322 lines
No EOL
7.2 KiB
C++
322 lines
No EOL
7.2 KiB
C++
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#pragma once
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#include "ContainersCommon.hpp"
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#include "TypeInfo.hpp"
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namespace tp {
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template <typename Type, class Allocator = DefaultAllocator>
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class List {
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typedef SelCopyArg<Type> TypeArg;
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typedef ualni Index;
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public:
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struct Node {
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Type data;
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Node* next = nullptr;
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Node* prev = nullptr;
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Node() = default;
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explicit Node(TypeArg p_data) : data(p_data) {}
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Type& operator->() { return data; }
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};
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class IteratorPointer {
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protected:
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Node* mIter;
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public:
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IteratorPointer() = default;
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Type& operator->() { return (mIter->data); }
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const Type& operator->() const { return (mIter->data); }
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};
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class IteratorReference {
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protected:
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Node* mIter;
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public:
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IteratorReference() = default;
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Type* operator->() { return &(mIter->data); }
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const Type* operator->() const { return &(mIter->data); }
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};
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class Iterator : public TypeSelect<TypeTraits<Type>::isPointer, IteratorPointer, IteratorReference>::Result {
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public:
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explicit Iterator(Node* iter) { this->mIter = iter; }
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Node* node() { return this->mIter; }
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Type& data() { return this->mIter->data; }
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const Node* node() const { return this->mIter; }
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const Type& data() const { return this->mIter->data; }
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const Iterator& operator*() const { return *this; }
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Iterator& operator++() {
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this->mIter = this->mIter->next;
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return *this;
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}
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bool operator==(const Iterator& left) const { return left.mIter == this->mIter; }
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bool operator!=(const Iterator& left) const { return left.mIter != this->mIter; }
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};
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private:
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Node* mFirst = nullptr;
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Node* mLast = nullptr;
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Index mLength = 0;
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Allocator mAlloc;
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public:
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List() = default;
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List(const init_list<Type>& list) { operator=(list); }
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[[nodiscard]] inline Node* first() const { return mFirst; }
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[[nodiscard]] inline Node* last() const { return mLast; }
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[[nodiscard]] inline Index length() const { return mLength; }
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[[nodiscard]] Node* newNode() { return new (mAlloc.allocate(sizeof(Node))) Node(); }
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[[nodiscard]] Node* newNode(TypeArg arg) { return new (mAlloc.allocate(sizeof(Node))) Node(arg); }
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[[nodiscard]] Node* newNodeNotConstructed() {
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auto node = (Node*) mAlloc.allocate(sizeof(Node));
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node->next = node->prev = nullptr;
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return node;
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}
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[[nodiscard]] const Allocator& getAllocator() const { return mAlloc; }
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void deleteNode(Node* node) {
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node->~Node();
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mAlloc.deallocate(node);
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}
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Node* addNodeBack() {
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auto const out = newNode();
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pushBack(out);
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return out;
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}
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Node* addNodeFront() {
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auto const out = newNode();
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pushFront(out);
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return out;
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}
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void attach(Node* node, Node* node_to) {
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if (node_to) {
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if (node_to->next) {
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node->next = node_to->next;
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node->next->prev = node;
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}
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node_to->next = node;
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node->prev = node_to;
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if (node_to == mLast) {
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mLast = node;
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}
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} else {
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if (mFirst) {
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mFirst->prev = node;
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node->next = mFirst;
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mFirst = node;
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} else {
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mFirst = mLast = node;
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}
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}
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mLength++;
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}
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void detach(Node* node) {
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if (node->next) {
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node->next->prev = node->prev;
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}
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if (node->prev) {
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node->prev->next = node->next;
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}
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if (node == mLast) {
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mLast = mLast->prev;
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}
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if (node == mFirst) {
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mFirst = mFirst->next;
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}
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mLength--;
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}
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[[nodiscard]] Node* findIdx(Index idx) const {
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DEBUG_ASSERT(!mFirst || idx > mLength - 1)
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Node* found = mFirst;
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for (int i = 0; i != idx; i++) {
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found = found->next;
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}
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return found;
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}
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[[nodiscard]] Node* find(const TypeArg data) const {
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Node* found = mFirst;
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for (alni i = 0; data != found->data; i++) {
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if (!found->next) {
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return nullptr;
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}
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found = found->next;
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}
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return found;
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}
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[[nodiscard]] inline const Type& operator[](Index idx) const {
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DEBUG_ASSERT(idx < mLength)
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return find(idx)->data;
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}
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void pushBack(Node* new_node) { attach(new_node, mLast); }
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void pushFront(Node* new_node) { attach(new_node, nullptr); }
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void pushBack(TypeArg data) { pushBack(newNode(data)); }
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void pushFront(TypeArg data) { pushFront(newNode(data)); }
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void popBack() {
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DEBUG_ASSERT(mLast)
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detach(mLast);
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deleteNode(mLast);
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}
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void popFront() {
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DEBUG_ASSERT(mFirst)
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auto temp = mFirst;
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detach(mFirst);
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deleteNode(temp);
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}
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void insert(Node* node, Index idx) {
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if (!mLength) {
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attach(node, mLast);
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} else if (idx >= mLength) {
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attach(node, nullptr);
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} else {
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attach(node, find(idx)->prev);
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}
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}
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void insert(TypeArg data, Index idx) {
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insert(newNode(data), idx);
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}
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void removeNode(Node* node) {
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detach(node);
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deleteNode(node);
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}
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void removeAll() {
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while (mFirst) {
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popFront();
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}
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}
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// copies data
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List& operator+=(const List& in) {
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for (auto node : in) {
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pushBack(node.data());
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}
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return *this;
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}
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List& operator+=(const init_list<Type>& list) {
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for (auto item : list) {
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pushBack(item);
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}
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return *this;
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}
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List& operator=(const List& in) {
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if (this == &in) { return *this; }
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removeAll();
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(*this) += in;
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return *this;
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}
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List& operator=(const init_list<Type>& list) {
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removeAll();
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*this += list;
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return *this;
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}
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[[nodiscard]] bool operator==(const List& in) const {
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if (in == *this) { return true; }
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if (in.length() != length()) {
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return false;
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}
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Node* left = in.first();
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Node* right = first();
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while (left && right) {
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if (left->data != right->data) {
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return false;
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}
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}
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if (left != right) {
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return false;
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}
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return true;
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}
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template <typename compare_val>
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[[nodiscard]] Node* find(bool (*found)(Node* node, compare_val val), compare_val value) const {
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for (Node* node = mFirst; node; node = node->next) {
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if (found(node, value)) {
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return node;
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}
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}
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return nullptr;
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}
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[[nodiscard]] Iterator begin() const {
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Iterator out(mFirst);
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return out;
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}
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[[nodiscard]] Iterator end() const {
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return Iterator(nullptr);
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}
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void invert() {
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Node* iter = mFirst;
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Node* tmp;
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while (iter) {
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tmp = iter;
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iter = iter->next;
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swap(tmp->next, tmp->prev);
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}
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swap(mFirst, mLast);
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}
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void detachAll() {
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while (mFirst) {
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detach(mFirst);
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}
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}
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template<class Saver>
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void write(Saver& file) const {
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file.write(mLength);
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for (auto item : *this) {
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file.write(item.data());
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}
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}
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template<class Loader>
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void read(Loader& file) {
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removeAll();
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ualni len;
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file.read(len);
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for (auto i = len; i; i--) {
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auto node = newNodeNotConstructed();
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file.read(node->data);
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pushBack(node);
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}
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}
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~List() {
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removeAll();
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}
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};
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} |