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Render test: Add option to ignore block list
Add a option to ignore Cycles render test black list, controlled via BLENDER_TEST_IGNORE_BLOCKLIST environment variable. Useful for testing to see if anything is seriously broken in a test that's black listed. (E.g. See if some particle rendering tests are seriously broken on the GPU) It would be recommened that this be used to test GPU compiler updates. Or the enablement of certain features like custom curve rendering on custom BVH. Pull Request: https://projects.blender.org/blender/blender/pulls/124662
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@ -107,7 +107,7 @@ class Report:
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self.fail_percent = 1
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self.engine_name = self.title.lower().replace(" ", "_")
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self.device = device
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self.blacklist = blacklist
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self.blacklist = [] if os.getenv('BLENDER_TEST_IGNORE_BLOCKLIST') is not None else blacklist
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if device:
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self.title = self._engine_title(title, device)
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