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UI: Extend description of Grid, Cube, UV Sphere and Ico Sphere
Pull Request: https://projects.blender.org/blender/blender/pulls/119331
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1 changed files with 4 additions and 4 deletions
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@ -204,7 +204,7 @@ void MESH_OT_primitive_cube_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Add Cube";
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ot->description = "Construct a cube mesh";
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ot->description = "Construct a cube mesh that consists of six square faces";
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ot->idname = "MESH_OT_primitive_cube_add";
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/* api callbacks */
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@ -508,7 +508,7 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Add Grid";
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ot->description = "Construct a grid mesh";
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ot->description = "Construct a subdivided plane mesh";
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ot->idname = "MESH_OT_primitive_grid_add";
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/* api callbacks */
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@ -648,7 +648,7 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Add UV Sphere";
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ot->description = "Construct a UV sphere mesh";
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ot->description = "Construct a spherical mesh with quad faces, except for triangle faces at the top and bottom";
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ot->idname = "MESH_OT_primitive_uv_sphere_add";
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/* api callbacks */
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@ -716,7 +716,7 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Add Ico Sphere";
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ot->description = "Construct an Icosphere mesh";
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ot->description = "Construct a spherical mesh that consists of equally sized triangles";
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ot->idname = "MESH_OT_primitive_ico_sphere_add";
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/* api callbacks */
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