mirror of
https://github.com/blender/blender
synced 2026-09-29 04:37:17 +03:00
Sculpt: Fix #109112: Connected island code broken for multires
This commit is contained in:
parent
3d3569852f
commit
1347640e38
1 changed files with 1 additions and 1 deletions
|
|
@ -6409,7 +6409,7 @@ void SCULPT_topology_islands_ensure(Object *ob)
|
|||
*static_cast<uint8_t *>(
|
||||
SCULPT_vertex_attr_get(vertex2, ss->attrs.topology_island_key)) = island_nr;
|
||||
|
||||
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vertex2, ni) {
|
||||
SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, vertex2, ni) {
|
||||
if (visit.add(ni.vertex) && SCULPT_vertex_any_face_visible_get(ss, ni.vertex)) {
|
||||
stack.append(ni.vertex);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue