Cleanup: Formatting

Run `make format` after the library update in the previous commit.
This commit is contained in:
Hans Goudey 2025-10-02 12:55:42 -04:00
parent 66224d69b0
commit a68d39e9d9
383 changed files with 1343 additions and 1365 deletions

View file

@ -67,9 +67,9 @@ ATOMIC_INLINE size_t atomic_add_and_fetch_z(size_t *p, size_t x)
ATOMIC_INLINE size_t atomic_sub_and_fetch_z(size_t *p, size_t x)
{
#if (LG_SIZEOF_PTR == 8)
return (size_t)atomic_add_and_fetch_uint64((uint64_t *)p, (uint64_t) - ((int64_t)x));
return (size_t)atomic_add_and_fetch_uint64((uint64_t *)p, (uint64_t)-((int64_t)x));
#elif (LG_SIZEOF_PTR == 4)
return (size_t)atomic_add_and_fetch_uint32((uint32_t *)p, (uint32_t) - ((int32_t)x));
return (size_t)atomic_add_and_fetch_uint32((uint32_t *)p, (uint32_t)-((int32_t)x));
#endif
}
@ -85,9 +85,9 @@ ATOMIC_INLINE size_t atomic_fetch_and_add_z(size_t *p, size_t x)
ATOMIC_INLINE size_t atomic_fetch_and_sub_z(size_t *p, size_t x)
{
#if (LG_SIZEOF_PTR == 8)
return (size_t)atomic_fetch_and_add_uint64((uint64_t *)p, (uint64_t) - ((int64_t)x));
return (size_t)atomic_fetch_and_add_uint64((uint64_t *)p, (uint64_t)-((int64_t)x));
#elif (LG_SIZEOF_PTR == 4)
return (size_t)atomic_fetch_and_add_uint32((uint32_t *)p, (uint32_t) - ((int32_t)x));
return (size_t)atomic_fetch_and_add_uint32((uint32_t *)p, (uint32_t)-((int32_t)x));
#endif
}
@ -146,9 +146,9 @@ ATOMIC_INLINE unsigned int atomic_add_and_fetch_u(unsigned int *p, unsigned int
ATOMIC_INLINE unsigned int atomic_sub_and_fetch_u(unsigned int *p, unsigned int x)
{
#if (LG_SIZEOF_INT == 8)
return (unsigned int)atomic_add_and_fetch_uint64((uint64_t *)p, (uint64_t) - ((int64_t)x));
return (unsigned int)atomic_add_and_fetch_uint64((uint64_t *)p, (uint64_t)-((int64_t)x));
#elif (LG_SIZEOF_INT == 4)
return (unsigned int)atomic_add_and_fetch_uint32((uint32_t *)p, (uint32_t) - ((int32_t)x));
return (unsigned int)atomic_add_and_fetch_uint32((uint32_t *)p, (uint32_t)-((int32_t)x));
#endif
}
@ -164,9 +164,9 @@ ATOMIC_INLINE unsigned int atomic_fetch_and_add_u(unsigned int *p, unsigned int
ATOMIC_INLINE unsigned int atomic_fetch_and_sub_u(unsigned int *p, unsigned int x)
{
#if (LG_SIZEOF_INT == 8)
return (unsigned int)atomic_fetch_and_add_uint64((uint64_t *)p, (uint64_t) - ((int64_t)x));
return (unsigned int)atomic_fetch_and_add_uint64((uint64_t *)p, (uint64_t)-((int64_t)x));
#elif (LG_SIZEOF_INT == 4)
return (unsigned int)atomic_fetch_and_add_uint32((uint32_t *)p, (uint32_t) - ((int32_t)x));
return (unsigned int)atomic_fetch_and_add_uint32((uint32_t *)p, (uint32_t)-((int32_t)x));
#endif
}

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@ -620,7 +620,7 @@ static void create_mesh(Scene *scene,
const bool need_default_tangent = (subdivision == false) && (blender_uv_names.empty()) &&
(mesh->need_attribute(scene, ATTR_STD_UV_TANGENT));
if (mesh->need_attribute(scene, ATTR_STD_GENERATED) || need_default_tangent) {
const float(*orco)[3] = static_cast<const float(*)[3]>(
const float (*orco)[3] = static_cast<const float (*)[3]>(
CustomData_get_layer(&b_mesh.vert_data, CD_ORCO));
Attribute *attr = attributes.add(ATTR_STD_GENERATED);

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@ -51,7 +51,7 @@ class PathTraceWork {
bool has_multiple_works() const;
/* Allocate working memory for execution. Must be called before init_execution(). */
virtual void alloc_work_memory(){};
virtual void alloc_work_memory() {};
/* Initialize execution of kernels.
* Will ensure that all device queues are initialized for execution.

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@ -1141,7 +1141,7 @@ ccl_device_inline void volume_distance_sampling_finalize(
reservoir.add_sample(
1.0f - guided_scatter_prob,
# ifdef __DENOISING_FEATURES__
{vstate.emission, reservoir.candidate.t, result.indirect_throughput, 0.0f, vstate.albedo}
{ vstate.emission, reservoir.candidate.t, result.indirect_throughput, 0.0f, vstate.albedo }
# else
{vstate.emission, reservoir.candidate.t, result.indirect_throughput, 0.0f}
# endif

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@ -20,8 +20,7 @@
CCL_NAMESPACE_BEGIN
#define OSL_CLOSURE_STRUCT_BEGIN(Upper, lower) \
struct ccl_align(8) Upper##Closure \
{ \
struct ccl_align(8) Upper##Closure { \
const char *label;
#define OSL_CLOSURE_STRUCT_END(Upper, lower) \
} \
@ -31,8 +30,7 @@ CCL_NAMESPACE_BEGIN
#include "closures_template.h"
struct ccl_align(8) LayerClosure
{
struct ccl_align(8) LayerClosure {
const ccl_private OSLClosure *base;
const ccl_private OSLClosure *top;
};

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@ -66,20 +66,17 @@ struct OSLClosure {
OSLClosureType id;
};
struct ccl_align(8) OSLClosureMul : public OSLClosure
{
struct ccl_align(8) OSLClosureMul : public OSLClosure {
packed_float3 weight;
const ccl_private OSLClosure *closure;
};
struct ccl_align(8) OSLClosureAdd : public OSLClosure
{
struct ccl_align(8) OSLClosureAdd : public OSLClosure {
const ccl_private OSLClosure *closureA;
const ccl_private OSLClosure *closureB;
};
struct ccl_align(8) OSLClosureComponent : public OSLClosure
{
struct ccl_align(8) OSLClosureComponent : public OSLClosure {
packed_float3 weight;
};

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@ -1000,8 +1000,7 @@ struct AttributeMap {
ClosureType type; \
float sample_weight
struct ccl_align(16) ShaderClosure
{
struct ccl_align(16) ShaderClosure {
SHADER_CLOSURE_BASE;
/* Extra space for closures to store data, somewhat arbitrary but closures
@ -1132,8 +1131,7 @@ enum ShaderDataObjectFlag {
SD_OBJECT_HAS_VOLUME_MOTION)
};
struct ccl_align(16) ShaderData
{
struct ccl_align(16) ShaderData {
/* position */
float3 P;
/* smooth normal for shading */
@ -1215,15 +1213,13 @@ struct ccl_align(16) ShaderData
#ifdef __KERNEL_GPU__
/* ShaderDataTinyStorage needs the same alignment as ShaderData, or else
* the pointer cast in AS_SHADER_DATA invokes undefined behavior. */
struct ccl_align(16) ShaderDataTinyStorage
{
struct ccl_align(16) ShaderDataTinyStorage {
char pad[sizeof(ShaderData) - sizeof(ShaderClosure) * MAX_CLOSURE];
};
/* ShaderDataCausticsStorage needs the same alignment as ShaderData, or else
* the pointer cast in AS_SHADER_DATA invokes undefined behavior. */
struct ccl_align(16) ShaderDataCausticsStorage
{
struct ccl_align(16) ShaderDataCausticsStorage {
char pad[sizeof(ShaderData) - sizeof(ShaderClosure) * (MAX_CLOSURE - CAUSTICS_MAX_CLOSURE)];
};
#else
@ -1432,9 +1428,7 @@ enum KernelBVHLayout {
};
/* Specialized struct that can become constants in dynamic compilation. */
#define KERNEL_STRUCT_BEGIN(name, parent) \
struct ccl_align(16) name \
{
#define KERNEL_STRUCT_BEGIN(name, parent) struct ccl_align(16) name {
#define KERNEL_STRUCT_END(name) \
} \
; \
@ -1476,8 +1470,7 @@ struct KernelLightLinkSet {
uint light_tree_root;
};
struct ccl_align(16) KernelData
{
struct ccl_align(16) KernelData {
/* Features and limits. */
uint kernel_features;
uint max_closures;

View file

@ -109,7 +109,7 @@ class ImageLoader {
virtual int get_tile_number() const;
/* Free any memory used for loading metadata and pixels. */
virtual void cleanup(){};
virtual void cleanup() {};
/* Compare avoid loading the same image multiple times. */
virtual bool equals(const ImageLoader &other) const = 0;

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@ -172,7 +172,7 @@ class ShaderNode : public Node {
/* Simplify settings used by artists to the ones which are simpler to
* evaluate in the kernel but keep the final result unchanged.
*/
virtual void simplify_settings(Scene * /*scene*/){};
virtual void simplify_settings(Scene * /*scene*/) {};
virtual bool has_surface_emission()
{

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@ -146,7 +146,7 @@ class DisplayDriver {
virtual void update_end() = 0;
/* Optionally flush outstanding display commands before ending the render loop. */
virtual void flush(){};
virtual void flush() {};
virtual half4 *map_texture_buffer() = 0;
virtual void unmap_texture_buffer() = 0;
@ -171,8 +171,8 @@ class DisplayDriver {
*
* For example, destruction of the CUDA object associated with an OpenGL requires the
* OpenGL context to be active. */
virtual void graphics_interop_activate(){};
virtual void graphics_interop_deactivate(){};
virtual void graphics_interop_activate() {};
virtual void graphics_interop_deactivate() {};
/* Clear the display buffer by filling it with zeros. */
virtual void zero() = 0;

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@ -12,8 +12,7 @@
CCL_NAMESPACE_BEGIN
/* Stack allocator for the use with STL. */
template<int SIZE, typename T> class ccl_try_align(16) StackAllocator
{
template<int SIZE, typename T> class ccl_try_align(16) StackAllocator {
public:
using size_type = size_t;
using difference_type = ptrdiff_t;
@ -61,7 +60,7 @@ template<int SIZE, typename T> class ccl_try_align(16) StackAllocator
return mem;
}
void deallocate(T * p, const size_t n)
void deallocate(T *p, const size_t n)
{
if (p == nullptr) {
return;
@ -80,7 +79,7 @@ template<int SIZE, typename T> class ccl_try_align(16) StackAllocator
/* Address of an reference. */
T *address(T & x) const
T *address(T &x) const
{
return &x;
}
@ -92,14 +91,14 @@ template<int SIZE, typename T> class ccl_try_align(16) StackAllocator
/* Object construction/destruction. */
void construct(T * p, const T &val)
void construct(T *p, const T &val)
{
if (p != nullptr) {
new (p) T(val);
}
}
void destroy(T * p)
void destroy(T *p)
{
p->~T();
}

View file

@ -13,8 +13,7 @@ CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_NATIVE_VECTOR_TYPES__
struct int4;
struct ccl_try_align(16) float4
{
struct ccl_try_align(16) float4 {
# ifdef __KERNEL_SSE__
union {
__m128 m128;

View file

@ -114,7 +114,7 @@ struct packed_int3 {
ccl_device_inline_method packed_int3() = default;
ccl_device_inline_method packed_int3(const int px, const int py, const int pz)
: x(px), y(py), z(pz){};
: x(px), y(py), z(pz) {};
ccl_device_inline_method packed_int3(const int3 &a) : x(a.x), y(a.y), z(a.z) {}

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@ -10,8 +10,7 @@ CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_NATIVE_VECTOR_TYPES__
struct ccl_try_align(16) int4
{
struct ccl_try_align(16) int4 {
# ifdef __KERNEL_SSE__
union {
__m128i m128;

View file

@ -47,7 +47,7 @@ struct packed_uint3 {
ccl_device_inline_method packed_uint3() = default;
ccl_device_inline_method packed_uint3(const uint px, const uint py, const uint pz)
: x(px), y(py), z(pz){};
: x(px), y(py), z(pz) {};
ccl_device_inline_method packed_uint3(const uint3 &a) : x(a.x), y(a.y), z(a.z) {}

