Modules/.outdated/graphics/inc/keycodes.h
2024-11-24 22:38:03 +03:00

167 lines
No EOL
2.3 KiB
C++

#pragma once
namespace tp {
// basically copy of glfw keys
enum class Keycode {
/* Printable keys */
SPACE = 32,
APOSTROPHE = 39, /* ' */
COMMA = 44, /* , */
MINUS = 45, /* - */
PERIOD = 46, /* . */
SLASH = 0xBF, /* \ */
N0 = 48,
N1 = 49,
N2 = 50,
N3 = 51,
N4 = 52,
N5 = 53,
N6 = 54,
N7 = 55,
N8 = 56,
N9 = 57,
SEMICOLON = 59, /* ; */
EQUAL = 61, /* = */
A = 65,
B = 66,
C = 67,
D = 68,
E = 69,
F = 70,
G = 71,
H = 72,
I = 73,
J = 74,
K = 75,
L = 76,
M = 77,
N = 78,
O = 79,
P = 80,
Q = 81,
R = 82,
S = 83,
T = 84,
U = 85,
V = 86,
W = 87,
X = 88,
Y = 89,
Z = 90,
LEFT_BRACKET = 91, /* [ */
BACKSLASH = 92, /* \ */
RIGHT_BRACKET = 93, /* ] */
GRAVE_ACCENT = 96, /* ` */
WORLD_1 = 161, /* non-US #1 */
WORLD_2 = 162, /* non-US #2 */
/* function keys */
ESCAPE = 256,
ENTER = 257,
TAB = 258,
BACKSPACE = 259,
INSERT = 260,
DELETE = 261,
RIGHT = 262,
LEFT = 263,
DOWN = 264,
UP = 265,
PAGE_UP = 266,
PAGE_DOWN = 267,
HOME = 268,
END = 269,
CAPS_LOCK = 280,
SCROLL_LOCK = 281,
NUM_LOCK = 282,
PRINT_SCREEN = 283,
PAUSE = 284,
F1 = 290,
F2 = 291,
F3 = 292,
F4 = 293,
F5 = 294,
F6 = 295,
F7 = 296,
F8 = 297,
F9 = 298,
F10 = 299,
F11 = 300,
F12 = 301,
F13 = 302,
F14 = 303,
F15 = 304,
F16 = 305,
F17 = 306,
F18 = 307,
F19 = 308,
F20 = 309,
F21 = 310,
F22 = 311,
F23 = 312,
F24 = 313,
F25 = 314,
KP_0 = 320,
KP_1 = 321,
KP_2 = 322,
KP_3 = 323,
KP_4 = 324,
KP_5 = 325,
KP_6 = 326,
KP_7 = 327,
KP_8 = 328,
KP_9 = 329,
KP_DECIMAL = 330,
KP_DIVIDE = 331,
KP_MULTIPLY = 332,
KP_SUBTRACT = 333,
KP_ADD = 334,
KP_ENTER = 335,
KP_EQUAL = 336,
LEFT_SHIFT = 340,
LEFT_CONTROL = 341,
LEFT_ALT = 342,
LEFT_SUPER = 343,
RIGHT_SHIFT = 344,
RIGHT_CONTROL = 345,
RIGHT_ALT = 346,
RIGHT_SUPER = 347,
MENU = 348,
INV_SLASH = 0xDC,
BRA = 0xDB,
KET = 0xDD,
TILDA = 0xC0,
DOUBLE_DOT = 0xBA,
QUOTES = 0xDE,
MOUSE1 = 501,
MOUSE2 = 502,
MOUSE3 = 503,
MOUSE4 = 504,
MOUSE5 = 505,
MOUSE_UP = 506,
MOUSE_DOWN = 507,
};
enum class Keystate {
PRESSED,
RELEASED,
HOLD,
REPEAT,
NONE,
};
struct KeyEvent {
Keycode code;
enum class EventState {
RELEASED = 0,
PRESSED = 1,
REPEAT = 2,
} event_state;
};
};