tmp);
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mBuff[mIdx - 1].mTemps.pushBack(tmp);
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}
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void ScopeStack::popTemp() {
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objects_api::destroy(mBuff[mIdx - 1].mTemps.last());
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mBuff[mIdx - 1].mTemps.popBack();
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}
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void ScopeStack::addTempReturn(obj::Object* ret) {
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if (mIdx >= 2) {
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objects_api::increaseReferenceCount(ret);
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mBuff[mIdx - 2].mTemps.pushBack(ret);
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}
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}
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void ScopeStack::addLocal(obj::Object* local, const std::string& id) {
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DEBUG_ASSERT(mIdx != 0 && "No scope given");
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Scope::ObjDict& locals = mBuff[mIdx - 1].mLocals;
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auto idx = locals.presents(id);
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if (idx) {
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objects_api::destroy(locals.getSlotVal(idx));
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}
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objects_api::increaseReferenceCount(local);
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locals.put(id, local);
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}
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obj::Object* ScopeStack::getLocal(const std::string& str) {
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if (mIdx == 0) {
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return nullptr;
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}
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mIterIdx = mIdx - 1;
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return getLocalUtil(mBuff[mIdx - 1], str);
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}
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Scope* ScopeStack::getCurrentScope() { return &mBuff[mIdx - 1]; }
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ScopeStack::~ScopeStack() { free(mBuff); }
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