View file

@ -593,7 +593,7 @@ typedef enum {
} GHOST_TKey;
#define GHOST_KEY_MODIFIER_NUM ((_GHOST_KEY_MODIFIER_MAX - _GHOST_KEY_MODIFIER_MIN) + 1)
#define GHOST_KEY_MODIFIER_TO_INDEX(key) ((unsigned int)(key)-_GHOST_KEY_MODIFIER_MIN)
#define GHOST_KEY_MODIFIER_TO_INDEX(key) ((unsigned int)(key) - _GHOST_KEY_MODIFIER_MIN)
#define GHOST_KEY_MODIFIER_FROM_INDEX(key) \
(GHOST_TKey)(((unsigned int)(key) + _GHOST_KEY_MODIFIER_MIN))
#define GHOST_KEY_MODIFIER_CHECK(key) (GHOST_KEY_MODIFIER_TO_INDEX(key) < GHOST_KEY_MODIFIER_NUM)
@ -825,22 +825,24 @@ typedef struct {
#define GHOST_CONTEXT_PARAMS_NONE \
{ \
/*is_stereo_visual*/ false, /*is_debug*/ false, /*vsync*/ GHOST_kVSyncModeUnset, \
/*is_stereo_visual*/ false, \
/*is_debug*/ false, \
/*vsync*/ GHOST_kVSyncModeUnset, \
}
#define GHOST_CONTEXT_PARAMS_FROM_GPU_SETTINGS_OFFSCREEN(gpu_settings) \
{ \
/*is_stereo_visual*/ false, \
/*is_debug*/ (((gpu_settings).flags & GHOST_gpuDebugContext) != 0), \
/*vsync*/ GHOST_kVSyncModeUnset, \
/*is_stereo_visual*/ false, \
/*is_debug*/ (((gpu_settings).flags & GHOST_gpuDebugContext) != 0), \
/*vsync*/ GHOST_kVSyncModeUnset, \
}
#define GHOST_CONTEXT_PARAMS_FROM_GPU_SETTINGS(gpu_settings) \
{ \
/*is_stereo_visual*/ (((gpu_settings).flags & GHOST_gpuStereoVisual) != 0), \
/*is_debug*/ (((gpu_settings).flags & GHOST_gpuDebugContext) != 0), /*vsync*/ \
(((gpu_settings).flags & GHOST_gpuVSyncIsOverridden) ? (gpu_settings).vsync : \
GHOST_kVSyncModeUnset), \
/*is_stereo_visual*/ (((gpu_settings).flags & GHOST_gpuStereoVisual) != 0), \
/*is_debug*/ (((gpu_settings).flags & GHOST_gpuDebugContext) != 0), /*vsync*/ \
(((gpu_settings).flags & GHOST_gpuVSyncIsOverridden) ? (gpu_settings).vsync : \
GHOST_kVSyncModeUnset), \
}
typedef struct {
@ -869,7 +871,9 @@ typedef struct {
#define GHOST_WINDOW_HDR_INFO_NONE \
{ \
/*hdr_enabled*/ false, /*wide_gamut_enabled*/ false, /*sdr_white_level*/ 1.0f, \
/*hdr_enabled*/ false, \
/*wide_gamut_enabled*/ false, \
/*sdr_white_level*/ 1.0f, \
}
#ifdef WITH_VULKAN_BACKEND

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@ -177,5 +177,5 @@ class GHOST_ContextMTL : public GHOST_Context {
void metalInitFramebuffer();
void metalUpdateFramebuffer();
void metalSwapBuffers();
void initClear(){};
void initClear() {};
};

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@ -41,10 +41,7 @@ static const char *ndof_progress_string[] = {
};
/* Printable values for #NDOF_ButtonT enum (keep aligned) */
#define MAP_ENTRY(button) \
{ \
GHOST_##button, #button \
}
#define MAP_ENTRY(button) {GHOST_##button, #button}
static const std::map<GHOST_NDOF_ButtonT, const char *> ndof_button_names = {
/* Disable wrapping, it makes it difficult to read. */
/* clang-format off */

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@ -149,7 +149,7 @@ struct GWL_Output {
class GHOST_SystemWayland : public GHOST_System {
public:
GHOST_SystemWayland(bool background);
GHOST_SystemWayland() : GHOST_SystemWayland(true){};
GHOST_SystemWayland() : GHOST_SystemWayland(true) {};
~GHOST_SystemWayland() override;

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@ -326,7 +326,7 @@ void GHOST_XrAction::updateState(XrSession session,
(std::string("Failed to get state for vector2f action \"") + action_name + "\".")
.data());
if (state.isActive) {
memcpy(((float(*)[2])states_)[subaction_idx], &state.currentState, sizeof(float[2]));
memcpy(((float (*)[2])states_)[subaction_idx], &state.currentState, sizeof(float[2]));
}
break;
}

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@ -219,13 +219,13 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
GL_RGB10_A2,
GL_RGBA16,
# endif
GL_RGBA16F,
GL_RGBA16F,
# if 1
GL_RGB10_A2,
GL_RGBA16,
GL_RGB10_A2,
GL_RGBA16,
# endif
GL_RGBA8,
GL_SRGB8_ALPHA8,
GL_RGBA8,
GL_SRGB8_ALPHA8,
};
std::optional result = choose_swapchain_format_from_candidates(gpu_binding_formats,

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@ -139,13 +139,13 @@ std::optional<int64_t> GHOST_XrGraphicsBindingD3D::chooseSwapchainFormat(
DXGI_FORMAT_R10G10B10A2_UNORM,
DXGI_FORMAT_R16G16B16A16_UNORM,
#endif
DXGI_FORMAT_R16G16B16A16_FLOAT,
DXGI_FORMAT_R16G16B16A16_FLOAT,
#if 1
DXGI_FORMAT_R10G10B10A2_UNORM,
DXGI_FORMAT_R16G16B16A16_UNORM,
DXGI_FORMAT_R10G10B10A2_UNORM,
DXGI_FORMAT_R16G16B16A16_UNORM,
#endif
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
};
std::optional result = choose_swapchain_format_from_candidates(gpu_binding_formats,

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@ -248,7 +248,7 @@ extern size_t (*MEM_get_peak_memory)(void) ATTR_WARN_UNUSED_RESULT;
/** Overhead for lockfree allocator (use to avoid slop-space). */
#define MEM_SIZE_OVERHEAD sizeof(size_t)
#define MEM_SIZE_OPTIMAL(size) ((size)-MEM_SIZE_OVERHEAD)
#define MEM_SIZE_OPTIMAL(size) ((size) - MEM_SIZE_OVERHEAD)
#ifndef NDEBUG
extern const char *(*MEM_name_ptr)(void *vmemh);

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@ -69,7 +69,7 @@ size_t malloc_usable_size(void *ptr);
# define MEM_INLINE static inline
#endif
#define IS_POW2(a) (((a) & ((a)-1)) == 0)
#define IS_POW2(a) (((a) & ((a) - 1)) == 0)
/* Extra padding which needs to be applied on MemHead to make it aligned. */
#define MEMHEAD_ALIGN_PADDING(alignment) \

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@ -57,8 +57,8 @@ class AttributeOwner {
void *ptr_ = nullptr;
public:
AttributeOwner(){};
AttributeOwner(AttributeOwnerType type, void *ptr) : type_(type), ptr_(ptr){};
AttributeOwner() {};
AttributeOwner(AttributeOwnerType type, void *ptr) : type_(type), ptr_(ptr) {};
static AttributeOwner from_id(ID *id);

View file

@ -343,7 +343,7 @@ bool CTX_data_dir(const char *member);
{ \
blender::Vector<PointerRNA> ctx_data_list; \
CTX_data_##member(C, &ctx_data_list); \
for (PointerRNA & ctx_link : ctx_data_list) { \
for (PointerRNA &ctx_link : ctx_data_list) { \
Type instance = (Type)ctx_link.data;
#define CTX_DATA_END \

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@ -133,7 +133,7 @@ using IDTypeForeachColorFunction = void (*)(ID *id, const IDTypeForeachColorFunc
* fully valid, and can be asserted on. But in some cases, they are not (fully) valid, e.g when
* copying an ID and all of its embedded data.
*/
using IDTypeEmbeddedOwnerPointerGetFunction = ID **(*)(ID *id, bool debug_relationship_assert);
using IDTypeEmbeddedOwnerPointerGetFunction = ID **(*)(ID * id, bool debug_relationship_assert);
using IDTypeBlendWriteFunction = void (*)(BlendWriter *writer, ID *id, const void *id_address);
using IDTypeBlendReadDataFunction = void (*)(BlendDataReader *reader, ID *id);

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@ -135,7 +135,7 @@ using NodeGatherAddOperationsFunction =
void (*)(blender::nodes::GatherAddNodeSearchParams &params);
using NodeGetCompositorOperationFunction =
blender::compositor::NodeOperation *(*)(blender::compositor::Context &context,
blender::compositor::NodeOperation *(*)(blender::compositor::Context & context,
blender::nodes::DNode node);
using NodeExtraInfoFunction = void (*)(blender::nodes::NodeExtraInfoParams &params);
using NodeInverseElemEvalFunction =
@ -211,7 +211,7 @@ struct bNodeSocketType {
const SocketValueVariant *geometry_nodes_default_value = nullptr;
};
using NodeInitExecFunction = void *(*)(bNodeExecContext *context,
using NodeInitExecFunction = void *(*)(bNodeExecContext * context,
bNode *node,
bNodeInstanceKey key);
using NodeFreeExecFunction = void (*)(void *nodedata);

View file

@ -239,17 +239,17 @@ void BKE_shrinkwrap_snap_point_to_surface(const ShrinkwrapTreeData *tree,
*/
#define NULL_ShrinkwrapCalcData \
{ \
NULL, \
NULL, \
}
#define NULL_BVHTreeFromMesh \
{ \
NULL, \
NULL, \
}
#define NULL_BVHTreeRayHit \
{ \
NULL, \
NULL, \
}
#define NULL_BVHTreeNearest \
{ \
0, \
0, \
}

View file

@ -986,13 +986,13 @@ bool BKE_appdir_program_python_search(char *program_filepath,
/* Check both possible names. */
const char *python_names[] = {
#ifdef PYTHON_EXECUTABLE_NAME
python_build_def,
python_build_def,
#endif
#if defined(WIN32) && !defined(NDEBUG)
basename_debug,
basename_debug,
#endif
python_version,
basename,
python_version,
basename,
};
bool is_found = false;

View file

@ -1023,7 +1023,7 @@ static void equalize_cubic_bezier(const float control[4][3],
const float *segment_scales,
float *r_t_points)
{
float(*coords)[3] = static_cast<float(*)[3]>(BLI_array_alloca(coords, temp_segments + 1));
float (*coords)[3] = static_cast<float (*)[3]>(BLI_array_alloca(coords, temp_segments + 1));
float *pdist = static_cast<float *>(BLI_array_alloca(pdist, temp_segments + 1));
/* Compute the first pass of bezier point coordinates. */
@ -1861,7 +1861,7 @@ static void find_bbone_segment_index_straight(const bPoseChannel *pchan,
float *r_blend_next)
{
const Mat4 *mats = pchan->runtime.bbone_deform_mats;
const float(*mat)[4] = mats[0].mat;
const float (*mat)[4] = mats[0].mat;
/* Transform co to bone space and get its y component. */
const float y = mat[0][1] * co[0] + mat[1][1] * co[1] + mat[2][1] * co[2] + mat[3][1];

View file

@ -722,7 +722,7 @@ static void camera_frame_fit_data_init(const Scene *scene,
BKE_camera_params_compute_matrix(params);
/* initialize callback data */
copy_m3_m4(data->camera_rotmat, (float(*)[4])ob->object_to_world().ptr());
copy_m3_m4(data->camera_rotmat, (float (*)[4])ob->object_to_world().ptr());
normalize_m3(data->camera_rotmat);
/* To transform a plane which is in its homogeneous representation (4d vector),
* we need the inverse of the transpose of the transform matrix... */

View file

@ -711,7 +711,7 @@ static bool cloth_from_object(
using namespace blender;
int i = 0;
ClothVertex *verts = nullptr;
const float(*shapekey_rest)[3] = nullptr;
const float (*shapekey_rest)[3] = nullptr;
const float tnull[3] = {0, 0, 0};
/* If we have a clothObject, free it. */
@ -746,7 +746,7 @@ static bool cloth_from_object(
if (clmd->sim_parms->shapekey_rest &&
!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH))
{
shapekey_rest = static_cast<const float(*)[3]>(
shapekey_rest = static_cast<const float (*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_CLOTH_ORCO));
}

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@ -314,7 +314,7 @@ static float colorband_hue_interp(
int mode = 0;
#define HUE_INTERP(h_a, h_b) ((mfac * (h_a)) + (fac * (h_b)))
#define HUE_MOD(h) (((h) < 1.0f) ? (h) : (h)-1.0f)
#define HUE_MOD(h) (((h) < 1.0f) ? (h) : (h) - 1.0f)
h1 = HUE_MOD(h1);
h2 = HUE_MOD(h2);

View file

@ -490,7 +490,7 @@ void BKE_curvemap_handle_set(CurveMap *cuma, int type)
static void calchandle_curvemap(BezTriple *bezt, const BezTriple *prev, const BezTriple *next)
{
/* defines to avoid confusion */
#define p2_h1 ((p2)-3)
#define p2_h1 ((p2) - 3)
#define p2_h2 ((p2) + 3)
const float *p1, *p3;

View file

@ -420,7 +420,7 @@ void BKE_crazyspace_build_sculpt(Depsgraph *depsgraph,
}
blender::Array<blender::float3, 0> origVerts = deformcos;
float(*quats)[4];
float (*quats)[4];
int i, deformed = 0;
VirtualModifierData virtual_modifier_data;
Object object_eval;

View file

@ -3068,7 +3068,7 @@ static void calchandleNurb_intern(BezTriple *bezt,
char fcurve_smoothing)
{
/* defines to avoid confusion */
#define p2_h1 ((p2)-3)
#define p2_h1 ((p2) - 3)
#define p2_h2 ((p2) + 3)
const float *p1, *p3;

View file

@ -88,7 +88,7 @@ static void knot_remove_error_recalculate(
BLI_assert(equals_v3v3(points[k->next->point_index], k->next->co));
#endif
const float(*points_offset)[3];
const float (*points_offset)[3];
uint points_offset_len;
if (k->prev->point_index < k->next->point_index) {
@ -196,7 +196,7 @@ uint BKE_curve_decimate_bezt_array(BezTriple *bezt_array,
const uint bezt_array_last = bezt_array_len - 1;
const uint points_len = BKE_curve_calc_coords_axis_len(bezt_array_len, resolu, is_cyclic, true);
float(*points)[3] = MEM_malloc_arrayN<float[3]>(points_len * (is_cyclic ? 2 : 1), __func__);
float (*points)[3] = MEM_malloc_arrayN<float[3]>(points_len * (is_cyclic ? 2 : 1), __func__);
BKE_curve_calc_coords_axis(
bezt_array, bezt_array_len, resolu, is_cyclic, false, 0, sizeof(float[3]), &points[0][0]);

