UI: Extend description of Grid, Cube, UV Sphere and Ico Sphere

Pull Request: https://projects.blender.org/blender/blender/pulls/119331
This commit is contained in:
Bartosz Kosiorek 2024-03-19 18:19:19 +01:00 • committed by Brecht Van Lommel
parent d03f701ae5
commit 18340fa057

View file

@ -204,7 +204,7 @@ void MESH_OT_primitive_cube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Cube";
ot->description = "Construct a cube mesh";
ot->description = "Construct a cube mesh that consists of six square faces";
ot->idname = "MESH_OT_primitive_cube_add";
/* api callbacks */
@ -508,7 +508,7 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Grid";
ot->description = "Construct a grid mesh";
ot->description = "Construct a subdivided plane mesh";
ot->idname = "MESH_OT_primitive_grid_add";
/* api callbacks */
@ -648,7 +648,7 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add UV Sphere";
ot->description = "Construct a UV sphere mesh";
ot->description = "Construct a spherical mesh with quad faces, except for triangle faces at the top and bottom";
ot->idname = "MESH_OT_primitive_uv_sphere_add";
/* api callbacks */
@ -716,7 +716,7 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Ico Sphere";
ot->description = "Construct an Icosphere mesh";
ot->description = "Construct a spherical mesh that consists of equally sized triangles";
ot->idname = "MESH_OT_primitive_ico_sphere_add";
/* api callbacks */