57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
#include "SystemHandle.hpp"
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#include <fstream>
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using namespace tp;
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ualni tp::FileSystemHandle::size() {
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auto strm = (std::fstream*) stream;
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ualni out = 0;
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strm->seekg(0, std::ios::beg);
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out = strm->tellg();
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strm->seekg(0, std::ios::end);
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out = (ualni) strm->tellg() - out;
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return out;
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}
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FileSystemHandle::FileSystemHandle() {
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stream = new std::fstream();
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}
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FileSystemHandle::~FileSystemHandle() {
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auto strm = (std::fstream*) stream;
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delete strm;
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}
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bool FileSystemHandle::isOpen() {
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auto strm = (std::fstream*) stream;
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return strm->is_open();
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}
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void FileSystemHandle::close() {
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auto strm = (std::fstream*) stream;
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strm->close();
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}
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void FileSystemHandle::seekp(ualni in) {
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auto strm = (std::fstream*) stream;
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strm->seekp(in);
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}
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void FileSystemHandle::read(int1* in, ualni size) {
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auto strm = (std::fstream*) stream;
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strm->read(in, size);
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}
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void FileSystemHandle::write(const int1* in, ualni size) {
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auto strm = (std::fstream*) stream;
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strm->write(in, size);
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}
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void FileSystemHandle::open(const char* path, bool read) {
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auto strm = (std::fstream*) stream;
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if (read)
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strm->open(path, std::ios::in | std::ios::binary | std::ios::app);
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else
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strm->open(path, std::ios::out | std::ios::binary | std::ios::trunc);
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}
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