View file

@ -615,7 +615,7 @@ static void layerSwap_mdisps(void *data, const int *ci)
return;
}
float(*d)[3] = MEM_calloc_arrayN<float[3]>(s->totdisp, "mdisps swap");
float (*d)[3] = MEM_calloc_arrayN<float[3]>(s->totdisp, "mdisps swap");
for (int S = 0; S < corners; S++) {
memcpy(d + cornersize * S, s->disps + cornersize * ci[S], sizeof(float[3]) * cornersize);
@ -633,7 +633,7 @@ static void layerCopy_mdisps(const void *source, void *dest, const int count)
for (int i = 0; i < count; i++) {
if (s[i].disps) {
d[i].disps = static_cast<float(*)[3]>(MEM_dupallocN(s[i].disps));
d[i].disps = static_cast<float (*)[3]>(MEM_dupallocN(s[i].disps));
d[i].hidden = static_cast<uint *>(MEM_dupallocN(s[i].hidden));
}
else {
@ -1157,7 +1157,7 @@ static void layerInterp_mvert_skin(const void **sources,
static void layerSwap_flnor(void *data, const int *corner_indices)
{
short(*flnors)[4][3] = static_cast<short(*)[4][3]>(data);
short (*flnors)[4][3] = static_cast<short (*)[4][3]>(data);
short nors[4][3];
int i = 4;

View file

@ -242,7 +242,7 @@ static void curve_to_displist(const Curve *cu,
dl->charidx = nu->charidx;
dl->type = (is_cyclic && (dl->nr != 2)) ? DL_POLY : DL_SEGM;
float(*coords)[3] = (float(*)[3])dl->verts;
float (*coords)[3] = (float (*)[3])dl->verts;
for (int i = 0; i < len; i++) {
const BPoint *bp = &nu->bp[i];
copy_v3_v3(coords[i], bp->vec);

View file

@ -1861,7 +1861,7 @@ static void dynamic_paint_apply_surface_vpaint_blend_cb(void *__restrict userdat
userdata);
PaintPoint *pPoint = (PaintPoint *)data->surface->data->type_data;
float(*fcolor)[4] = data->fcolor;
float (*fcolor)[4] = data->fcolor;
/* blend dry and wet layer */
blendColors(
@ -1879,7 +1879,7 @@ static void dynamic_paint_apply_surface_vpaint_cb(void *__restrict userdata,
const DynamicPaintSurface *surface = data->surface;
PaintPoint *pPoint = (PaintPoint *)surface->data->type_data;
float(*fcolor)[4] = data->fcolor;
float (*fcolor)[4] = data->fcolor;
blender::MutableSpan<blender::ColorGeometry4b> mloopcol = data->mloopcol;
blender::MutableSpan<blender::ColorGeometry4b> mloopcol_wet = data->mloopcol_wet;
@ -1950,8 +1950,8 @@ static Mesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd, Object *
const blender::Span<int> corner_verts = result->corner_verts();
/* paint is stored on dry and wet layers, so mix final color first */
float(*fcolor)[4] = MEM_calloc_arrayN<float[4]>(sData->total_points,
"Temp paint color");
float (*fcolor)[4] = MEM_calloc_arrayN<float[4]>(sData->total_points,
"Temp paint color");
DynamicPaintModifierApplyData data{};
data.surface = surface;
@ -2203,7 +2203,16 @@ Mesh *dynamicPaint_Modifier_do(
/* Create a surface for uv image sequence format. */
#define JITTER_SAMPLES \
{ \
0.0f, 0.0f, -0.2f, -0.4f, 0.2f, 0.4f, 0.4f, -0.2f, -0.4f, 0.3f, \
0.0f, \
0.0f, \
-0.2f, \
-0.4f, \
0.2f, \
0.4f, \
0.4f, \
-0.2f, \
-0.4f, \
0.3f, \
}
struct DynamicPaintCreateUVSurfaceData {
@ -3768,11 +3777,11 @@ static void dynamic_paint_brush_velocity_compute_cb(void *__restrict userdata,
Vec3f *brush_vel = data->brush_vel;
const float(*positions_p)[3] = data->positions_p;
const float(*positions_c)[3] = data->positions_c;
const float (*positions_p)[3] = data->positions_p;
const float (*positions_c)[3] = data->positions_c;
const float(*obmat)[4] = data->obmat;
float(*prev_obmat)[4] = data->prev_obmat;
const float (*obmat)[4] = data->obmat;
float (*prev_obmat)[4] = data->prev_obmat;
const float timescale = data->timescale;
@ -3831,7 +3840,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Depsgraph *depsgraph,
}
numOfVerts_p = mesh_p->verts_num;
float(*positions_p)[3] = reinterpret_cast<float(*)[3]>(
float (*positions_p)[3] = reinterpret_cast<float (*)[3]>(
mesh_p->vert_positions_for_write().data());
copy_m4_m4(prev_obmat, ob->object_to_world().ptr());
@ -3854,7 +3863,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Depsgraph *depsgraph,
mesh_c = runtime_data->brush_mesh;
numOfVerts_c = mesh_c->verts_num;
float(*positions_c)[3] = reinterpret_cast<float(*)[3]>(
float (*positions_c)[3] = reinterpret_cast<float (*)[3]>(
mesh_c->vert_positions_for_write().data());
(*brushVel) = MEM_malloc_arrayN<Vec3f>(size_t(numOfVerts_c), "Dynamic Paint brush velocity");

View file

@ -223,7 +223,7 @@ Array<Array<float4>> BKE_editmesh_uv_tangents_calc(BMEditMesh *em,
mesh2tangent.looptris = em->looptris;
result[n].reinitialize(bm->totloop);
mesh2tangent.tangent = reinterpret_cast<float(*)[4]>(result[n].data());
mesh2tangent.tangent = reinterpret_cast<float (*)[4]>(result[n].data());
mikk::Mikktspace<SGLSLEditMeshToTangent> mikk(mesh2tangent);
mikk.genTangSpace();
@ -275,7 +275,7 @@ Array<float4> BKE_editmesh_orco_tangents_calc(BMEditMesh *em,
mesh2tangent.orco = vert_orco;
mesh2tangent.looptris = em->looptris;
mesh2tangent.tangent = reinterpret_cast<float(*)[4]>(result.data());
mesh2tangent.tangent = reinterpret_cast<float (*)[4]>(result.data());
mikk::Mikktspace<SGLSLEditMeshToTangent> mikk(mesh2tangent);
mikk.genTangSpace();

View file

@ -433,7 +433,7 @@ static float dvar_eval_rotDiff(const AnimationEvalContext * /*anim_eval_context*
return 0.0f;
}
const float(*mat[2])[4];
const float (*mat[2])[4];
/* NOTE: for now, these are all just world-space. */
for (int i = 0; i < 2; i++) {

View file

@ -155,9 +155,10 @@ void BKE_gpencil_stroke_fill_triangulate(bGPDstroke *gps)
gps->tot_triangles = gps->totpoints - 2;
uint(*tmp_triangles)[3] = MEM_malloc_arrayN<uint[3]>(size_t(gps->tot_triangles),
"GP Stroke temp triangulation");
float(*points2d)[2] = MEM_malloc_arrayN<float[2]>(size_t(gps->totpoints),
"GP Stroke temp 2d points");
float(*uv)[2] = MEM_malloc_arrayN<float[2]>(size_t(gps->totpoints), "GP Stroke temp 2d uv data");
float (*points2d)[2] = MEM_malloc_arrayN<float[2]>(size_t(gps->totpoints),
"GP Stroke temp 2d points");
float (*uv)[2] = MEM_malloc_arrayN<float[2]>(size_t(gps->totpoints),
"GP Stroke temp 2d uv data");
int direction = 0;

View file

@ -499,7 +499,7 @@ static void update_triangle_cache(const Span<float3> positions,
}
MutableSpan<int3> r_tris = triangles.slice(triangle_offsets[curve_i]);
float(*projverts)[2] = static_cast<float(*)[2]>(
float (*projverts)[2] = static_cast<float (*)[2]>(
BLI_memarena_alloc(pf_arena, sizeof(*projverts) * size_t(points.size())));
float3x3 axis_mat;
@ -510,7 +510,7 @@ static void update_triangle_cache(const Span<float3> positions,
}
BLI_polyfill_calc_arena(
projverts, points.size(), 0, reinterpret_cast<uint32_t(*)[3]>(r_tris.data()), pf_arena);
projverts, points.size(), 0, reinterpret_cast<uint32_t (*)[3]>(r_tris.data()), pf_arena);
BLI_memarena_clear(pf_arena);
}
});

View file

@ -601,7 +601,7 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
Mesh *mesh;
BMVert *eve;
BMIter iter;
float(*co)[3];
float (*co)[3];
int a;
mesh = (Mesh *)key->from;
@ -1588,7 +1588,7 @@ float *BKE_key_evaluate_object_ex(
case ID_LT: {
Lattice *lattice = (Lattice *)obdata;
const int totpoint = min_ii(tot, lattice->pntsu * lattice->pntsv * lattice->pntsw);
keyblock_data_convert_to_lattice((const float(*)[3])out, lattice->def, totpoint);
keyblock_data_convert_to_lattice((const float (*)[3])out, lattice->def, totpoint);
break;
}
case ID_CU_LEGACY: {
@ -1687,7 +1687,7 @@ void BKE_keyblock_data_set_with_mat4(Key *key,
for (KeyBlock *kb = static_cast<KeyBlock *>(key->block.first); kb; kb = kb->next, index++) {
if (ELEM(shape_index, -1, index)) {
const int block_elem_len = kb->totelem;
float(*block_data)[3] = (float(*)[3])kb->data;
float (*block_data)[3] = (float (*)[3])kb->data;
for (int data_offset = 0; data_offset < block_elem_len; ++data_offset) {
const float *src_data = (const float *)(elements + data_offset);
float *dst_data = (float *)(block_data + data_offset);
@ -1956,7 +1956,7 @@ std::optional<std::string> BKE_keyblock_curval_rnapath_get(const Key *key, const
void BKE_keyblock_update_from_lattice(const Lattice *lt, KeyBlock *kb)
{
BPoint *bp;
float(*fp)[3];
float (*fp)[3];
int a, tot;
BLI_assert(kb->totelem == lt->pntsu * lt->pntsv * lt->pntsw);
@ -1967,7 +1967,7 @@ void BKE_keyblock_update_from_lattice(const Lattice *lt, KeyBlock *kb)
}
bp = lt->def;
fp = static_cast<float(*)[3]>(kb->data);
fp = static_cast<float (*)[3]>(kb->data);
for (a = 0; a < kb->totelem; a++, fp++, bp++) {
copy_v3_v3(*fp, bp->vec);
}
@ -2002,7 +2002,7 @@ static void keyblock_data_convert_to_lattice(const float (*fp)[3],
void BKE_keyblock_convert_to_lattice(const KeyBlock *kb, Lattice *lt)
{
BPoint *bp = lt->def;
const float(*fp)[3] = static_cast<const float(*)[3]>(kb->data);
const float (*fp)[3] = static_cast<const float (*)[3]>(kb->data);
const int tot = min_ii(kb->totelem, lt->pntsu * lt->pntsv * lt->pntsw);
keyblock_data_convert_to_lattice(fp, bp, tot);
@ -2213,8 +2213,8 @@ void BKE_keyblock_mesh_calc_normals(const KeyBlock *kb,
const bool face_normals_needed = r_face_normals != nullptr || vert_normals_needed ||
loop_normals_needed;
float(*vert_normals)[3] = r_vert_normals;
float(*face_normals)[3] = r_face_normals;
float (*vert_normals)[3] = r_vert_normals;
float (*face_normals)[3] = r_face_normals;
bool free_vert_normals = false;
bool free_face_normals = false;
if (vert_normals_needed && r_vert_normals == nullptr) {

View file

@ -121,7 +121,7 @@ float (*BKE_mask_spline_differentiate_with_resolution(MaskSpline *spline,
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
MaskSplinePoint *point_curr, *point_prev;
float(*diff_points)[2], (*fp)[2];
float (*diff_points)[2], (*fp)[2];
const int tot = BKE_mask_spline_differentiate_calc_total(spline, resol);
int a;
@ -203,7 +203,7 @@ static void feather_bucket_add_edge(FeatherEdgesBucket *bucket, int start, int e
bucket->segments = MEM_calloc_arrayN<int[2]>(alloc_delta, "feather bucket segments");
}
else {
bucket->segments = static_cast<int(*)[2]>(MEM_reallocN(
bucket->segments = static_cast<int (*)[2]>(MEM_reallocN(
bucket->segments, (alloc_delta + bucket->tot_segment) * sizeof(*bucket->segments)));
}
@ -495,7 +495,7 @@ static float (
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
MaskSplinePoint *point_curr, *point_prev;
float(*feather)[2], (*fp)[2];
float (*feather)[2], (*fp)[2];
const int tot = BKE_mask_spline_differentiate_calc_total(spline, resol);
int a;
@ -570,7 +570,7 @@ static float (*mask_spline_feather_differentiated_points_with_resolution__double
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
MaskSplinePoint *point_curr, *point_prev;
float(*feather)[2], (*fp)[2];
float (*feather)[2], (*fp)[2];
const int tot = BKE_mask_spline_differentiate_calc_total(spline, resol);
int a;
@ -724,7 +724,7 @@ float (*BKE_mask_spline_feather_points(MaskSpline *spline, int *r_tot_feather_po
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
int i, tot = 0;
float(*feather)[2], (*fp)[2];
float (*feather)[2], (*fp)[2];
/* count */
for (i = 0; i < spline->tot_point; i++) {

