Modules/Containers/public/List.hpp
2024-06-26 08:42:29 +03:00

338 lines
No EOL
7.2 KiB
C++

#pragma once
#include "ContainersCommon.hpp"
#include "TypeInfo.hpp"
namespace tp {
template <typename Type, class Allocator = DefaultAllocator>
class List {
typedef SelectValueOrReference<Type> TypeArg;
typedef ualni Index;
public:
struct Node {
Type data;
Node* next = nullptr;
Node* prev = nullptr;
Node() { data = Type(); }
explicit Node(TypeArg p_data) :
data(p_data) {}
Type& operator->() { return data; }
};
class IteratorPointer {
protected:
Node* mIter;
public:
IteratorPointer() = default;
Type& operator->() { return (mIter->data); }
const Type& operator->() const { return (mIter->data); }
};
class IteratorReference {
protected:
Node* mIter;
public:
IteratorReference() = default;
Type* operator->() { return &(mIter->data); }
const Type* operator->() const { return &(mIter->data); }
};
class Iterator : public TypeSelect<TypeTraits<Type>::isPointer, IteratorPointer, IteratorReference>::Result {
public:
explicit Iterator(Node* iter) { this->mIter = iter; }
Node* node() { return this->mIter; }
Type& data() { return this->mIter->data; }
const Node* node() const { return this->mIter; }
const Type& data() const { return this->mIter->data; }
const Iterator& operator*() const { return *this; }
Iterator& operator++() {
this->mIter = this->mIter->next;
return *this;
}
bool operator==(const Iterator& left) const { return left.mIter == this->mIter; }
bool operator!=(const Iterator& left) const { return left.mIter != this->mIter; }
};
private:
Node* mFirst = nullptr;
Node* mLast = nullptr;
Index mLength = 0;
Allocator mAlloc;
public:
List() = default;
List(const List& in) { this->operator=(in); }
List(const InitialierList<Type>& list) { operator=(list); }
[[nodiscard]] inline Type& first() const { return mFirst->data; }
[[nodiscard]] inline Type& last() const { return mLast->data; }
[[nodiscard]] inline Node* firstNode() const { return mFirst; }
[[nodiscard]] inline Node* lastNode() const { return mLast; }
[[nodiscard]] inline Index length() const { return mLength; }
[[nodiscard]] inline Index size() const { return length(); }
[[nodiscard]] Node* newNode() { return new (mAlloc.allocate(sizeof(Node))) Node(); }
[[nodiscard]] Node* newNode(TypeArg arg) { return new (mAlloc.allocate(sizeof(Node))) Node(arg); }
[[nodiscard]] Node* newNodeNotConstructed() {
auto node = (Node*) mAlloc.allocate(sizeof(Node));
node->next = node->prev = nullptr;
return node;
}
[[nodiscard]] const Allocator& getAllocator() const { return mAlloc; }
void deleteNode(Node* node) {
node->~Node();
mAlloc.deallocate(node);
}
Node* addNodeBack() {
auto const out = newNode();
pushBack(out);
return out;
}
Node* addNodeFront() {
auto const out = newNode();
pushFront(out);
return out;
}
void attach(Node* node, Node* node_to) {
node->next = node->prev = nullptr;
if (node_to) {
if (node_to->next) {
node->next = node_to->next;
node->next->prev = node;
}
node_to->next = node;
node->prev = node_to;
if (node_to == mLast) {
mLast = node;
}
} else {
if (mFirst) {
mFirst->prev = node;
node->next = mFirst;
mFirst = node;
} else {
mFirst = mLast = node;
}
}
mLength++;
}
void detach(Node* node) {
if (node->next) {
node->next->prev = node->prev;
}
if (node->prev) {
node->prev->next = node->next;
}
if (node == mLast) {
mLast = mLast->prev;
}
if (node == mFirst) {
mFirst = mFirst->next;
}
mLength--;
}
[[nodiscard]] Node* findIdx(Index idx) const {
DEBUG_ASSERT(mFirst && idx < mLength && idx >= 0)
Node* found = mFirst;
for (int i = 0; i != idx; i++) {
found = found->next;
}
return found;
}
[[nodiscard]] Node* find(const TypeArg data) const {
Node* found = mFirst;
for (alni i = 0; data != found->data; i++) {
if (i == length()) return nullptr;
if (!found->next) {
return nullptr;
}
found = found->next;
}
return found;
}
[[nodiscard]] inline const Type& operator[](Index idx) const {
DEBUG_ASSERT(idx < mLength)
return find(idx)->data;
}
void pushBack(Node* new_node) { attach(new_node, mLast); }
void pushFront(Node* new_node) { attach(new_node, nullptr); }
void pushBack(TypeArg data) { pushBack(newNode(data)); }
void pushFront(TypeArg data) { pushFront(newNode(data)); }
void popBack() {
DEBUG_ASSERT(mLast)
auto const tmp = mLast;
detach(mLast);
deleteNode(tmp);
}
void popFront() {
DEBUG_ASSERT(mFirst)
auto temp = mFirst;
detach(mFirst);
deleteNode(temp);
}
void insert(Node* node, Index idx) {
if (!mLength) {
attach(node, mLast);
} else if (idx >= mLength) {
attach(node, nullptr);
} else {
attach(node, find(idx)->prev);
}
}
void insert(TypeArg data, Index idx) { insert(newNode(data), idx); }
void removeNode(Node* node) {
if (!node) return;
detach(node);
deleteNode(node);
}
void removeAll() {
while (mFirst) {
popFront();
}
}
// copies data
List& operator+=(const List& in) {
for (auto node : in) {
pushBack(node.data());
}
return *this;
}
List& operator+=(const InitialierList<Type>& list) {
for (auto item : list) {
pushBack(item);
}
return *this;
}
List& operator=(const List& in) {
if (this == &in) {
return *this;
}
removeAll();
(*this) += in;
return *this;
}
List& operator=(const InitialierList<Type>& list) {
removeAll();
*this += list;
return *this;
}
[[nodiscard]] bool operator==(const List& in) const {
if (&in == this) {
return true;
}
if (in.length() != length()) {
return false;
}
Node* left = in.firstNode();
Node* right = firstNode();
while (left && right) {
if (left->data != right->data) {
return false;
}
left = left->next;
right = right->next;
}
if (left != right) {
return false;
}
return true;
}
template <typename compare_val>
[[nodiscard]] Node* find(bool (*found)(Node* node, compare_val val), compare_val value) const {
for (Node* node = mFirst; node; node = node->next) {
if (found(node, value)) {
return node;
}
}
return nullptr;
}
[[nodiscard]] Iterator begin() const {
Iterator out(mFirst);
return out;
}
[[nodiscard]] Iterator end() const { return Iterator(nullptr); }
void invert() {
Node* iter = mFirst;
Node* tmp;
while (iter) {
tmp = iter;
iter = iter->next;
swap(tmp->next, tmp->prev);
}
swap(mFirst, mLast);
}
void detachAll() {
while (mFirst) {
detach(mFirst);
}
}
void transferNodes(List in) {
removeAll();
for (auto node : in) {
attach(node);
}
in.detachAll();
}
public:
template <class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mLength;
for (auto item : *this) {
ar << item.data();
}
}
template <class tArchiver>
void archiveRead(tArchiver& ar) {
removeAll();
decltype(mLength) len;
ar >> len;
for (auto i = len; i; i--) {
auto node = newNodeNotConstructed();
ar >> node->data;
pushBack(node);
}
}
~List() { removeAll(); }
};
}