mirror of
https://github.com/blender/blender
synced 2026-09-29 04:37:17 +03:00
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3700
This commit is contained in:
parent
424839e3c2
commit
a4f2ebc78d
36 changed files with 48 additions and 48 deletions
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@ -50,9 +50,9 @@ set(OPENVDB_EXTRA_ARGS
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)
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if(WIN32)
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#Namespaces seem to be buggy and cause linker erorrs due to things not
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#being in the correct namespace
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#needs to link pthreads due to it being a blosc dependency
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# Namespaces seem to be buggy and cause linker errors due to things not
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# being in the correct namespace
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# needs to link pthreads due to it being a blosc dependency
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set(OPENVDB_EXTRA_ARGS ${OPENVDB_EXTRA_ARGS}
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-DOPENEXR_NAMESPACE_VERSIONING=OFF
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-DEXTRA_LIBS:FILEPATH=${LIBDIR}/pthreads/lib/pthreadVC2.lib
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@ -142,7 +142,7 @@ if(MSVC)
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COMMAND ${CMAKE_COMMAND} -E copy "${PYTHON_OUTPUTDIR}/select${PYTHON_POSTFIX}.pyd" ${BUILD_DIR}/python/src/external_python/redist/lib/select${PYTHON_POSTFIX}.pyd
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COMMAND ${CMAKE_COMMAND} -E copy "${PYTHON_OUTPUTDIR}/unicodedata${PYTHON_POSTFIX}.pyd" ${BUILD_DIR}/python/src/external_python/redist/lib/unicodedata${PYTHON_POSTFIX}.pyd
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COMMAND ${CMAKE_COMMAND} -E copy "${PYTHON_OUTPUTDIR}/winsound${PYTHON_POSTFIX}.pyd" ${BUILD_DIR}/python/src/external_python/redist/lib/winsound${PYTHON_POSTFIX}.pyd
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#xxlimited is an example extention module, we don't need to ship it and debug doesn't build it
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#xxlimited is an example extension module, we don't need to ship it and debug doesn't build it
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#leaving it commented out, so I won't get confused again with the next update.
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#COMMAND ${CMAKE_COMMAND} -E copy "${PYTHON_OUTPUTDIR}/xxlimited${PYTHON_POSTFIX}.pyd" ${BUILD_DIR}/python/src/external_python/redist/lib/xxlimited${PYTHON_POSTFIX}.pyd
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COMMAND ${CMAKE_COMMAND} -E copy "${PYTHON_OUTPUTDIR}/libssl-1_1${SSL_POSTFIX}.dll" ${BUILD_DIR}/python/src/external_python/redist/lib/libssl-1_1${SSL_POSTFIX}.dll
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@ -1205,7 +1205,7 @@ compile_Boost() {
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if [ ! -d $_inst ]; then
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INFO "Building Boost-$BOOST_VERSION"
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# Rebuild dependecies as well!
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# Rebuild dependencies as well!
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OIIO_FORCE_BUILD=true
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OIIO_FORCE_REBUILD=true
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OSL_FORCE_BUILD=true
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@ -1398,7 +1398,7 @@ compile_ILMBASE() {
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if [ ! -d $_openexr_inst ]; then
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INFO "Building ILMBase-$ILMBASE_VERSION"
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# Rebuild dependecies as well!
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# Rebuild dependencies as well!
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OPENEXR_FORCE_BUILD=true
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OPENEXR_FORCE_REBUILD=true
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@ -1494,7 +1494,7 @@ compile_OPENEXR() {
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if [ ! -d $_inst ]; then
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INFO "Building OpenEXR-$OPENEXR_VERSION"
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# Rebuild dependecies as well!
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# Rebuild dependencies as well!
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OIIO_FORCE_BUILD=true
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OIIO_FORCE_REBUILD=true
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@ -1608,7 +1608,7 @@ compile_OIIO() {
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if [ ! -d $_inst ]; then
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INFO "Building OpenImageIO-$OIIO_VERSION"
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# Rebuild dependecies as well!
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# Rebuild dependencies as well!