View file

@ -328,7 +328,7 @@ static bool layer_bucket_isect_test(const MaskRasterLayer *layer,
const float bucket_max_rad_squared)
{
uint *face = layer->face_array[face_index];
float(*cos)[3] = layer->face_coords;
float (*cos)[3] = layer->face_coords;
const float xmin = layer->bounds.xmin + (bucket_size_x * float(bucket_x));
const float ymin = layer->bounds.ymin + (bucket_size_y * float(bucket_y));
@ -425,7 +425,7 @@ static void layer_bucket_init(MaskRasterLayer *layer, const float pixel_size)
const float bucket_max_rad_squared = bucket_max_rad * bucket_max_rad;
uint *face = &layer->face_array[0][0];
float(*cos)[3] = layer->face_coords;
float (*cos)[3] = layer->face_coords;
const uint bucket_tot = layer->buckets_x * layer->buckets_y;
LinkNode **bucketstore = MEM_calloc_arrayN<LinkNode *>(bucket_tot, __func__);
@ -623,11 +623,11 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
const bool is_cyclic = (spline->flag & MASK_SPLINE_CYCLIC) != 0;
const bool is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
float(*diff_points)[2];
float (*diff_points)[2];
uint tot_diff_point;
float(*diff_feather_points)[2];
float(*diff_feather_points_flip)[2];
float (*diff_feather_points)[2];
float (*diff_feather_points_flip)[2];
uint tot_diff_feather_points;
const uint resol_a = uint(BKE_mask_spline_resolution(spline, width, height) / 4);
@ -899,8 +899,8 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
}
{
uint(*face_array)[4], *face; /* access coords */
float(*face_coords)[3], *cos; /* xy, z 0-1 (1.0 == filled) */
uint(*face_array)[4], *face; /* access coords */
float (*face_coords)[3], *cos; /* xy, z 0-1 (1.0 == filled) */
uint sf_tri_tot;
rctf bounds;
uint face_index;
@ -946,7 +946,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
uint sf_vert_tot_isect = uint(BLI_listbase_count(&sf_ctx.fillvertbase));
uint i = sf_vert_tot;
face_coords = static_cast<float(*)[3]>(
face_coords = static_cast<float (*)[3]>(
MEM_reallocN(face_coords, sizeof(float[3]) * (sf_vert_tot + sf_vert_tot_isect)));
cos = (&face_coords[sf_vert_tot][0]);
@ -1332,7 +1332,7 @@ static float layer_bucket_depth_from_xy(MaskRasterLayer *layer, const float xy[2
if (face_index) {
uint(*face_array)[4] = layer->face_array;
float(*cos)[3] = layer->face_coords;
float (*cos)[3] = layer->face_coords;
float best_dist = 1.0f;
while (*face_index != TRI_TERMINATOR_ID) {
const float test_dist = maskrasterize_layer_isect(

View file

@ -673,7 +673,7 @@ void BKE_mball_data_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
BKE_lattice_deform_coords(
ob->parent,
ob,
reinterpret_cast<float(*)[3]>(mesh->vert_positions_for_write().data()),
reinterpret_cast<float (*)[3]>(mesh->vert_positions_for_write().data()),
mesh->verts_num,
0,
nullptr,

View file

@ -312,7 +312,7 @@ static float densfunc(const MetaElem *ball, float x, float y, float z)
float dist2;
float dvec[3] = {x, y, z};
mul_m4_v3((const float(*)[4])ball->imat, dvec);
mul_m4_v3((const float (*)[4])ball->imat, dvec);
switch (ball->type) {
case MB_BALL:
@ -444,7 +444,7 @@ static void make_face(PROCESS *process, int i1, int i2, int i3, int i4)
if (UNLIKELY(process->totindex == process->curindex)) {
process->totindex = process->totindex ? (process->totindex * 2) : MBALL_ARRAY_LEN_INIT;
process->indices = static_cast<int(*)[4]>(
process->indices = static_cast<int (*)[4]>(
MEM_reallocN(process->indices, sizeof(int[4]) * process->totindex));
}
@ -1278,9 +1278,9 @@ static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Obje
* rotation ->
* ml local space
*/
mul_m4_series((float(*)[4])new_ml->mat, obinv, bob->object_to_world().ptr(), pos, rot);
mul_m4_series((float (*)[4])new_ml->mat, obinv, bob->object_to_world().ptr(), pos, rot);
/* ml local space -> basis object space */
invert_m4_m4((float(*)[4])new_ml->imat, (float(*)[4])new_ml->mat);
invert_m4_m4((float (*)[4])new_ml->imat, (float (*)[4])new_ml->mat);
/* rad2 is inverse of squared radius */
new_ml->rad2 = 1 / (ml->rad * ml->rad);
@ -1323,7 +1323,7 @@ static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Obje
/* Transformation of meta-elem bounding-box. */
for (uint i = 0; i < 8; i++) {
mul_m4_v3((float(*)[4])new_ml->mat, new_ml->bb->vec[i]);
mul_m4_v3((float (*)[4])new_ml->mat, new_ml->bb->vec[i]);
}
/* Find max and min of transformed bounding-box. */

View file

@ -80,7 +80,7 @@ float face_area_calc(const Span<float3> vert_positions, const Span<int> face_ver
for (const int i : face_verts.index_range()) {
coords[i] = vert_positions[face_verts[i]];
}
return area_poly_v3((const float(*)[3])coords.data(), face_verts.size());
return area_poly_v3((const float (*)[3])coords.data(), face_verts.size());
}
} // namespace blender::bke::mesh
@ -466,7 +466,7 @@ void BKE_mesh_mdisp_flip(MDisps *md, const bool use_loop_mdisp_flip)
}
const int sides = int(sqrt(md->totdisp));
float(*co)[3] = md->disps;
float (*co)[3] = md->disps;
for (int x = 0; x < sides; x++) {
float *co_a, *co_b;

View file

@ -386,9 +386,9 @@ static void bm_corners_to_loops_ex(ID *id,
}
if (CustomData_has_layer(fdata_legacy, CD_TESSLOOPNORMAL)) {
float(*loop_normals)[3] = (float(*)[3])CustomData_get_for_write(
float (*loop_normals)[3] = (float (*)[3])CustomData_get_for_write(
ldata, loopstart, CD_NORMAL, totloop);
const short(*tessloop_normals)[3] = (short(*)[3])CustomData_get_for_write(
const short (*tessloop_normals)[3] = (short (*)[3])CustomData_get_for_write(
fdata_legacy, findex, CD_TESSLOOPNORMAL, totface);
const int max = mf->v4 ? 4 : 3;
@ -401,7 +401,7 @@ static void bm_corners_to_loops_ex(ID *id,
MDisps *ld = (MDisps *)CustomData_get_for_write(ldata, loopstart, CD_MDISPS, totloop);
const MDisps *fd = (const MDisps *)CustomData_get_for_write(
fdata_legacy, findex, CD_MDISPS, totface);
const float(*disps)[3] = fd->disps;
const float (*disps)[3] = fd->disps;
int tot = mf->v4 ? 4 : 3;
int corners;
@ -900,10 +900,10 @@ static void mesh_loops_to_tessdata(CustomData *fdata_legacy,
}
if (hasLoopNormal) {
short(*face_normals)[4][3] = (short(*)[4][3])CustomData_get_layer(fdata_legacy,
CD_TESSLOOPNORMAL);
const float(*loop_normals)[3] = (const float(*)[3])CustomData_get_layer(corner_data,
CD_NORMAL);
short (*face_normals)[4][3] = (short (*)[4][3])CustomData_get_layer(fdata_legacy,
CD_TESSLOOPNORMAL);
const float (*loop_normals)[3] = (const float (*)[3])CustomData_get_layer(corner_data,
CD_NORMAL);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, face_normals++) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
@ -1099,7 +1099,7 @@ static int mesh_tessface_calc(Mesh &mesh,
float normal[3];
float axis_mat[3][3];
float(*projverts)[2];
float (*projverts)[2];
uint(*tris)[3];
const uint totfilltri = mp_totloop - 2;
@ -1109,7 +1109,7 @@ static int mesh_tessface_calc(Mesh &mesh,
}
tris = (uint(*)[3])BLI_memarena_alloc(arena, sizeof(*tris) * size_t(totfilltri));
projverts = (float(*)[2])BLI_memarena_alloc(arena, sizeof(*projverts) * size_t(mp_totloop));
projverts = (float (*)[2])BLI_memarena_alloc(arena, sizeof(*projverts) * size_t(mp_totloop));
zero_v3(normal);
@ -1233,7 +1233,7 @@ void BKE_mesh_tessface_calc(Mesh *mesh)
&mesh->fdata_legacy,
&mesh->corner_data,
&mesh->face_data,
reinterpret_cast<float(*)[3]>(mesh->vert_positions_for_write().data()),
reinterpret_cast<float (*)[3]>(mesh->vert_positions_for_write().data()),
mesh->totface_legacy,
mesh->corners_num,
mesh->faces_num);

View file

@ -63,7 +63,7 @@ UvVertMap *BKE_mesh_uv_vert_map_create(blender::OffsetIndices<int> faces,
threading::parallel_for(faces.index_range(), 1024, [&](const IndexRange range) {
for (const int64_t face : range) {
const Span<float2> face_uvs = uv_map.slice(faces[face]);
winding[face] = cross_poly_v2(reinterpret_cast<const float(*)[2]>(face_uvs.data()),
winding[face] = cross_poly_v2(reinterpret_cast<const float (*)[2]>(face_uvs.data()),
uint(faces[face].size())) < 0.0f;
}
});

View file

@ -283,7 +283,7 @@ Mesh *BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(MirrorModifierData *mmd,
/* handle shape keys */
totshape = CustomData_number_of_layers(&result->vert_data, CD_SHAPEKEY);
for (a = 0; a < totshape; a++) {
float(*cos)[3] = static_cast<float(*)[3]>(
float (*cos)[3] = static_cast<float (*)[3]>(
CustomData_get_layer_n_for_write(&result->vert_data, CD_SHAPEKEY, a, result->verts_num));
for (int i = src_verts_num; i < result->verts_num; i++) {
mul_m4_v3(mtx, cos[i]);
@ -359,7 +359,7 @@ Mesh *BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(MirrorModifierData *mmd,
const int totuv = CustomData_number_of_layers(&result->corner_data, CD_PROP_FLOAT2);
for (a = 0; a < totuv; a++) {
float(*uv_map)[2] = static_cast<float(*)[2]>(CustomData_get_layer_n_for_write(
float (*uv_map)[2] = static_cast<float (*)[2]>(CustomData_get_layer_n_for_write(
&result->corner_data, CD_PROP_FLOAT2, a, result->corners_num));
int j = src_loops_num;
uv_map += j; /* second set of loops only */

