62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
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#include "GUI.hpp"
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#include "Player.hpp"
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// 1) artworks
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// 2) how to easily add more songs?
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// 3) GUi :
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// - seeker
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// - song idx
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// - non-existing highlight
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// - prev next
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// - remove debug gui
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// 4) queue & repeat & shuffle...
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// 5) new database with history
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void runApp() {
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Player player;
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Library library;
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library.loadJson(getHome() + "Library.json");
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library.checkExisting();
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tp::GlobalGUIConfig config;
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tp::gGlobalGUIConfig = &config;
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tp::LibraryWidget<tp::Window::Events, tp::Graphics::Canvas> gui(&library, &player);
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auto window = tp::Window::createWindow(800, 600, "Window 1");
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if (window) {
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while (!window->shouldClose()) {
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window->processEvents();
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auto area = window->getCanvas().getAvaliableArea();
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gui.proc(window->getEvents(), { area.x, area.y, area.z, area.w }, { area.x, area.y, area.z, area.w });
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gui.draw(window->getCanvas());
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// tp::sleep(100);
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window->draw();
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}
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}
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tp::Window::destroyWindow(window);
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}
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int main() {
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tp::ModuleManifest* deps[] = { &tp::gModuleLibraryViewer, nullptr };
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tp::ModuleManifest binModule("LibViewEntry", nullptr, nullptr, deps);
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if (!binModule.initialize()) {
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return 1;
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}
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tp::HeapAllocGlobal::disableCallstack();
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runApp();
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binModule.deinitialize();
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}
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