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Fix T38936 Bevel strange flickering on big meshes.
Last change to bevel had a check for what was supposed to be an "on edge" new vertex being off the edge. The test tolerance was too small. This fixes that.
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@ -558,7 +558,7 @@ static bool is_outside_edge(EdgeHalf *e, const float co[3])
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float d_squared;
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d_squared = dist_squared_to_line_segment_v3(co, e->e->v1->co, e->e->v2->co);
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return d_squared > BEVEL_EPSILON_SQ;
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return d_squared > 10000.0f * BEVEL_EPSILON_SQ;
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}
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/*
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