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OSL_FORCE_BUILD=true
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OSL_FORCE_REBUILD=true
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@ -1750,7 +1750,7 @@ compile_LLVM() {
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if [ ! -d $_inst ]; then
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INFO "Building LLVM-$LLVM_VERSION (CLANG included!)"
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# Rebuild dependecies as well!
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# Rebuild dependencies as well!
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OSL_FORCE_BUILD=true
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OSL_FORCE_REBUILD=true
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@ -2076,7 +2076,7 @@ compile_BLOSC() {
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if [ ! -d $_inst ]; then
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INFO "Building Blosc-$OPENVDB_BLOSC_VERSION"
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# Rebuild dependecies as well!
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# Rebuild dependencies as well!
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OPENVDB_FORCE_BUILD=true
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OPENVDB_FORCE_REBUILD=true
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@ -75,7 +75,7 @@ SET(_python_SEARCH_DIRS
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"/opt/lib/python-${PYTHON_VERSION}"
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)
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# only search for the dirs if we havn't already
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# only search for the dirs if we haven't already
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IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_LIB_PATH_DEF))
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SET(_PYTHON_ABI_FLAGS_TEST
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"m;mu;u; " # release
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@ -130,7 +130,7 @@ def function_parm_wash_tokens(parm):
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)
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"""
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Return tolens without trailing commads and 'const'
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Return tolens without trailing commands and 'const'
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"""
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tokens = [t for t in parm.get_tokens()]
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@ -285,7 +285,7 @@ def main():
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ignore_used = [False] * len(IGNORE)
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# now check on files not accounted for.
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print("\nC/C++ Files CMake doesnt know about...")
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print("\nC/C++ Files CMake does not know about...")
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for cf in sorted(source_list(SOURCE_DIR, is_c)):
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if not is_ignore(cf, ignore_used):
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if cf not in global_c:
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@ -302,7 +302,7 @@ def main():
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print("bad_c: ", cf)
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'''
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print("\nC/C++ Headers CMake doesnt know about...")
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print("\nC/C++ Headers CMake does not know about...")
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for hf in sorted(source_list(SOURCE_DIR, is_c_header)):
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if not is_ignore(hf, ignore_used):
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if hf not in global_h:
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@ -71,7 +71,7 @@ def create_nb_project_main():
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if (includes, defines) == (None, None):
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return
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# for some reason it doesnt give all internal includes
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# for some reason it doesn't give all internal includes
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includes = list(set(includes) | set(dirname(f) for f in files if is_c_header(f)))
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includes.sort()
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@ -85,7 +85,7 @@ def create_qtc_project_main(name):
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if (includes, defines) == (None, None):
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return
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# for some reason it doesnt give all internal includes
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# for some reason it doesn't give all internal includes
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includes = list(set(includes) | set(os.path.dirname(f)
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for f in files_rel if is_c_header(f)))
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includes.sort()
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@ -1,4 +1,4 @@
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# Turn everything ON thats expected for an official release builds.
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# Turn everything ON that's expected for an official release builds.
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#
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# Example usage:
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# cmake -C../blender/build_files/cmake/config/blender_full.cmake ../blender
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@ -9,7 +9,7 @@ set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
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set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
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# disable audio, its possible some devs may want this but for now disable
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# so the python module doesnt hold the audio device and loads quickly.
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# so the python module doesn't hold the audio device and loads quickly.
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set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
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set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
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set(WITH_JACK OFF CACHE BOOL "" FORCE)
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@ -1,4 +1,4 @@
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# Turn everything ON thats expected for an official release builds.
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# Turn everything ON that's expected for an official release builds.
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#
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# Example usage:
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# cmake -C../blender/build_files/cmake/config/blender_release.cmake ../blender
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@ -16,7 +16,7 @@ set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
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set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
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# disable audio, its possible some devs may want this but for now disable
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# so the python module doesnt hold the audio device and loads quickly.
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# so the python module doesn't hold the audio device and loads quickly.
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set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
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set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
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set(WITH_JACK OFF CACHE BOOL "" FORCE)
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@ -199,7 +199,7 @@ endfunction()
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# Support per-target CMake flags
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# Read from: CMAKE_C_FLAGS_**** (made upper case) when set.
