Modules/Taskboard/public/McpClient.hpp
Шурупов Илья Викторович 18a418495c Add Taskboard: node-graph task board backed by an MCP task server
The board edits the agent task database through the Python MCP server, which
now lives in this module (Taskboard/server). Code is versioned here; the data
(tasks.db and per-task session workspaces) stays in AGENTS_DATA_DIR, by default
~/agents/manager, decided only in server/paths.py.

UI:
- Tasks are graph nodes; parent/child and dependency links map to set_parent
  and dependencies. Dropping a link on empty space creates a connected task.
- Inspector edits title, description, status, priority, model, effort,
  permission mode and colour.
- Edits stay local until Save (Ctrl+S, File > Save); the status bar shows the
  unsaved count. Unsaved work is the difference between the board and the last
  server board (BoardSnapshot), saved atomically with save_board.
- Server changes merge in on a one-second poll without touching unsaved edits;
  the same field changed on both sides becomes a keep-mine/use-theirs conflict.
- Sessions: start, stop, restart with new settings (keeping or dropping the
  conversation), open in a terminal, send messages; a node badge shows the
  live session state.

Server:
- Headless Claude Code sessions, one tmux session per task, with state from
  hooks and the exit reason recorded; manual or auto permission modes.
- save_board, edit_task conflict checks, field history, get_board and
  revision polling, session tools, task workspaces with report conventions.
2026-10-21 17:55:30 +03:00

82 lines
2.1 KiB
C++

#pragma once
#include "picojson.h"
#include <condition_variable>
#include <deque>
#include <functional>
#include <map>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
namespace tp::taskboard {
struct McpServerCommand {
std::string executable;
std::vector<std::string> arguments;
std::vector<std::pair<std::string, std::string>> environment;
std::string stderrPath;
};
struct McpToolResult {
bool ok = false;
picojson::value value;
std::string error;
};
class McpClient {
public:
using Completion = std::function<void(const McpToolResult&)>;
McpClient();
~McpClient();
McpClient(const McpClient&) = delete;
McpClient& operator=(const McpClient&) = delete;
bool start(const McpServerCommand& command, std::string& error);
void stop();
[[nodiscard]] bool isRunning() const;
void callTool(const std::string& name, picojson::object arguments, Completion completion);
McpToolResult callToolBlocking(const std::string& name, picojson::object arguments);
void dispatchCompletions();
[[nodiscard]] size_t pendingCount() const;
void waitForIdle();
void setOnResponse(std::function<void()> callback);
private:
struct Pending {
Completion completion;
};
bool spawn(const McpServerCommand& command, std::string& error);
bool handshake(std::string& error);
void readLoop();
void handleMessage(const std::string& line);
long nextId();
bool send(const picojson::object& message);
bool request(const std::string& method, picojson::object params, Completion completion);
bool waitUntil(const std::function<bool()>& finished);
void failAll(const std::string& reason);
void deliver(Completion completion, McpToolResult result);
[[nodiscard]] static McpToolResult toolResult(const picojson::value& response);
int mPid = -1;
int mToServer = -1;
int mFromServer = -1;
std::thread mReader;
mutable std::mutex mMutex;
std::condition_variable mResponded;
std::map<long, Pending> mPending;
std::deque<std::pair<Completion, McpToolResult>> mReady;
long mNextId = 1;
bool mRunning = false;
std::function<void()> mOnResponse;
};
}