View file

@ -181,13 +181,13 @@ static void mesh_calc_eigen_matrix(const Span<float3> positions, float r_mat[4][
/* NOTE: here we apply sample correction to covariance matrix, since we consider the vertices
* as a sample of the whole 'surface' population of our mesh. */
BLI_covariance_m3_v3n(reinterpret_cast<const float(*)[3]>(positions.data()),
BLI_covariance_m3_v3n(reinterpret_cast<const float (*)[3]>(positions.data()),
int(positions.size()),
true,
covmat,
center);
eigen_success = BLI_eigen_solve_selfadjoint_m3((const float(*)[3])covmat, eigen_val, eigen_vec);
eigen_success = BLI_eigen_solve_selfadjoint_m3((const float (*)[3])covmat, eigen_val, eigen_vec);
BLI_assert(eigen_success);
UNUSED_VARS_NDEBUG(eigen_success);
@ -247,7 +247,7 @@ void BKE_mesh_remap_find_best_match_from_mesh(const Span<float3> vert_positions_
{1.0f, 1.0f, -1.0f}, /* -> 1, -1, 1 */
{0.0f, 0.0f, 0.0f},
};
const float(*mirr)[3];
const float (*mirr)[3];
float mat_src[4][4], mat_dst[4][4], best_mat_dst[4][4];
float best_match = FLT_MAX, match;
@ -355,7 +355,7 @@ static int mesh_remap_interp_face_data_get(const blender::IndexRange face,
const bool do_weights,
int *r_closest_index)
{
float(*vco)[3];
float (*vco)[3];
float ref_dist_sq = FLT_MAX;
int *index;
const int sources_num = int(face.size());
@ -363,7 +363,7 @@ static int mesh_remap_interp_face_data_get(const blender::IndexRange face,
if (size_t(sources_num) > *buff_size) {
*buff_size = size_t(sources_num);
*vcos = static_cast<float(*)[3]>(MEM_reallocN(*vcos, sizeof(**vcos) * *buff_size));
*vcos = static_cast<float (*)[3]>(MEM_reallocN(*vcos, sizeof(**vcos) * *buff_size));
*indices = static_cast<int *>(MEM_reallocN(*indices, sizeof(**indices) * *buff_size));
if (do_weights) {
*weights = static_cast<float *>(MEM_reallocN(*weights, sizeof(**weights) * *buff_size));
@ -543,7 +543,7 @@ void BKE_mesh_remap_calc_verts_from_mesh(const int mode,
const blender::Span<int> tri_faces = me_src->corner_tri_faces();
size_t tmp_buff_size = MREMAP_DEFAULT_BUFSIZE;
float(*vcos)[3] = MEM_malloc_arrayN<float[3]>(tmp_buff_size, __func__);
float (*vcos)[3] = MEM_malloc_arrayN<float[3]>(tmp_buff_size, __func__);
int *indices = MEM_malloc_arrayN<int>(tmp_buff_size, __func__);
float *weights = MEM_malloc_arrayN<float>(tmp_buff_size, __func__);
@ -1074,14 +1074,14 @@ static void mesh_island_to_astar_graph(MeshIslandStore *islands,
const int node_num = islands ? island_face_map->count : int(faces.size());
uchar *face_status = MEM_calloc_arrayN<uchar>(size_t(node_num), __func__);
float(*face_centers)[3];
float (*face_centers)[3];
int pidx_isld;
int i;
BLI_astar_graph_init(r_as_graph, node_num, nullptr);
/* face_centers is owned by graph memarena. */
face_centers = static_cast<float(*)[3]>(
face_centers = static_cast<float (*)[3]>(
BLI_memarena_calloc(r_as_graph->mem, sizeof(*face_centers) * size_t(node_num)));
if (islands) {
@ -1260,7 +1260,7 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
blender::Span<int> tri_faces_src;
size_t buff_size_interp = MREMAP_DEFAULT_BUFSIZE;
float(*vcos_interp)[3] = nullptr;
float (*vcos_interp)[3] = nullptr;
int *indices_interp = nullptr;
float *weights_interp = nullptr;
@ -1479,7 +1479,7 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
if (mesh_remap_bvhtree_query_nearest(tdata, &nearest, tmp_co, max_dist_sq, &hit_dist))
{
float(*nor_dst)[3];
float (*nor_dst)[3];
blender::Span<blender::float3> nors_src;
float best_nor_dot = -2.0f;
float best_sqdist_fallback = FLT_MAX;
@ -2084,9 +2084,9 @@ void BKE_mesh_remap_calc_faces_from_mesh(const int mode,
float *weights = MEM_malloc_arrayN<float>(numfaces_src, __func__);
size_t tmp_face_size = MREMAP_DEFAULT_BUFSIZE;
float(*face_vcos_2d)[2] = MEM_malloc_arrayN<float[2]>(tmp_face_size, __func__);
float (*face_vcos_2d)[2] = MEM_malloc_arrayN<float[2]>(tmp_face_size, __func__);
/* Tessellated 2D face, always (num_loops - 2) triangles. */
int(*tri_vidx_2d)[3] = MEM_malloc_arrayN<int[3]>(tmp_face_size - 2, __func__);
int (*tri_vidx_2d)[3] = MEM_malloc_arrayN<int[3]>(tmp_face_size - 2, __func__);
for (const int64_t i : faces_dst.index_range()) {
/* For each dst face, we sample some rays from it (2D grid in pnor space)
@ -2123,9 +2123,9 @@ void BKE_mesh_remap_calc_faces_from_mesh(const int mode,
if (UNLIKELY(size_t(face.size()) > tmp_face_size)) {
tmp_face_size = size_t(face.size());
face_vcos_2d = static_cast<float(*)[2]>(
face_vcos_2d = static_cast<float (*)[2]>(
MEM_reallocN(face_vcos_2d, sizeof(*face_vcos_2d) * tmp_face_size));
tri_vidx_2d = static_cast<int(*)[3]>(
tri_vidx_2d = static_cast<int (*)[3]>(
MEM_reallocN(tri_vidx_2d, sizeof(*tri_vidx_2d) * (tmp_face_size - 2)));
}

View file

@ -509,7 +509,7 @@ bool BKE_mesh_runtime_is_valid(Mesh *mesh_eval)
CustomData_get_layer_for_write(&mesh_eval->vert_data, CD_MDEFORMVERT, mesh_eval->verts_num));
is_valid &= BKE_mesh_validate_arrays(
mesh_eval,
reinterpret_cast<float(*)[3]>(positions.data()),
reinterpret_cast<float (*)[3]>(positions.data()),
positions.size(),
edges.data(),
edges.size(),

View file

@ -106,7 +106,7 @@ BLI_INLINE void mesh_calc_tessellation_for_face_impl(const Span<int> corner_vert
uint(*tris)[3] = static_cast<uint(*)[3]>(
BLI_memarena_alloc(pf_arena, sizeof(*tris) * size_t(totfilltri)));
float(*projverts)[2] = static_cast<float(*)[2]>(
float (*projverts)[2] = static_cast<float (*)[2]>(
BLI_memarena_alloc(pf_arena, sizeof(*projverts) * size_t(face_size)));
for (int j = 0; j < face_size; j++) {

View file

@ -1050,7 +1050,7 @@ bool BKE_mesh_validate(Mesh *mesh, const bool do_verbose, const bool cddata_chec
CustomData_get_layer_for_write(&mesh->vert_data, CD_MDEFORMVERT, mesh->verts_num));
BKE_mesh_validate_arrays(
mesh,
reinterpret_cast<float(*)[3]>(positions.data()),
reinterpret_cast<float (*)[3]>(positions.data()),
positions.size(),
edges.data(),
edges.size(),
@ -1107,7 +1107,7 @@ bool BKE_mesh_is_valid(Mesh *mesh)
CustomData_get_layer_for_write(&mesh->vert_data, CD_MDEFORMVERT, mesh->verts_num));
is_valid &= BKE_mesh_validate_arrays(
mesh,
reinterpret_cast<float(*)[3]>(positions.data()),
reinterpret_cast<float (*)[3]>(positions.data()),
positions.size(),
edges.data(),
edges.size(),

View file

@ -489,11 +489,11 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, const int
MDisps *mdisp = &mdisps[corner];
const int totdisp = multires_grid_tot[lvl];
float(*disps)[3] = MEM_calloc_arrayN<float[3]>(totdisp, "multires disps");
float (*disps)[3] = MEM_calloc_arrayN<float[3]>(totdisp, "multires disps");
if (mdisp->disps != nullptr) {
float(*ndisps)[3] = disps;
float(*hdisps)[3] = mdisp->disps;
float (*ndisps)[3] = disps;
float (*hdisps)[3] = mdisp->disps;
multires_copy_grid(ndisps, hdisps, nsize, hsize);
if (mdisp->hidden) {

View file

@ -34,7 +34,7 @@ static void multires_subdivide_create_object_space_linear_grids(Mesh *mesh)
for (int l = 0; l < face.size(); l++) {
const int loop_index = face[l];
float(*disps)[3] = mdisps[loop_index].disps;
float (*disps)[3] = mdisps[loop_index].disps;
mdisps[loop_index].totdisp = 4;
mdisps[loop_index].level = 1;

View file

@ -561,7 +561,7 @@ static void allocate_displacement_grid(MDisps *displacement_grid, const int leve
{
const int grid_size = blender::bke::subdiv::grid_size_from_level(level);
const int grid_area = grid_size * grid_size;
float(*disps)[3] = MEM_calloc_arrayN<float[3]>(grid_area, "multires disps");
float (*disps)[3] = MEM_calloc_arrayN<float[3]>(grid_area, "multires disps");
if (displacement_grid->disps != nullptr) {
MEM_freeN(displacement_grid->disps);
}
@ -644,7 +644,7 @@ void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_conte
* Reshape process will ensure all grids are on top level, but that happens on separate set of
* grids which eventually replaces original one. */
if (orig_grid->disps != nullptr) {
orig_grid->disps = static_cast<float(*)[3]>(MEM_dupallocN(orig_grid->disps));
orig_grid->disps = static_cast<float (*)[3]>(MEM_dupallocN(orig_grid->disps));
}
if (orig_grid_paint_masks != nullptr) {
GridPaintMask *orig_paint_mask_grid = &orig_grid_paint_masks[grid_index];

View file

@ -650,7 +650,7 @@ static void store_grid_data(MultiresUnsubdivideContext *context,
const int grid_size = CCG_grid_size(context->num_original_levels);
const int face_grid_size = CCG_grid_size(context->num_original_levels + 1);
const int face_grid_area = face_grid_size * face_grid_size;
float(*face_grid)[3] = MEM_calloc_arrayN<float[3]>(face_grid_area, "face_grid");
float (*face_grid)[3] = MEM_calloc_arrayN<float[3]>(face_grid_area, "face_grid");
for (int i = 0; i < face.size(); i++) {
const int loop_index = face[i];
@ -1178,7 +1178,7 @@ static void multires_create_grids_in_unsubdivided_base_mesh(MultiresUnsubdivideC
/* Allocate the MDISPS grids and copy the extracted data from context. */
for (int i = 0; i < totloop; i++) {
float(*disps)[3] = MEM_calloc_arrayN<float[3]>(totdisp, __func__);
float (*disps)[3] = MEM_calloc_arrayN<float[3]>(totdisp, __func__);
if (mdisps[i].disps) {
MEM_freeN(mdisps[i].disps);

View file

@ -2735,7 +2735,7 @@ void BKE_object_obdata_size_init(Object *ob, const float size)
unit_m4(mat);
scale_m4_fl(mat, size);
BKE_lattice_transform(lt, (float(*)[4])mat, false);
BKE_lattice_transform(lt, (float (*)[4])mat, false);
break;
}
}
@ -3160,7 +3160,7 @@ static void give_parvert(const Object *par, int nr, float vec[3], const bool use
DispList *dl = par->runtime->curve_cache ?
BKE_displist_find(&par->runtime->curve_cache->disp, DL_VERTS) :
nullptr;
float(*co)[3] = dl ? (float(*)[3])dl->verts : nullptr;
float (*co)[3] = dl ? (float (*)[3])dl->verts : nullptr;
int tot;
if (latt->editlatt) {

View file

@ -213,7 +213,7 @@ static bool copy_dupli_context(DupliContext *r_ctx,
r_ctx->object = ob;
r_ctx->instance_stack = ctx->instance_stack;
if (mat) {
mul_m4_m4m4(r_ctx->space_mat, (float(*)[4])ctx->space_mat, mat);
mul_m4_m4m4(r_ctx->space_mat, (float (*)[4])ctx->space_mat, mat);
}
r_ctx->persistent_id[r_ctx->level] = index;
r_ctx->instance_idx[r_ctx->level] = instance_index;
@ -279,7 +279,7 @@ static DupliObject *make_dupli(const DupliContext *ctx,
dob->ob = ob;
dob->ob_data = const_cast<ID *>(object_data);
mul_m4_m4m4(dob->mat, (float(*)[4])ctx->space_mat, mat);
mul_m4_m4m4(dob->mat, (float (*)[4])ctx->space_mat, mat);
dob->type = ctx->gen == nullptr ? 0 : ctx->dupli_gen_type_stack->last();
dob->preview_base_geometry = ctx->preview_base_geometry;
dob->preview_instance_index = ctx->preview_instance_index;
@ -779,7 +779,7 @@ static void make_duplis_verts(const DupliContext *ctx)
vdd.totvert = mesh_eval->verts_num;
vdd.vert_positions = mesh_eval->vert_positions();
vdd.vert_normals = mesh_eval->vert_normals();
vdd.orco = (const float(*)[3])CustomData_get_layer(&mesh_eval->vert_data, CD_ORCO);
vdd.orco = (const float (*)[3])CustomData_get_layer(&mesh_eval->vert_data, CD_ORCO);
make_child_duplis(ctx, &vdd, make_child_duplis_verts_from_mesh);
}
@ -1149,7 +1149,7 @@ static void get_dupliface_transform_from_coords(Span<float3> coords,
/* Scale. */
float scale;
if (use_scale) {
const float area = area_poly_v3((const float(*)[3])coords.data(), uint(coords.size()));
const float area = area_poly_v3((const float (*)[3])coords.data(), uint(coords.size()));
scale = sqrtf(area) * scale_fac;
}
else {
@ -1255,7 +1255,7 @@ static void make_child_duplis_faces_from_mesh(const DupliContext *ctx,
Object *inst_ob)
{
FaceDupliData_Mesh *fdd = (FaceDupliData_Mesh *)userdata;
const float(*orco)[3] = fdd->orco;
const float (*orco)[3] = fdd->orco;
const float2 *uv_map = fdd->uv_map;
const int totface = fdd->totface;
const bool use_scale = fdd->params.use_scale;
@ -1371,7 +1371,7 @@ static void make_duplis_faces(const DupliContext *ctx)
fdd.uv_map = (uv_idx != -1) ? (const float2 *)CustomData_get_layer_n(
&mesh_eval->corner_data, CD_PROP_FLOAT2, uv_idx) :
nullptr;
fdd.orco = (const float(*)[3])CustomData_get_layer(&mesh_eval->vert_data, CD_ORCO);
fdd.orco = (const float (*)[3])CustomData_get_layer(&mesh_eval->vert_data, CD_ORCO);
make_child_duplis(ctx, &fdd, make_child_duplis_faces_from_mesh);
}

