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Cloth: use the original vertex positions to build internal springs.
In order to ensure correct operation of the rest shape key feature, it's necessary to create a temporary copy of the mesh with rest vertex positions to run the BVH lookup on. If the rest shape key isn't used, there is no need for additional overhead.
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1 changed files with 31 additions and 1 deletions
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@ -43,6 +43,7 @@
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#include "BKE_cloth.h"
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#include "BKE_effect.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_modifier.h"
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#include "BKE_pointcache.h"
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@ -1270,6 +1271,21 @@ static void cloth_update_verts(Object *ob, ClothModifierData *clmd, Mesh *mesh)
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}
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}
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/* Write rest vert locations to a copy of the mesh. */
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static Mesh *cloth_make_rest_mesh(ClothModifierData *clmd, Mesh *mesh)
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{
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Mesh *new_mesh = BKE_mesh_copy_for_eval(mesh, false);
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ClothVertex *verts = clmd->clothObject->verts;
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MVert *mvert = new_mesh->mvert;
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/* vertex count is already ensured to match */
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for (unsigned i = 0; i < mesh->totvert; i++, verts++) {
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copy_v3_v3(mvert[i].co, verts->xrest);
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}
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return new_mesh;
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}
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/* Update spring rest length, for dynamically deformable cloth */
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static void cloth_update_spring_lengths(ClothModifierData *clmd, Mesh *mesh)
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{
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@ -1598,10 +1614,18 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
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BVHTreeFromMesh treedata = {NULL};
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unsigned int tar_v_idx;
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BLI_bitmap *verts_used = NULL;
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Mesh *tmp_mesh = NULL;
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RNG *rng;
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/* If using the rest shape key, it's necessary to make a copy of the mesh. */
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if (clmd->sim_parms->shapekey_rest &&
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!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH)) {
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tmp_mesh = cloth_make_rest_mesh(clmd, mesh);
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BKE_mesh_calc_normals(tmp_mesh);
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}
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verts_used = BLI_BITMAP_NEW(mvert_num * mvert_num, __func__);
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BKE_bvhtree_from_mesh_get(&treedata, mesh, BVHTREE_FROM_LOOPTRI, 2);
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BKE_bvhtree_from_mesh_get(&treedata, tmp_mesh ? tmp_mesh : mesh, BVHTREE_FROM_LOOPTRI, 2);
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rng = BLI_rng_new_srandom(0);
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for (int i = 0; i < mvert_num; i++) {
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@ -1646,12 +1670,18 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
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cloth_free_errorsprings(cloth, edgelist, spring_ref);
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MEM_freeN(verts_used);
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free_bvhtree_from_mesh(&treedata);
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if (tmp_mesh) {
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BKE_mesh_free(tmp_mesh);
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}
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return 0;
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}
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}
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}
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MEM_freeN(verts_used);
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free_bvhtree_from_mesh(&treedata);
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if (tmp_mesh) {
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BKE_mesh_free(tmp_mesh);
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}
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BLI_rng_free(rng);
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}
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