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#
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# 'name' should alway match the target name,
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# 'name' should always match the target name,
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# use this macro before add_library or add_executable.
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#
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# Optionally takes an arg passed to set(), eg PARENT_SCOPE.
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@ -509,7 +509,7 @@ function(setup_liblinks
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target_link_libraries(${target} ${GFLAGS_LIBRARIES})
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endif()
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# We put CLEW and CUEW here because OPENSUBDIV_LIBRARIES dpeends on them..
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# We put CLEW and CUEW here because OPENSUBDIV_LIBRARIES depends on them..
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if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
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target_link_libraries(${target} "extern_clew")
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if(WITH_CUDA_DYNLOAD)
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@ -408,7 +408,7 @@ if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5)
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# Xcode 5 is always using CLANG, which has too low template depth of 128 for libmv
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=1024")
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endif()
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# Get rid of eventually clashes, we export some symbols explicite as local
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# Get rid of eventually clashes, we export some symbols explicitly as local
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set(PLATFORM_LINKFLAGS
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"${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker '${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'"
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)
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@ -83,7 +83,7 @@ if(${XCODE_VERSION} VERSION_LESS 4.3)
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# use guaranteed existing sdk
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set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE)
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else()
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# note: xcode-select path could be ambigous,
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# note: xcode-select path could be ambiguous,
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# cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed
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# so i use a selfcomposed bundlepath here
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set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform)
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@ -97,7 +97,7 @@ else()
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endif()
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if(OSX_SYSTEM MATCHES 10.9)
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# make sure syslibs and headers are looked up in sdk ( expecially for 10.9 openGL atm. )
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# make sure syslibs and headers are looked up in sdk ( especially for 10.9 openGL atm. )
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set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT})
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endif()
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@ -305,7 +305,7 @@ if(WITH_BOOST)
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if(Boost_USE_STATIC_LIBS AND WITH_BOOST_ICU)
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find_package(IcuLinux)
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endif()
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mark_as_advanced(Boost_DIR) # why doesnt boost do this?
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mark_as_advanced(Boost_DIR) # why doesn't boost do this?
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endif()
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set(BOOST_INCLUDE_DIR ${Boost_INCLUDE_DIRS})
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@ -63,7 +63,7 @@ echo "OK"
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# Create checksum file
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cd "$BASE_DIR"
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echo -n "Createing checksum: \"$BASE_DIR/$TARBALL.md5sum\" ..."
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echo -n "Creating checksum: \"$BASE_DIR/$TARBALL.md5sum\" ..."
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md5sum "$TARBALL" > "$TARBALL.md5sum"
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echo "OK"
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@ -26,7 +26,7 @@ if NOT EXIST %BUILD_VS_LIBDIR% (
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:RETRY
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"%SVN%" checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/%BUILD_VS_SVNDIR% %BUILD_VS_LIBDIR%
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if errorlevel 1 (
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set /p LibRetry= "Error during donwload, retry? y/n"
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set /p LibRetry= "Error during download, retry? y/n"
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if /I "!LibRetry!"=="Y" (
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cd %BUILD_VS_LIBDIR%
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"%SVN%" cleanup
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@ -64,6 +64,6 @@ exit /b 1
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:DetectionComplete
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if NOT "%verbose%" == "" (
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echo Visual Studio %BUILD_VS_YEAR% Detected successfuly
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echo Visual Studio %BUILD_VS_YEAR% Detected successfully
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)
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exit /b 0
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@ -1,4 +1,4 @@
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REM find all dependencies and set the corresponding environement variables.
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REM find all dependencies and set the corresponding environment variables.
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for %%X in (svn.exe) do (set SVN=%%~$PATH:X)
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for %%X in (cmake.exe) do (set CMAKE=%%~$PATH:X)
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for %%X in (git.exe) do (set GIT=%%~$PATH:X)
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@ -16,7 +16,7 @@ echo.