View file

@ -1716,7 +1716,7 @@ void psys_interpolate_face(Mesh *mesh,
else {
interp_v3_v3v3v3(orco, o1, o2, o3, w);
}
BKE_mesh_orco_verts_transform(mesh, (float(*)[3])orco, 1, true);
BKE_mesh_orco_verts_transform(mesh, (float (*)[3])orco, 1, true);
}
else {
copy_v3_v3(orco, vec);
@ -1841,7 +1841,7 @@ int psys_particle_dm_face_lookup(Mesh *mesh_final,
const OrigSpaceFace *osface_final;
int pindex_orig;
float uv[2];
const float(*faceuv)[2];
const float (*faceuv)[2];
const int *index_mf_to_mpoly_deformed = nullptr;
const int *index_mf_to_mpoly = nullptr;
@ -2031,7 +2031,7 @@ void psys_particle_on_dm(Mesh *mesh_final,
float orco[3])
{
float tmpnor[3], mapfw[4];
const float(*orcodata)[3];
const float (*orcodata)[3];
int mapindex;
if (!psys_map_index_on_dm(mesh_final, from, index, index_dmcache, fw, foffset, &mapindex, mapfw))
@ -2056,7 +2056,8 @@ void psys_particle_on_dm(Mesh *mesh_final,
return;
}
orcodata = static_cast<const float(*)[3]>(CustomData_get_layer(&mesh_final->vert_data, CD_ORCO));
orcodata = static_cast<const float (*)[3]>(
CustomData_get_layer(&mesh_final->vert_data, CD_ORCO));
const blender::Span<blender::float3> vert_normals = mesh_final->vert_normals();
if (from == PART_FROM_VERT) {
@ -2070,7 +2071,7 @@ void psys_particle_on_dm(Mesh *mesh_final,
if (orco) {
if (orcodata) {
copy_v3_v3(orco, orcodata[mapindex]);
BKE_mesh_orco_verts_transform(mesh_final, (float(*)[3])orco, 1, true);
BKE_mesh_orco_verts_transform(mesh_final, (float (*)[3])orco, 1, true);
}
else {
copy_v3_v3(orco, vec);
@ -2099,8 +2100,8 @@ void psys_particle_on_dm(Mesh *mesh_final,
if (from == PART_FROM_VOLUME) {
psys_interpolate_face(mesh_final,
reinterpret_cast<const float(*)[3]>(vert_positions.data()),
reinterpret_cast<const float(*)[3]>(vert_normals.data()),
reinterpret_cast<const float (*)[3]>(vert_positions.data()),
reinterpret_cast<const float (*)[3]>(vert_normals.data()),
mface,
mtface,
orcodata,
@ -2122,8 +2123,8 @@ void psys_particle_on_dm(Mesh *mesh_final,
}
else {
psys_interpolate_face(mesh_final,
reinterpret_cast<const float(*)[3]>(vert_positions.data()),
reinterpret_cast<const float(*)[3]>(vert_normals.data()),
reinterpret_cast<const float (*)[3]>(vert_positions.data()),
reinterpret_cast<const float (*)[3]>(vert_normals.data()),
mface,
mtface,
orcodata,
@ -3803,7 +3804,7 @@ static void psys_face_mat(Object *ob, Mesh *mesh, ParticleData *pa, float mat[4]
{
float v[3][3];
MFace *mface;
const float(*orcodata)[3];
const float (*orcodata)[3];
int i = ELEM(pa->num_dmcache, DMCACHE_ISCHILD, DMCACHE_NOTFOUND) ? pa->num : pa->num_dmcache;
if (i == -1 || i >= mesh->totface_legacy) {
@ -3817,8 +3818,8 @@ static void psys_face_mat(Object *ob, Mesh *mesh, ParticleData *pa, float mat[4]
const OrigSpaceFace *osface = static_cast<const OrigSpaceFace *>(
CustomData_get_for_write(&mesh->fdata_legacy, i, CD_ORIGSPACE, mesh->totface_legacy));
if (orco &&
(orcodata = static_cast<const float(*)[3]>(CustomData_get_layer(&mesh->vert_data, CD_ORCO))))
if (orco && (orcodata = static_cast<const float (*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_ORCO))))
{
copy_v3_v3(v[0], orcodata[mface->v1]);
copy_v3_v3(v[1], orcodata[mface->v2]);

View file

@ -370,9 +370,9 @@ static void init_mv_jit(float *jit, int num, int seed2, float amount)
jit2 = MEM_malloc_arrayN<float>(3 + 2 * size_t(num), "initjit");
for (i = 0; i < 4; i++) {
BLI_jitterate1((float(*)[2])jit, (float(*)[2])jit2, num, rad1);
BLI_jitterate1((float(*)[2])jit, (float(*)[2])jit2, num, rad1);
BLI_jitterate2((float(*)[2])jit, (float(*)[2])jit2, num, rad2);
BLI_jitterate1((float (*)[2])jit, (float (*)[2])jit2, num, rad1);
BLI_jitterate1((float (*)[2])jit, (float (*)[2])jit2, num, rad1);
BLI_jitterate2((float (*)[2])jit, (float (*)[2])jit2, num, rad2);
}
MEM_freeN(jit2);
BLI_rng_free(rng);
@ -617,8 +617,8 @@ static void distribute_from_volume_exec(ParticleTask *thread, ParticleData *pa,
tot = mesh->totface_legacy;
psys_interpolate_face(mesh,
reinterpret_cast<const float(*)[3]>(positions.data()),
reinterpret_cast<const float(*)[3]>(mesh->vert_normals().data()),
reinterpret_cast<const float (*)[3]>(positions.data()),
reinterpret_cast<const float (*)[3]>(mesh->vert_normals().data()),
mface,
nullptr,
nullptr,
@ -1020,7 +1020,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
if (from == PART_FROM_VERT) {
const blender::Span<blender::float3> positions = mesh->vert_positions();
const float(*orcodata)[3] = static_cast<const float(*)[3]>(
const float (*orcodata)[3] = static_cast<const float (*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_ORCO));
int totvert = mesh->verts_num;
@ -1068,9 +1068,9 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
/* Calculate weights from face areas */
if ((part->flag & PART_EDISTR || children) && from != PART_FROM_VERT) {
float totarea = 0.0f, co1[3], co2[3], co3[3], co4[3];
const float(*orcodata)[3];
const float (*orcodata)[3];
orcodata = static_cast<const float(*)[3]>(CustomData_get_layer(&mesh->vert_data, CD_ORCO));
orcodata = static_cast<const float (*)[3]>(CustomData_get_layer(&mesh->vert_data, CD_ORCO));
MFace *mfaces = (MFace *)CustomData_get_layer_for_write(
&mesh->fdata_legacy, CD_MFACE, mesh->totface_legacy);

View file

@ -1404,10 +1404,7 @@ static void integrate_particle(
{
#define ZERO_F43 \
{ \
{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, \
{ \
0.0f, 0.0f, 0.0f \
} \
{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f} \
}
ParticleKey states[5];
@ -2784,8 +2781,8 @@ void BKE_psys_collision_neartest_cb(void *userdata,
ParticleCollision *col = (ParticleCollision *)userdata;
ParticleCollisionElement pce;
const blender::int3 vert_tri = &col->md->vert_tris[index];
float(*x)[3] = col->md->x;
float(*v)[3] = col->md->current_v;
float (*x)[3] = col->md->x;
float (*v)[3] = col->md->current_v;
float t = hit->dist / col->original_ray_length;
int collision = 0;
@ -3508,7 +3505,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
sim->scene,
sim->ob,
psys->hair_in_mesh,
reinterpret_cast<float(*)[3]>(psys->hair_out_mesh->vert_positions_for_write().data()));
reinterpret_cast<float (*)[3]>(psys->hair_out_mesh->vert_positions_for_write().data()));
psys->hair_out_mesh->tag_positions_changed();
/* restore cloth effector weights */

View file

@ -285,12 +285,12 @@ static rbCollisionShape *rigidbody_get_shape_convexhull_from_mesh(Object *ob,
{
rbCollisionShape *shape = nullptr;
const Mesh *mesh = nullptr;
const float(*positions)[3] = nullptr;
const float (*positions)[3] = nullptr;
int totvert = 0;
if (ob->type == OB_MESH && ob->data) {
mesh = rigidbody_get_mesh(ob);
positions = (mesh) ? reinterpret_cast<const float(*)[3]>(mesh->vert_positions().data()) :
positions = (mesh) ? reinterpret_cast<const float (*)[3]>(mesh->vert_positions().data()) :
nullptr;
totvert = (mesh) ? mesh->verts_num : 0;
}
@ -600,7 +600,7 @@ void BKE_rigidbody_calc_volume(Object *ob, float *r_vol)
const blender::Span<int> corner_verts = mesh->corner_verts();
if (!positions.is_empty() && !corner_tris.is_empty()) {
BKE_mesh_calc_volume(reinterpret_cast<const float(*)[3]>(positions.data()),
BKE_mesh_calc_volume(reinterpret_cast<const float (*)[3]>(positions.data()),
positions.size(),
corner_tris.data(),
corner_tris.size(),
@ -673,7 +673,7 @@ void BKE_rigidbody_calc_center_of_mass(Object *ob, float r_center[3])
const blender::Span<blender::int3> corner_tris = mesh->corner_tris();
if (!positions.is_empty() && !corner_tris.is_empty()) {
BKE_mesh_calc_volume(reinterpret_cast<const float(*)[3]>(positions.data()),
BKE_mesh_calc_volume(reinterpret_cast<const float (*)[3]>(positions.data()),
positions.size(),
corner_tris.data(),
corner_tris.size(),
@ -1675,7 +1675,7 @@ static void rigidbody_update_sim_ob(Depsgraph *depsgraph, Object *ob, RigidBodyO
if (rbo->shape == RB_SHAPE_TRIMESH && rbo->flag & RBO_FLAG_USE_DEFORM) {
const Mesh *mesh = BKE_object_get_mesh_deform_eval(ob);
if (mesh) {
const float(*positions)[3] = reinterpret_cast<const float(*)[3]>(
const float (*positions)[3] = reinterpret_cast<const float (*)[3]>(
mesh->vert_positions().data());
int totvert = mesh->verts_num;
const std::optional<blender::Bounds<blender::float3>> bounds = BKE_object_boundbox_get(ob);

View file

@ -1417,13 +1417,13 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd,
if (mesh != nullptr && smd->shrinkType == MOD_SHRINKWRAP_PROJECT) {
/* Setup arrays to get vertex positions, normals and deform weights */
calc.vert_positions = reinterpret_cast<float(*)[3]>(mesh->vert_positions_for_write().data());
calc.vert_positions = reinterpret_cast<float (*)[3]>(mesh->vert_positions_for_write().data());
calc.vert_normals = mesh->vert_normals();
/* Using vertices positions/normals as if a subsurface was applied */
if (smd->subsurfLevels) {
subdivided_positions = shrinkwrap_calc_subdivided_positions(mesh, smd->subsurfLevels);
calc.vert_positions = reinterpret_cast<float(*)[3]>(subdivided_positions.data());
calc.vert_positions = reinterpret_cast<float (*)[3]>(subdivided_positions.data());
}
}
@ -1477,7 +1477,7 @@ void shrinkwrapParams_deform(const ShrinkwrapParams &params,
calc.smd = &smd;
calc.ob = &object;
calc.numVerts = int(positions.size());
calc.vertexCos = reinterpret_cast<float(*)[3]>(positions.data());
calc.vertexCos = reinterpret_cast<float (*)[3]>(positions.data());
calc.dvert = dvert.is_empty() ? nullptr : dvert.data();
calc.vgroup = defgrp_index;
calc.invert_vgroup = params.invert_vertex_weights;
@ -1525,7 +1525,7 @@ void BKE_shrinkwrap_mesh_nearest_surface_deform(Depsgraph *depsgraph,
src_me,
nullptr,
-1,
reinterpret_cast<float(*)[3]>(src_me->vert_positions_for_write().data()),
reinterpret_cast<float (*)[3]>(src_me->vert_positions_for_write().data()),
src_me->verts_num);
src_me->tag_positions_changed();
}
@ -1549,12 +1549,12 @@ void BKE_shrinkwrap_remesh_target_project(Mesh *src_me, Mesh *target_me, Object
calc.smd = &ssmd;
calc.numVerts = src_me->verts_num;
calc.vertexCos = reinterpret_cast<float(*)[3]>(src_me->vert_positions_for_write().data());
calc.vertexCos = reinterpret_cast<float (*)[3]>(src_me->vert_positions_for_write().data());
calc.vert_normals = src_me->vert_normals();
calc.vgroup = -1;
calc.target = target_me;
calc.keepDist = ssmd.keepDist;
calc.vert_positions = reinterpret_cast<float(*)[3]>(src_me->vert_positions_for_write().data());
calc.vert_positions = reinterpret_cast<float (*)[3]>(src_me->vert_positions_for_write().data());
BLI_SPACE_TRANSFORM_SETUP(&calc.local2target, ob_target, ob_target);
ShrinkwrapTreeData tree;

