Modules/3DEditor/public/Render.hpp
2024-06-18 14:48:26 +03:00

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419 B
C++

#pragma once
#include "Scene.hpp"
#include "Rect.hpp"
#include "FrameBuffer.hpp"
#include "Shader.hpp"
namespace tp {
class Render {
public:
explicit Render(Vec2F renderResolution);
~Render();
void render(const Scene& geometry, Vec2F size);
uint4 getRenderBufferID();
RenderBuffer* getRenderBuffer();
Vec2F getBufferSize();
private:
RenderBuffer mRenderBuffer;
RenderShader mDefaultShader;
};
}