Modules/Sketch3D/public/Sketch3DWidget.hpp
2024-11-24 22:41:14 +03:00

183 lines
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5.5 KiB
C++

#pragma once
#include "Sketch3D.hpp"
#include "Widgets.hpp"
namespace tp {
template <typename Events, typename Canvas>
class Sketch3DWidget : public Widget<Events, Canvas> {
public:
Sketch3DWidget(Canvas& canvas, Vec2F renderResolution) :
mRenderer(renderResolution) {
mImage = canvas.createImageFromTextId(mRenderer.getBuff()->texId(), mRenderer.getBuff()->getSize());
mCanvas = &canvas;
mProject.mBackgroundColor = { 0.13f, 0.13f, 0.13f, 1.f };
}
~Sketch3DWidget() {
mCanvas->deleteImageHandle(mImage);
}
void proc(const Events& events, const RectF& areaParent, const RectF& area) override {
this->mArea = area;
this->mVisible = area.isOverlap(areaParent);
if (!this->mVisible) return;
if (!this->mArea.isInside(events.getPointer())) {
return;
}
auto crs = (events.getPointer() - this->mArea.pos);
crs.x /= this->mArea.z;
crs.y /= this->mArea.w;
crs = (crs - 0.5) * 2;
// TODO : make better api for events
Vec2F absolutePos = events.getPointer() - this->mArea.pos;
if (events.isPressed(InputID::MOUSE1)) {
mAction = true;
} else if (events.isReleased(InputID::MOUSE1)) {
mAction = false;
}
Vec2F relativePos = ((absolutePos / this->mArea.size) - 0.5f) * 2.f;
Vec2F relativePosPrev = ((mActionPosAbsolutePrev / this->mArea.size) - 0.5f) * 2.f;
Vec2F relativeDelta = relativePos - relativePosPrev;
mProject.mCamera.setRatio(this->mArea.w / this->mArea.z);
switch (mMode) {
case Mode::MOVE: {
if (mAction) mProject.mCamera.move(relativePos, relativePosPrev);
break;
}
case Mode::ZOOM: {
halnf factor = absolutePos.y / mActionPosAbsolutePrev.y;
if (mAction) mProject.mCamera.zoom(factor);
break;
}
case Mode::ROTATE: {
if (mAction) mProject.mCamera.rotate(-relativeDelta.x * halnf(PI), -relativeDelta.y * halnf(PI));
break;
}
case Mode::DRAW: {
mProject.sample(events.getPointerPressure(), this->mArea.w / this->mArea.z, crs);
break;
}
default: break;
}
mActionPosAbsolutePrev = absolutePos;
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
mRenderer.renderToTexture(&mProject, this->mArea.size);
canvas.drawImage(this->mArea, &mImage, 0, 1, 12);
}
void setColor(const RGBA& color) {
((PencilBrush*) mProject.mBrushes.get("pencil"))->mCol = color;
}
public:
enum class Mode {
MOVE, ROTATE, ZOOM, DRAW, NONE
} mMode = Mode::NONE;
Vec2F mActionPosAbsolutePrev = { 0, 0 };
bool mAction = false;
private:
Renderer mRenderer;
Project mProject;
Canvas::ImageHandle mImage;
Canvas* mCanvas = nullptr;
};
template <typename Events, typename Canvas>
class Sketch3DGUI : public Widget<Events, Canvas> {
public:
Sketch3DGUI(Canvas& canvas, Vec2F renderResolution) : mViewport(canvas, renderResolution) {
this->createConfig("Sketch3D");
this->addColor("Background", "Background");
this->addValue("Rounding", "Rounding");
mDrawButton = new ButtonWidget<Events, Canvas>("Draw", { 0, 0, 100, 30 });
mMoveButton = new ButtonWidget<Events, Canvas>("Pan View", { 0, 0, 100, 30 });
mRotateButton = new ButtonWidget<Events, Canvas>("Rotate view", { 0, 0, 100, 30 });
mZoomButton = new ButtonWidget<Events, Canvas>("Zoom view", { 0, 0, 100, 30 });
mOptions.mContents.append(mDrawButton);
mOptions.mContents.append(mMoveButton);
mOptions.mContents.append(mRotateButton);
mOptions.mContents.append(mZoomButton);
// add color sliders
mRed = new NamedSliderWidget < Events, Canvas >("Red");
mGreen = new NamedSliderWidget < Events, Canvas >("Green");
mBlue = new NamedSliderWidget < Events, Canvas >("Blue");
mOptions.mContents.append(mRed);
mOptions.mContents.append(mGreen);
mOptions.mContents.append(mBlue);
}
~Sketch3DGUI() {
for (auto item : mOptions.mContents) {
delete item.data();
}
}
void proc(const Events& events, const RectF& areaParent, const RectF& area) override {
this->mArea = area;
this->mVisible = area.isOverlap(areaParent);
if (!this->mVisible) return;
mSplitView.proc(events, this->mArea, this->mArea);
mViewport.proc(events, this->mArea, mSplitView.getFirst());
mOptions.proc(events, this->mArea, mSplitView.getSecond());
if (mDrawButton->mIsPressed) {
mViewport.mMode = Sketch3DWidget<Events, Canvas>::Mode::DRAW;
} else if (mMoveButton->mIsPressed) {
mViewport.mMode = Sketch3DWidget<Events, Canvas>::Mode::MOVE;
} else if (mRotateButton->mIsPressed) {
mViewport.mMode = Sketch3DWidget<Events, Canvas>::Mode::ROTATE;
} else if (mZoomButton->mIsPressed) {
mViewport.mMode = Sketch3DWidget<Events, Canvas>::Mode::ZOOM;
}
mViewport.setColor(RGBA(mRed->mSlider.mFactor, mGreen->mSlider.mFactor, mBlue->mSlider.mFactor, 1.f));
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
canvas.rect(this->mArea, this->getColor("Background"), this->getValue("Rounding"));
mSplitView.draw(canvas);
mViewport.draw(canvas);
mOptions.draw(canvas);
}
private:
Sketch3DWidget<Events, Canvas> mViewport;
SplitView<Events, Canvas> mSplitView;
ScrollableWindow<Events, Canvas> mOptions;
ButtonWidget<Events, Canvas>* mDrawButton = nullptr;
ButtonWidget<Events, Canvas>* mMoveButton = nullptr;
ButtonWidget<Events, Canvas>* mRotateButton = nullptr;
ButtonWidget<Events, Canvas>* mZoomButton = nullptr;
NamedSliderWidget<Events, Canvas>* mRed = nullptr;
NamedSliderWidget<Events, Canvas>* mGreen = nullptr;
NamedSliderWidget<Events, Canvas>* mBlue = nullptr;
};
}