View file

@ -298,7 +298,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
hull = max_ff(ob->pd->pdef_sbift, ob->pd->pdef_sboft);
/* Allocate and copy verts. */
pccd_M->vert_positions = static_cast<const float(*)[3]>(MEM_dupallocN(cmd->xnew));
pccd_M->vert_positions = static_cast<const float (*)[3]>(MEM_dupallocN(cmd->xnew));
/* note that xnew coords are already in global space, */
/* determine the ortho BB */
for (i = 0; i < pccd_M->mvert_num; i++) {
@ -387,7 +387,7 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
}
pccd_M->vert_positions_prev = pccd_M->vert_positions;
/* Allocate and copy verts. */
pccd_M->vert_positions = static_cast<const float(*)[3]>(MEM_dupallocN(cmd->xnew));
pccd_M->vert_positions = static_cast<const float (*)[3]>(MEM_dupallocN(cmd->xnew));
/* note that xnew coords are already in global space, */
/* determine the ortho BB */
for (i = 0; i < pccd_M->mvert_num; i++) {
@ -754,7 +754,7 @@ static void build_bps_springlist(Object *ob)
add_bp_springlist(bp, sb->totspring - b);
}
} /* For springs. */
} /* For bp. */
} /* For bp. */
}
static void calculate_collision_balls(Object *ob)
@ -1064,8 +1064,8 @@ static int sb_detect_face_pointCached(const float face_v1[3],
{
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
const float(*vert_positions)[3] = nullptr;
const float(*vert_positions_prev)[3] = nullptr;
const float (*vert_positions)[3] = nullptr;
const float (*vert_positions_prev)[3] = nullptr;
if (ccdm) {
vert_positions = ccdm->vert_positions;
a = ccdm->mvert_num;
@ -1117,8 +1117,8 @@ static int sb_detect_face_pointCached(const float face_v1[3],
}
a--;
} /* while (a) */
} /* if (vert_positions) */
} /* if (ob->pd && ob->pd->deflect) */
} /* if (vert_positions) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
}
} /* while () */
@ -1157,8 +1157,8 @@ static int sb_detect_face_collisionCached(const float face_v1[3],
{
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
const float(*vert_positions)[3] = nullptr;
const float(*vert_positions_prev)[3] = nullptr;
const float (*vert_positions)[3] = nullptr;
const float (*vert_positions_prev)[3] = nullptr;
const blender::int3 *vt = nullptr;
const CCDF_MinMax *mima = nullptr;
@ -1230,7 +1230,7 @@ static int sb_detect_face_collisionCached(const float face_v1[3],
mima++;
vt++;
} /* while a */
} /* if (ob->pd && ob->pd->deflect) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
}
} /* while () */
@ -1338,8 +1338,8 @@ static int sb_detect_edge_collisionCached(const float edge_v1[3],
{
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
const float(*vert_positions)[3] = nullptr;
const float(*vert_positions_prev)[3] = nullptr;
const float (*vert_positions)[3] = nullptr;
const float (*vert_positions_prev)[3] = nullptr;
const blender::int3 *vt = nullptr;
const CCDF_MinMax *mima = nullptr;
@ -1417,7 +1417,7 @@ static int sb_detect_edge_collisionCached(const float edge_v1[3],
mima++;
vt++;
} /* while a */
} /* if (ob->pd && ob->pd->deflect) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
}
} /* while () */
@ -1640,8 +1640,8 @@ static int sb_detect_vertex_collisionCached(float opco[3],
{
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
const float(*vert_positions)[3] = nullptr;
const float(*vert_positions_prev)[3] = nullptr;
const float (*vert_positions)[3] = nullptr;
const float (*vert_positions_prev)[3] = nullptr;
const blender::int3 *vt = nullptr;
const CCDF_MinMax *mima = nullptr;
@ -1761,7 +1761,7 @@ static int sb_detect_vertex_collisionCached(float opco[3],
mima++;
vt++;
} /* while a */
} /* if (ob->pd && ob->pd->deflect) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
}
} /* while () */
@ -2160,11 +2160,11 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
// sb_spring_force(Object *ob, int bpi, BodySpring *bs, float iks, float forcetime)
sb_spring_force(ob, ilast - bb, bs, iks, forcetime);
} /* loop springs. */
} /* existing spring list. */
} /* Any edges. */
} /* existing spring list. */
} /* Any edges. */
/* ---springs */
} /* Omit on snap. */
} /* Loop all bp's. */
} /* Omit on snap. */
} /* Loop all bp's. */
return 0; /* Done fine. */
}
@ -3240,8 +3240,8 @@ void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float ls
BodyPoint *bp;
ReferenceVert *rp;
SoftBody *sb = nullptr;
float(*opos)[3];
float(*rpos)[3];
float (*opos)[3];
float (*rpos)[3];
float com[3], rcom[3];
int a;

View file

@ -457,8 +457,8 @@ static void studiolight_create_matcap_gputexture(StudioLightImage *sli)
const size_t ibuf_pixel_count = IMB_get_pixel_count(ibuf);
float *gpu_matcap_3components = MEM_calloc_arrayN<float>(3 * ibuf_pixel_count, __func__);
const float(*offset4)[4] = (const float(*)[4])ibuf->float_buffer.data;
float(*offset3)[3] = (float(*)[3])gpu_matcap_3components;
const float (*offset4)[4] = (const float (*)[4])ibuf->float_buffer.data;
float (*offset3)[3] = (float (*)[3])gpu_matcap_3components;
for (size_t i = 0; i < ibuf_pixel_count; i++, offset4++, offset3++) {
copy_v3_v3(*offset3, *offset4);
}

View file

@ -131,7 +131,7 @@ static void set_face_varying_data_from_uv_task(void *__restrict userdata,
FaceVaryingDataFromUVContext *ctx = static_cast<FaceVaryingDataFromUVContext *>(userdata);
opensubdiv::TopologyRefinerImpl *topology_refiner = ctx->topology_refiner;
const int layer_index = ctx->layer_index;
const float(*mluv)[2] = &ctx->uv_map[ctx->faces[face_index].start()];
const float (*mluv)[2] = &ctx->uv_map[ctx->faces[face_index].start()];
/* TODO(sergey): OpenSubdiv's C-API converter can change winding of
* loops of a face, need to watch for that, to prevent wrong UVs assigned.
@ -151,11 +151,11 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv,
opensubdiv::TopologyRefinerImpl *topology_refiner = subdiv->topology_refiner;
OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
const int num_faces = topology_refiner->base_level().GetNumFaces();
const float(*mluv)[2] = uv_map;
const float (*mluv)[2] = uv_map;
const int num_fvar_values = topology_refiner->base_level().GetNumFVarValues(layer_index);
/* Use a temporary buffer so we do not upload UVs one at a time to the GPU. */
float(*buffer)[2] = MEM_malloc_arrayN<float[2]>(size_t(num_fvar_values), __func__);
float (*buffer)[2] = MEM_malloc_arrayN<float[2]>(size_t(num_fvar_values), __func__);
FaceVaryingDataFromUVContext ctx;
ctx.topology_refiner = topology_refiner;
@ -179,9 +179,9 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv,
static void set_vertex_data_from_orco(Subdiv *subdiv, const Mesh *mesh)
{
const float(*orco)[3] = static_cast<const float(*)[3]>(
const float (*orco)[3] = static_cast<const float (*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_ORCO));
const float(*cloth_orco)[3] = static_cast<const float(*)[3]>(
const float (*cloth_orco)[3] = static_cast<const float (*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_CLOTH_ORCO));
if (orco || cloth_orco) {
@ -256,7 +256,7 @@ bool eval_refine_from_mesh(Subdiv *subdiv,
/* Set face-varying data to UV maps. */
const int num_uv_layers = CustomData_number_of_layers(&mesh->corner_data, CD_PROP_FLOAT2);
for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
const float(*uv_map)[2] = static_cast<const float(*)[2]>(
const float (*uv_map)[2] = static_cast<const float (*)[2]>(
CustomData_get_layer_n(&mesh->corner_data, CD_PROP_FLOAT2, layer_index));
set_face_varying_data_from_uv(subdiv, mesh, uv_map, layer_index);
}

View file

@ -116,9 +116,9 @@ static void subdiv_mesh_ctx_cache_custom_data_layers(SubdivMeshContext *ctx)
/* UV layers interpolation. */
subdiv_mesh_ctx_cache_uv_layers(ctx);
/* Orco interpolation. */
ctx->orco = static_cast<float(*)[3]>(
ctx->orco = static_cast<float (*)[3]>(
CustomData_get_layer_for_write(&subdiv_mesh->vert_data, CD_ORCO, subdiv_mesh->verts_num));
ctx->cloth_orco = static_cast<float(*)[3]>(CustomData_get_layer_for_write(
ctx->cloth_orco = static_cast<float (*)[3]>(CustomData_get_layer_for_write(
&subdiv_mesh->vert_data, CD_CLOTH_ORCO, subdiv_mesh->verts_num));
}

View file

@ -2823,7 +2823,7 @@ ImBuf *BKE_tracking_get_plane_imbuf(const ImBuf *frame_ibuf,
const MovieTrackingPlaneMarker *plane_marker)
{
/* Alias for corners, allowing shorter access to coordinates. */
const float(*corners)[2] = plane_marker->corners;
const float (*corners)[2] = plane_marker->corners;
/* Dimensions of the frame image in pixels. */
const int frame_width = frame_ibuf->x;

View file

@ -1301,7 +1301,7 @@ static void tracking_stabilize_frame_interpolation_cb(void *__restrict userdata,
static_cast<TrackingStabilizeFrameInterpolationData *>(userdata);
ImBuf *ibuf = data->ibuf;
ImBuf *tmpibuf = data->tmpibuf;
float(*mat)[4] = data->mat;
float (*mat)[4] = data->mat;
float vec[3] = {0.0f, float(y), 0.0f};
float rvec[3];

View file

@ -372,8 +372,8 @@ void BKE_volume_grid_wireframe(const Volume *volume,
boxes_to_edge_mesh({box}, grid.transform(), verts, edges);
}
cb(cb_userdata,
(float(*)[3])verts.data(),
(int(*)[2])edges.data(),
(float (*)[3])verts.data(),
(int (*)[2])edges.data(),
verts.size(),
edges.size());
}
@ -395,8 +395,8 @@ void BKE_volume_grid_wireframe(const Volume *volume,
}
cb(cb_userdata,
(float(*)[3])verts.data(),
(int(*)[2])edges.data(),
(float (*)[3])verts.data(),
(int (*)[2])edges.data(),
verts.size(),
edges.size());
}
@ -453,7 +453,7 @@ void BKE_volume_grid_selection_surface(const Volume * /*volume*/,
const float offset_factor = 0.01f;
grow_triangles(verts, tris, offset_factor);
cb(cb_userdata, (float(*)[3])verts.data(), (int(*)[3])tris.data(), verts.size(), tris.size());
cb(cb_userdata, (float (*)[3])verts.data(), (int (*)[3])tris.data(), verts.size(), tris.size());
#else
UNUSED_VARS(volume_grid);
cb(cb_userdata, nullptr, nullptr, 0, 0);

View file

@ -850,8 +850,7 @@ template<typename T, typename Fn>
#if (defined(__GNUC__) && !defined(__clang__))
[[gnu::optimize("O3")]]
#endif
inline void
optimized_foreach_index(const IndexMaskSegment segment, const Fn fn)
inline void optimized_foreach_index(const IndexMaskSegment segment, const Fn fn)
{
BLI_assert(segment.last() < std::numeric_limits<T>::max());
if (unique_sorted_indices::non_empty_is_range(segment.base_span())) {
@ -872,10 +871,9 @@ template<typename T, typename Fn>
#if (defined(__GNUC__) && !defined(__clang__))
[[gnu::optimize("O3")]]
#endif
inline void
optimized_foreach_index_with_pos(const IndexMaskSegment segment,
const int64_t segment_pos,
const Fn fn)
inline void optimized_foreach_index_with_pos(const IndexMaskSegment segment,
const int64_t segment_pos,
const Fn fn)
{
BLI_assert(segment.last() < std::numeric_limits<T>::max());
BLI_assert(segment.size() + segment_pos < std::numeric_limits<T>::max());

View file

@ -38,8 +38,8 @@ template<typename T> struct AngleRadianBase {
public:
AngleRadianBase() = default;
AngleRadianBase(const T &radian) : value_(radian){};
explicit AngleRadianBase(const T &cos, const T &sin) : value_(math::atan2(sin, cos)){};
AngleRadianBase(const T &radian) : value_(radian) {};
explicit AngleRadianBase(const T &cos, const T &sin) : value_(math::atan2(sin, cos)) {};
/** Static functions. */
@ -184,9 +184,9 @@ template<typename T> struct AngleCartesianBase {
* Create an angle from a radian value.
*/
explicit AngleCartesianBase(const T &radian)
: AngleCartesianBase(math::cos(radian), math::sin(radian)){};
: AngleCartesianBase(math::cos(radian), math::sin(radian)) {};
explicit AngleCartesianBase(const AngleRadianBase<T> &angle)
: AngleCartesianBase(math::cos(angle.radian()), math::sin(angle.radian())){};
: AngleCartesianBase(math::cos(angle.radian()), math::sin(angle.radian())) {};
/** Static functions. */
@ -385,7 +385,7 @@ template<typename T = float> struct AngleFraction {
* fractions.
*/
AngleFraction(int64_t numerator, int64_t denominator = 1)
: numerator_(numerator), denominator_(denominator){};
: numerator_(numerator), denominator_(denominator) {};
public:
/** Static functions. */

View file

@ -58,7 +58,7 @@ class Axis {
public:
Axis() = default;
constexpr Axis(const Value axis) : axis_(axis){};
constexpr Axis(const Value axis) : axis_(axis) {};
/** Convert an uppercase axis character 'X', 'Y' or 'Z' to an enum value. */
constexpr static Axis from_char(char axis_char)
@ -124,8 +124,8 @@ class AxisSigned {
public:
AxisSigned() = default;
constexpr AxisSigned(Value axis) : axis_(axis){};
constexpr AxisSigned(Axis axis) : axis_(from_int(axis.as_int())){};
constexpr AxisSigned(Value axis) : axis_(axis) {};
constexpr AxisSigned(Axis axis) : axis_(from_int(axis.as_int())) {};
/** Allow casting from DNA enums stored as short / int. */
constexpr static AxisSigned from_int(int axis_int)