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echo Configuration options
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echo - verbose ^(enable diagnostic output during configuration^)
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echo - with_tests ^(enable building unit tests^)
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echo - noge ^(disable building game enginge and player^)
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echo - noge ^(disable building game engine and player^)
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echo - debug ^(Build an unoptimized debuggable build^)
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echo - packagename [newname] ^(override default cpack package name^)
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echo - buildir [newdir] ^(override default build folder^)
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@ -3,7 +3,7 @@ Persistent Handler Example
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++++++++++++++++++++++++++
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By default handlers are freed when loading new files, in some cases you may
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wan't the handler stay running across multiple files (when the handler is
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want the handler stay running across multiple files (when the handler is
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part of an add-on for example).
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For this the :data:`bpy.app.handlers.persistent` decorator needs to be used.
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@ -53,7 +53,7 @@ Here are some characteristics ID Data-Blocks share.
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Simple Data Access
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------------------
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Lets start with a simple case, say you want a python script to adjust the objects location.
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Lets start with a simple case, say you want a python script to adjust the object's location.
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Start by finding this setting in the interface ``Properties Window -> Object -> Transform -> Location``
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@ -155,7 +155,7 @@ class RandomizeLocRotSize(Operator):
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)
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'''scale_min = FloatProperty(
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name="Minimun Scale Factor",
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name="Minimum Scale Factor",
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description="Lowest scale percentage possible",
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min=-1.0, max=1.0, precision=3,
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default=0.15,
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@ -898,7 +898,7 @@ def main(context,
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projectVecs.append(averageVec.normalized())
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# Get the next vec!
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# Pick the face thats most different to all existing angles :)
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# Pick the face that's most different to all existing angles :)
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mostUniqueAngle = 1.0 # 1.0 is 0d. no difference.
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mostUniqueIndex = 0 # dummy
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||||
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||||
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@ -207,7 +207,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel, Panel):
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||||
obj_name = obj.name
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for group in bpy.data.groups:
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# XXX this is slow and stupid!, we need 2 checks, one thats fast
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||||
# XXX this is slow and stupid!, we need 2 checks, one that's fast
|
||||
# and another that we can be sure its not a name collision
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||||
# from linked library data
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||||
group_objects = group.objects
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||||
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@ -960,7 +960,7 @@ class VIEW3D_MT_select_edit_surface(Menu):
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|||
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||||
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||||
class VIEW3D_MT_select_edit_text(Menu):
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||||
# intentional name mis-match
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||||
# intentional name mismatch
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||||
# select menu for 3d-text doesn't make sense
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||||
bl_label = "Edit"
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||||
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||||
|
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@ -2453,7 +2453,7 @@ PyDoc_STRVAR(bpy_bmelemseq_index_update_doc,
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|||
" .. note::\n"
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||||
"\n"
|
||||
" Running this on sequences besides :class:`BMesh.verts`, :class:`BMesh.edges`, :class:`BMesh.faces`\n"
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||||
" works but won't result in each element having a valid index, insted its order in the sequence will be set.\n"
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||||
" works but wont result in each element having a valid index, instead its order in the sequence will be set.\n"
|
||||
);
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||||
