Modules/Math/public
Шурупов Илья Викторович c0d182cf72 Give flings more inertia and an overshoot at the ends
Fling friction drops from 0.004 to 0.0025 per ms, so flings travel
about 60 % further. A fling that reaches either end now runs past it
by up to 120 px and springs back instead of stopping dead. Touching
the list during the bounce stops it at the end. Springs can be
launched with a starting velocity.
2026-10-18 02:14:24 +03:00
..
Camera.hpp Raster render updates 2024-11-24 22:41:15 +03:00
Color.hpp Add the smudge brush with blur, resaturation and the linear hack 2026-10-15 18:44:51 +03:00
ComplexNumbers.hpp tmp 2024-11-24 22:41:13 +03:00
Intersections.hpp Apply formating to all files. CLeanup 2024-11-24 22:41:08 +03:00
Mat.hpp tweaks 2024-12-13 13:33:49 +03:00
MathCommon.hpp tmp 2024-11-24 22:41:13 +03:00
Noise.hpp Add paper grain and deckle textures to leo brushes 2026-10-15 17:15:04 +03:00
Range.hpp Restore old modules - Allocator Callstack Strings Language 2026-10-06 16:28:34 +03:00
Ray.hpp Apply formating to all files. CLeanup 2024-11-24 22:41:08 +03:00
Rect.hpp tweaks 2024-12-13 13:33:49 +03:00
SpringAnimations.hpp Give flings more inertia and an overshoot at the ends 2026-10-18 02:14:24 +03:00
Topology.hpp Raster render updates 2024-11-24 22:41:15 +03:00
Trig.hpp Apply formating to all files. CLeanup 2024-11-24 22:41:08 +03:00
Vec.hpp Raster render updates 2024-11-24 22:41:15 +03:00