Modules/Widgets/public/mangers/UpdateManager.hpp
2024-11-05 19:30:02 +03:00

49 lines
No EOL
1.2 KiB
C++

#pragma once
#include "Widget.hpp"
#include <map>
namespace tp {
// FIXME : desperately needs refactor
class UpdateManager {
friend DebugManager;
public:
UpdateManager() = default;
void scheduleUpdate(Widget* widget, const char* reason);
void lockFocus(Widget* widget);
void freeFocus(Widget* widget);
[[nodiscard]] bool isPendingUpdates() const {
return !mTriggeredWidgets.empty();
}
void processWidgets(Widget* root, EventHandler& eventHandler);
void clean();
void updateTreeToProcess(Widget* root);
void handleFocusChanges(Widget* active, Widget* prevActive);
Widget* findFocusWidget(Widget* root, EventHandler& events);
void findMouseFocusWidget(Widget* iter, Widget** focus, const Vec2F& pointer);
static void getWidgetPath(Widget* widget, std::vector<Widget*>& out);
void processActiveTree(Widget* iter, EventHandler& events, Vec2F pos);
void processFocusItems(EventHandler& events);
Widget* getFocusWidget() { return mInFocusWidget; }
private:
static void procWidget(Widget* widget, EventHandler& events, bool withEvents = false);
private:
std::map<Widget*, bool> mTriggeredWidgets;
Widget* mInFocusWidget = nullptr;
Widget* mFocusLockWidget = nullptr;
private:
int mDebugWidgetsToProcess = 0;
};
}