static PyObject *bpy_bmelemseq_index_update(BPy_BMElemSeq *self)
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||||
{
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||||
|
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|||
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@ -944,7 +944,7 @@ PyObject *BPy_Wrap_GetKeys(IDProperty *prop)
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|||
/* pass */
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||||
}
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||||
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||||
if (i != prop->len) { /* if the loop didnt finish, we know the length is wrong */
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||||
if (i != prop->len) { /* if the loop didn't finish, we know the length is wrong */
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||||
BPy_IDGroup_CorrectListLen(prop, list, i, __func__);
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||||
Py_DECREF(list); /*free the list*/
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||||
/*call self again*/
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||||
|
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@ -618,7 +618,7 @@ const char *PyC_UnicodeAsByteAndSize(PyObject *py_str, Py_ssize_t *size, PyObjec
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||||
if (result) {
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||||
/* 99% of the time this is enough but we better support non unicode
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||||
* chars since blender doesnt limit this */
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||||
* chars since blender doesn't limit this */
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||||
return result;
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||||
}
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||||
else {
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||||
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@ -671,7 +671,7 @@ PyObject *PyC_UnicodeFromByteAndSize(const char *str, Py_ssize_t size)
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|||
PyObject *result = PyUnicode_FromStringAndSize(str, size);
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||||
if (result) {
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||||
/* 99% of the time this is enough but we better support non unicode
|
||||
* chars since blender doesnt limit this */
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||||
* chars since blender doesn't limit this */
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||||
return result;
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||||
}
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||||
else {
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||||
|
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|||
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@ -23,7 +23,7 @@
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|||
/** \file blender/python/intern/bpy_path.c
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||||
* \ingroup pythonintern
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||||
*
|
||||
* This file defines '_bpy_path' module, Some 'C' funtionality used by 'bpy.path'
|
||||
* This file defines '_bpy_path' module, Some 'C' functionality used by 'bpy.path'
|
||||
*/
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||||
|
||||
#include <Python.h>
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||||
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|
|||
|
|
@ -2351,7 +2351,7 @@ static int pyrna_prop_collection_subscript_str_lib_pair_ptr(
|
|||
}
|
||||
else {
|
||||
PyErr_Format(PyExc_KeyError,
|
||||
"%s: lib must be a sting or None, not %.200s",
|
||||
"%s: lib must be a string or None, not %.200s",
|
||||
err_prefix, Py_TYPE(keylib)->tp_name);
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -4091,7 +4091,7 @@ static PyObject *pyrna_struct_meta_idprop_getattro(PyObject *cls, PyObject *attr
|
|||
* <bpy_struct, BoolProperty("foo")>
|
||||
* ...rather than returning the deferred class register tuple as checked by pyrna_is_deferred_prop()
|
||||
*
|
||||
* Disable for now, this is faking internal behavior in a way thats too tricky to maintain well. */
|
||||
* Disable for now, this is faking internal behavior in a way that's too tricky to maintain well. */
|
||||
#if 0
|
||||
if (ret == NULL) { // || pyrna_is_deferred_prop(ret)
|
||||
StructRNA *srna = srna_from_self(cls, "StructRNA.__getattr__");
|
||||
|
|
|
|||
|
|
@ -641,7 +641,7 @@ PyMODINIT_FUNC PyInit_mathutils(void)
|
|||
|
||||
/* submodule */
|
||||
PyModule_AddObject(mod, "geometry", (submodule = PyInit_mathutils_geometry()));
|
||||
/* XXX, python doesnt do imports with this usefully yet
|
||||
/* XXX, python doesn't do imports with this usefully yet
|
||||
* 'from mathutils.geometry import PolyFill'
|
||||
* ...fails without this. */
|
||||
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
||||
|
|
|
|||
|
|
@ -1265,7 +1265,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject
|
|||
BKE_displist_fill(&dispbase, &dispbase, NULL, false);
|
||||
|
||||
/* The faces are stored in a new DisplayList
|
||||
* thats added to the head of the listbase */
|
||||
* that's added to the head of the listbase */
|
||||
dl = dispbase.first;
|
||||
|
||||
tri_list = PyList_New(dl->parts);
|
||||
|
|
|
|||
|
|
@ -136,7 +136,7 @@ def filter_op_list(operators):
|
|||
def reset_blend():
|
||||
bpy.ops.wm.read_factory_settings()
|
||||
for scene in bpy.data.scenes:
|
||||
# reduce range so any bake action doesnt take too long
|
||||
# reduce range so any bake action doesn't take too long
|
||||
scene.frame_start = 1
|
||||
scene.frame_end = 5
|
||||
|
||||
|
|
|
|||
|
|
@ -181,7 +181,7 @@ def main():
|
|||
sys.exit(1)
|
||||
|
||||
if md5 != md5_new:
|
||||
print(" Running: %s\n MD5 Recieved: %s\n MD5 Expected: %s" % (run, md5_new, md5))
|
||||
print(" Running: %s\n MD5 Received: %s\n MD5 Expected: %s" % (run, md5_new, md5))
|
||||
sys.exit(1)
|
||||
|
||||
print(" Success: %s" % run)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue