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Fix OpenSubdiv driver crash due to recently added uninitialized field.
For some reason my NVidia linux driver crashes in glDeleteTextures when the ID is total garbage.
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1 changed files with 1 additions and 1 deletions
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@ -115,7 +115,7 @@ static Transform g_transform;
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struct OpenSubdiv_GLMeshFVarData
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{
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OpenSubdiv_GLMeshFVarData() :
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texture_buffer(0) {
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texture_buffer(0), offset_buffer(0) {
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}
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~OpenSubdiv_GLMeshFVarData()
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