Modules/Storage/applications/Server.cpp
2024-11-24 22:36:45 +03:00

140 lines
No EOL
3.1 KiB
C++

#include <asio.hpp>
#include <cstring>
#include <iostream>
#include <list>
#include <mutex>
#include <pthread.h>
class Server {
struct SharedData {
std::list<asio::ip::tcp::socket*> clients;
std::mutex mutex;
};
SharedData mSharedData;
//int serverSocket;
int port;
public:
Server(int port) : port(port) {}
~Server() { assert(0); }
bool start() {
// Create socket
asio::io_context io_context;
asio::ip::tcp::acceptor serverSocket(io_context);
// Bind socket to port
serverSocket.open(asio::ip::tcp::v4());
// serverSocket.set_option(asio::ip::tcp::acceptor::reuse_address(true));
serverSocket.bind(asio::ip::tcp::endpoint(asio::ip::tcp::v4(), port));
// Listen for connections
serverSocket.listen();
std::cout << "Server listening on port " << port << std::endl;
// Start accepting clients
while (true) {
// Accept client connection
auto clientSocket = new asio::ip::tcp::socket(io_context);
serverSocket.accept(*clientSocket);
// add client
mSharedData.mutex.lock();
mSharedData.clients.push_back(clientSocket);
mSharedData.mutex.unlock();
// Create a new thread to handle the client
pthread_t threadId;
if (pthread_create(&threadId, nullptr, handleClient, this) != 0) {
std::cerr << "Failed to create thread for client" << std::endl;
return false;
}
// Detach the thread so it can run independently
pthread_detach(threadId);
}
// Close server socket
serverSocket.close();
return true;
}
static void* handleClient(void* in) {
auto self = (Server*) in;
// read shared data - current client id
self->mSharedData.mutex.lock();
auto clientSocket = self->mSharedData.clients.back();
self->mSharedData.mutex.unlock();
MESSAGE:
// wait for a message request1
short messageSize;
{
auto bytesRead = asio::read(*clientSocket, asio::buffer(&messageSize, 2));
if (bytesRead == -1) {
std::cerr << "Failed to read from socket" << std::endl;
(*clientSocket).close();
return nullptr;
}
}
self->mSharedData.mutex.lock();
// Receive client message
auto message = new char[messageSize + 1];
message[messageSize] = '\0';
{
auto bytesRead = asio::read(*clientSocket, asio::buffer(message, messageSize));
if (bytesRead == -1) {
std::cerr << "Failed to read from socket" << std::endl;
memcpy(message, "Cant wanna say something but i cant read", 100);
}
}
// Broadcast to all clients
for (auto client: self->mSharedData.clients) {
auto bytesWritten = asio::write(*client, asio::buffer(&messageSize, 2));
if (bytesWritten == -1) {
std::cerr << "Failed to write to socket" << std::endl;
}
bytesWritten = write(*client, asio::buffer(message, messageSize));
if (bytesWritten == -1) {
std::cerr << "Failed to write to socket" << std::endl;
}
}
auto exit = memcmp(message, "exit", strlen("exit")) == 0;
// Close socket
delete[] message;
if (exit) {
(*clientSocket).close();
self->mSharedData.clients.remove(clientSocket);
}
self->mSharedData.mutex.unlock();
if (exit) {
return nullptr;
}
goto MESSAGE;
}
};
int main() {
Server server(3333);
server.start();
return 0;
}