Modules/Language/public/Grammar.hpp
IlyaShurupov 4f88c45c9e tmp
2024-03-07 12:31:48 +03:00

231 lines
4.5 KiB
C++

#pragma once
#include "Buffer.hpp"
#include "LanguageCommon.hpp"
#include "Map.hpp"
#include "Strings.hpp"
namespace tp {
class ContextFreeGrammar {
public:
struct Arg {
friend class Rule;
public:
Arg() = default;
explicit Arg(const String& id, bool terminal = true, bool epsilon = false);
public:
bool operator==(const Arg& in) const;
[[nodiscard]] const String& getId() const;
private:
String mId;
bool mIsTerminal = false;
bool mIsEpsilon = false;
};
class Rule {
public:
Rule() = default;
Rule(const String& id, const InitialierList<Arg>& args);
public:
bool operator==(const Rule& in) const;
[[nodiscard]] bool isProductive() const;
private:
String mId;
Buffer<Arg> mArgs;
};
private:
// cache data
struct NonTerminal {
Buffer<Rule*> rules;
Map<String, NonTerminal*> references;
Map<String, NonTerminal*> referencing;
public:
[[nodiscard]] bool isProductive() const;
[[nodiscard]] bool isLooped(Map<String, ualni>& processed, const String& id) const;
};
public:
ContextFreeGrammar() = default;
public:
void addRule(const Rule& rule);
void addRule(const String& id, const InitialierList<Arg>& args);
void setStart(const String& startRule);
private:
Map<String, NonTerminal> mNonTerminals;
Buffer<Rule> mRules;
String mStartTerminal;
bool mIsLooped = false;
};
template <typename tAlphabetType, typename tTokType>
class RegularGrammar {
public:
struct Node {
enum Type {
NONE,
ANY,
OR,
IF,
CLASS,
COMPOUND,
REPEAT,
VAL,
} mType = NONE;
explicit Node(Type type) :
mType(type) {}
virtual ~Node() = default;
};
class ValueNode : public Node {
public:
explicit ValueNode(tAlphabetType val) :
mVal(val),
Node(Node::VAL) {}
~ValueNode() override = default;
public:
tAlphabetType mVal;
};
class CompoundNode : public Node {
public:
CompoundNode() :
Node(Node::COMPOUND) {}
CompoundNode(const InitialierList<const Node*>& nodes) :
Node(Node::COMPOUND) {
mSequence = nodes;
}
~CompoundNode() override {
for (auto iter : mSequence) {
delete iter.data();
}
mSequence.clear();
}
public:
Buffer<const Node*> mSequence;
};
class AlternationNode : public Node {
public:
AlternationNode() :
Node(Node::OR) {}
AlternationNode(const Node* a, const Node* b) :
Node(Node::OR) {
mFirst = a;
mSecond = b;
}
~AlternationNode() override {
delete mFirst;
delete mSecond;
}
public:
const Node* mFirst = nullptr;
const Node* mSecond = nullptr;
};
class IfNode : public Node {
public:
IfNode() :
Node(Node::IF) {}
explicit IfNode(const Node* a) :
Node(Node::IF) {
mNode = a;
}
~IfNode() override { delete mNode; }
public:
const Node* mNode = nullptr;
};
class AnyNode : public Node {
public:
AnyNode() :
Node(Node::ANY) {}
~AnyNode() override = default;
};
class RepetitionNode : public Node {
public:
RepetitionNode() :
Node(Node::REPEAT) {}
explicit RepetitionNode(const Node* rep, bool plus = false) :
Node(Node::REPEAT) {
mNode = rep;
mPlus = plus;
}
~RepetitionNode() override { delete mNode; }
public:
Node* mNode = nullptr;
bool mPlus = false;
};
class ClassNode : public Node {
public:
ClassNode() :
Node(Node::CLASS) {}
explicit ClassNode(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) :
Node(Node::CLASS) {
mExclude = exclude;
mRanges = ranges;
}
~ClassNode() override { mRanges.removeAll(); }
public:
Buffer<Range<tAlphabetType>> mRanges;
bool mExclude = false;
};
public:
RegularGrammar() = default;
~RegularGrammar() {
for (auto rule : mRules) {
delete rule->t1;
}
}
void addRule(const Node* node, tTokType id) { mRules.append({ node, id }); }
public:
const Node* seq(const InitialierList<const Node*>& nodes) { return new CompoundNode(nodes); }
const Node* val(tAlphabetType in) { return new ValueNode(in); }
const Node* alt(const Node* a, const Node* b) { return new AlternationNode(a, b); }
const Node* may(const Node* a) { return new IfNode(a); }
const Node* any() { return new AnyNode(); }
const Node* rep(const Node* rep, bool plus = false) { return new RepetitionNode(rep, plus); }
const Node* ranges(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) {
return new ClassNode(ranges, exclude);
}
public:
Buffer<Pair<const Node*, tTokType>> mRules;
};
}