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Cleanup: Demote some colorspace messages from info to debug
This is more an implementation detail than important info and pollutes the texture cache generate logging. Pull Request: https://projects.blender.org/blender/blender/pulls/158872
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1 changed files with 3 additions and 3 deletions
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@ -343,12 +343,12 @@ ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
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const thread_scoped_lock cache_lock(cache_colorspaces_mutex);
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if (is_scene_linear) {
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LOG_INFO << "Colorspace " << colorspace.string() << " is no-op";
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LOG_DEBUG << "Colorspace " << colorspace.string() << " is no-op";
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cached_colorspaces[colorspace] = u_colorspace_scene_linear;
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return u_colorspace_scene_linear;
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}
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if (is_scene_linear_srgb) {
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LOG_INFO << "Colorspace " << colorspace.string() << " is scene linear sRGB";
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LOG_DEBUG << "Colorspace " << colorspace.string() << " is scene linear sRGB";
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cached_colorspaces[colorspace] = u_colorspace_scene_linear_srgb;
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return u_colorspace_scene_linear_srgb;
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}
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@ -368,7 +368,7 @@ ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
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}
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/* Convert to/from colorspace with OpenColorIO. */
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LOG_INFO << "Colorspace " << colorspace.string() << " handled through OpenColorIO";
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LOG_DEBUG << "Colorspace " << colorspace.string() << " handled through OpenColorIO";
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cached_colorspaces[colorspace] = colorspace;
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return colorspace;
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#else
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