Fix bplayer (c)

This commit is contained in:
Bastien Montagne 2016-03-02 11:06:23 +01:00
parent 3d3d491d40
commit 36f35268b3

View file

@ -277,7 +277,9 @@ struct Scene *RE_GetScene(struct Render *re) RET_NULL
void RE_Database_Free(struct Render *re) RET_NONE
void RE_FreeRender(struct Render *re) RET_NONE
void RE_DataBase_GetView(struct Render *re, float mat[4][4]) RET_NONE
int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *pool, const bool skip_load_image) RET_ZERO
int externtex(
struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta,
const int thread, struct ImagePool *pool, const bool skip_load_image, const bool texnode_preview) RET_ZERO
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype) RET_ZERO
void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype) RET_NONE
double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) RET_ZERO