View file

@ -64,11 +64,11 @@ template<typename T> struct EulerBase {
EulerBase() = default;
EulerBase(const AngleT &x, const AngleT &y, const AngleT &z) : xyz_(x, y, z){};
EulerBase(const AngleT &x, const AngleT &y, const AngleT &z) : xyz_(x, y, z) {};
EulerBase(const VecBase<AngleT, 3> &vec) : xyz_(vec){};
EulerBase(const VecBase<AngleT, 3> &vec) : xyz_(vec) {};
EulerBase(const VecBase<T, 3> &vec) : xyz_(vec.x, vec.y, vec.z){};
EulerBase(const VecBase<T, 3> &vec) : xyz_(vec.x, vec.y, vec.z) {};
public:
/** Static functions. */
@ -144,7 +144,7 @@ template<typename T> struct EulerXYZBase : public EulerBase<T> {
*/
template<typename AngleU> EulerXYZBase(const VecBase<AngleU, 3> &vec) : EulerBase<T>(vec){};
EulerXYZBase(const AngleT &x, const AngleT &y, const AngleT &z) : EulerBase<T>(x, y, z){};
EulerXYZBase(const AngleT &x, const AngleT &y, const AngleT &z) : EulerBase<T>(x, y, z) {};
/**
* Create a rotation from an basis axis and an angle.
@ -216,7 +216,7 @@ template<typename T> struct Euler3Base : public EulerBase<T> {
Euler3Base &eul_;
public:
explicit Swizzle(Euler3Base &eul) : eul_(eul){};
explicit Swizzle(Euler3Base &eul) : eul_(eul) {};
Euler3Base &operator=(const VecBase<AngleT, 3> &angles)
{
@ -250,7 +250,7 @@ template<typename T> struct Euler3Base : public EulerBase<T> {
: EulerBase<T>(angles_xyz), order_(order){};
Euler3Base(const AngleT &x, const AngleT &y, const AngleT &z, EulerOrder order)
: EulerBase<T>(x, y, z), order_(order){};
: EulerBase<T>(x, y, z), order_(order) {};
/**
* Create a rotation around a single euler axis and an angle.
@ -264,7 +264,7 @@ template<typename T> struct Euler3Base : public EulerBase<T> {
* Defines rotation order but not the rotation values.
* Used for conversion from other rotation types.
*/
Euler3Base(EulerOrder order) : order_(order){};
Euler3Base(EulerOrder order) : order_(order) {};
/** Methods. */

View file

@ -525,7 +525,7 @@ struct MatView : NonCopyable, NonMovable {
/** Allow wrapping C-style matrices using view. IMPORTANT: Alignment of src needs to match. */
explicit MatView(const float (*src)[SrcNumRow])
: MatView(*reinterpret_cast<const SrcMatT *>(&src[0][0])){};
: MatView(*reinterpret_cast<const SrcMatT *>(&src[0][0])) {};
/** Array access. */
@ -720,11 +720,11 @@ struct MutableMatView
public:
MutableMatView() = delete;
MutableMatView(SrcMatT &src) : MatViewT(const_cast<const SrcMatT &>(src)){};
MutableMatView(SrcMatT &src) : MatViewT(const_cast<const SrcMatT &>(src)) {};
/** Allow wrapping C-style matrices using view. IMPORTANT: Alignment of src needs to match. */
explicit MutableMatView(float src[SrcNumCol][SrcNumRow])
: MutableMatView(*reinterpret_cast<SrcMatT *>(&src[0][0])){};
: MutableMatView(*reinterpret_cast<SrcMatT *>(&src[0][0])) {};
/** Array access. */

View file

@ -40,19 +40,19 @@ template<typename T> struct QuaternionBase {
QuaternionBase() = default;
QuaternionBase(const T &new_w, const T &new_x, const T &new_y, const T &new_z)
: w(new_w), x(new_x), y(new_y), z(new_z){};
: w(new_w), x(new_x), y(new_y), z(new_z) {};
/**
* Creates a quaternion from an vector without reordering the components.
* \note Component order must follow the scalar constructor (w, x, y, z).
*/
explicit QuaternionBase(const VecBase<T, 4> &vec) : QuaternionBase(UNPACK4(vec)){};
explicit QuaternionBase(const VecBase<T, 4> &vec) : QuaternionBase(UNPACK4(vec)) {};
/**
* Creates a quaternion from real (w) and imaginary parts (x, y, z).
*/
QuaternionBase(const T &real, const VecBase<T, 3> &imaginary)
: QuaternionBase(real, UNPACK3(imaginary)){};
: QuaternionBase(real, UNPACK3(imaginary)) {};
/** Static functions. */

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@ -60,7 +60,7 @@ struct Heap {
/** \name Internal Functions
* \{ */
#define HEAP_PARENT(i) (((i)-1) >> 1)
#define HEAP_PARENT(i) (((i) - 1) >> 1)
#define HEAP_LEFT(i) (((i) << 1) + 1)
#define HEAP_RIGHT(i) (((i) << 1) + 2)
#define HEAP_COMPARE(a, b) ((a)->value < (b)->value)

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@ -22,7 +22,7 @@
#include "BLI_strict_flags.h" /* IWYU pragma: keep. Keep last. */
#define HEAP_PARENT(i) (((i)-1) >> 1)
#define HEAP_PARENT(i) (((i) - 1) >> 1)
/* -------------------------------------------------------------------- */
/** \name HeapSimple Internal Structs

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@ -226,7 +226,7 @@ MINLINE axis_t max_axis(axis_t a, axis_t b)
static void node_minmax_init(const BVHTree *tree, BVHNode *node)
{
axis_t axis_iter;
float(*bv)[2] = (float(*)[2])node->bv;
float (*bv)[2] = (float (*)[2])node->bv;
for (axis_iter = tree->start_axis; axis_iter != tree->stop_axis; axis_iter++) {
bv[axis_iter][0] = FLT_MAX;

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@ -103,7 +103,7 @@ void BLI_memarena_free(MemArena *ma)
}
/** Pad num up by \a amt (must be power of two). */
#define PADUP(num, amt) (((num) + ((amt)-1)) & ~((amt)-1))
#define PADUP(num, amt) (((num) + ((amt) - 1)) & ~((amt) - 1))
/** Align alloc'ed memory (needed if `align > 8`). */
static void memarena_curbuf_align(MemArena *ma)

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@ -50,7 +50,7 @@ using offset_t = intptr_t;
// #define USE_TOTALLOC
/* pad must be power of two */
#define PADUP(num, pad) (((num) + ((pad)-1)) & ~((pad)-1))
#define PADUP(num, pad) (((num) + ((pad) - 1)) & ~((pad) - 1))
struct BLI_memiter_elem {
offset_t size;

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@ -130,7 +130,7 @@ struct BLI_mempool {
((BLI_freenode *)(CHECK_TYPE_INLINE(chunk, BLI_mempool_chunk *), (void *)((chunk) + 1)))
#define NODE_STEP_NEXT(node) ((BLI_freenode *)((char *)(node) + esize))
#define NODE_STEP_PREV(node) ((BLI_freenode *)((char *)(node)-esize))
#define NODE_STEP_PREV(node) ((BLI_freenode *)((char *)(node) - esize))
/** Extra bytes implicitly used for every chunk alloc. */
#define CHUNK_OVERHEAD uint(MEM_SIZE_OVERHEAD + sizeof(BLI_mempool_chunk))

View file

@ -180,8 +180,8 @@ struct BChunkList;
*/
#define USE_HASH_TABLE_KEY_CACHE
#ifdef USE_HASH_TABLE_KEY_CACHE
# define HASH_TABLE_KEY_UNSET ((hash_key)-1)
# define HASH_TABLE_KEY_FALLBACK ((hash_key)-2)
# define HASH_TABLE_KEY_UNSET ((hash_key) - 1)
# define HASH_TABLE_KEY_FALLBACK ((hash_key) - 2)
#endif
/**

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@ -285,7 +285,7 @@ void BLI_bitmap_draw_2d_tri_v2i(
/* sort edge-segments on y, then x axis */
static int draw_poly_v2i_n__span_y_sort(const void *a_p, const void *b_p, void *verts_p)
{
const int(*verts)[2] = static_cast<const int(*)[2]>(verts_p);
const int (*verts)[2] = static_cast<const int (*)[2]>(verts_p);
const int *a = static_cast<const int *>(a_p);
const int *b = static_cast<const int *>(b_p);
const int *co_a = verts[a[0]];
@ -328,7 +328,7 @@ void BLI_bitmap_draw_2d_poly_v2i_n(const int xmin,
/* Originally by Darel Rex Finley, 2007.
* Optimized by Campbell Barton, 2016 to track sorted intersections. */
int(*span_y)[2] = MEM_malloc_arrayN<int[2]>(size_t(verts.size()), __func__);
int (*span_y)[2] = MEM_malloc_arrayN<int[2]>(size_t(verts.size()), __func__);
int span_y_len = 0;
for (int i_curr = 0, i_prev = int(verts.size() - 1); i_curr < verts.size(); i_prev = i_curr++) {

View file

@ -796,7 +796,7 @@ float BLI_convexhull_aabb_fit_points_2d(blender::Span<float2> points)
int points_hull_num = BLI_convexhull_2d(points, index_map);
if (points_hull_num > 1) {
float(*points_hull)[2] = MEM_malloc_arrayN<float[2]>(size_t(points_hull_num), __func__);
float (*points_hull)[2] = MEM_malloc_arrayN<float[2]>(size_t(points_hull_num), __func__);
for (int j = 0; j < points_hull_num; j++) {
copy_v2_v2(points_hull[j], points[index_map[j]]);
}

View file

@ -512,7 +512,7 @@ template<typename T> void cdt_draw(const std::string &label, const CDTArrangemen
}
double scale = view_width / width;
# define SX(x) (((x)-minx) * scale)
# define SX(x) (((x) - minx) * scale)
# define SY(y) ((maxy - (y)) * scale)
std::ofstream f;

View file

@ -126,7 +126,7 @@ void BLI_jitterate2(float (*jit1)[2], float (*jit2)[2], int num, float radius2)
void BLI_jitter_init(float (*jitarr)[2], int num)
{
float(*jit2)[2];
float (*jit2)[2];
float number_fl, number_fl_sqrt;
float x, rad1, rad2, rad3;
RNG *rng;

View file

@ -55,13 +55,13 @@ struct KDTree {
#define KD_NEAR_ALLOC_INC 100 /* alloc increment for collecting nearest */
#define KD_FOUND_ALLOC_INC 50 /* alloc increment for collecting nearest */
#define KD_NODE_UNSET ((uint)-1)
#define KD_NODE_UNSET ((uint) - 1)
/**
* When set we know all values are unbalanced,
* otherwise clear them when re-balancing: see #62210.
*/
#define KD_NODE_ROOT_IS_INIT ((uint)-2)
#define KD_NODE_ROOT_IS_INIT ((uint) - 2)
/* -------------------------------------------------------------------- */
/** \name Local Math API

View file

@ -51,7 +51,7 @@ bool BLI_lasso_is_point_inside(const Span<int2> mcoords,
const int pt[2] = {sx, sy};
return isect_point_poly_v2_int(
pt, reinterpret_cast<const int(*)[2]>(mcoords.data()), uint(mcoords.size()));
pt, reinterpret_cast<const int (*)[2]>(mcoords.data()), uint(mcoords.size()));
}
bool BLI_lasso_is_edge_inside(

View file

@ -2313,7 +2313,7 @@ bool isect_tri_tri_v3_ex(const float tri_a[3][3],
double isect_dir[3];
cross_v3_v3v3_db(isect_dir, plane_a, plane_b);
for (int i = 0; i < 2; i++) {
const float(*tri)[3] = i == 0 ? tri_a : tri_b;
const float (*tri)[3] = i == 0 ? tri_a : tri_b;
/* Rearrange the triangle so that the vertex that is alone on one side
* of the plane is located at index 1. */
int tri_i[3];

View file

@ -2090,7 +2090,7 @@ void add_weighted_dq_dq(DualQuat *dq_sum, const DualQuat *dq, float weight)
weight = -weight;
}
copy_m4_m4(wmat, (float(*)[4])dq->scale);
copy_m4_m4(wmat, (float (*)[4])dq->scale);
mul_m4_fl(wmat, weight);
add_m4_m4m4(dq_sum->scale, dq_sum->scale, wmat);
dq_sum->scale_weight += weight;

View file

@ -716,7 +716,7 @@ struct BBCalcData {
const IMesh &im;
Array<BoundingBox> *face_bounding_box;
BBCalcData(const IMesh &im, Array<BoundingBox> *fbb) : im(im), face_bounding_box(fbb){};
BBCalcData(const IMesh &im, Array<BoundingBox> *fbb) : im(im), face_bounding_box(fbb) {};
};
static void calc_face_bb_range_func(void *__restrict userdata,
@ -741,7 +741,7 @@ struct BBPadData {
Array<BoundingBox> *face_bounding_box;
double pad;
BBPadData(Array<BoundingBox> *fbb, double pad) : face_bounding_box(fbb), pad(pad){};
BBPadData(Array<BoundingBox> *fbb, double pad) : face_bounding_box(fbb), pad(pad) {};
};
static void pad_face_bb_range_func(void *__restrict userdata,
@ -1944,7 +1944,7 @@ static Array<Face *> polyfill_triangulate_poly(Face *f, IMeshArena *arena)
}
/* Project along negative face normal so (x,y) can be used in 2d. */
float axis_mat[3][3];
float(*projverts)[2];
float (*projverts)[2];
uint(*tris)[3];
const int totfilltri = flen - 2;
/* Prepare projected vertices and array to receive triangles in tessellation. */
@ -2846,8 +2846,7 @@ static IMesh remove_degenerate_tris(const IMesh &tm_in)
IMesh trimesh_self_intersect(const IMesh &tm_in, IMeshArena *arena)
{
return trimesh_nary_intersect(
tm_in, 1, [](int /*t*/) { return 0; }, true, arena);
return trimesh_nary_intersect(tm_in, 1, [](int /*t*/) { return 0; }, true, arena);
}
IMesh trimesh_nary_intersect(const IMesh &tm_in,

View file

@ -762,7 +762,7 @@ static const float g_perlin_data_v3[512 + 2][3] = {
static float noise3_perlin(const float vec[3])
{
const char *p = g_perlin_data_ub;
const float(*g)[3] = g_perlin_data_v3;
const float (*g)[3] = g_perlin_data_v3;
int bx0, bx1, by0, by1, bz0, bz1, b00, b10, b01, b11;
float rx0, rx1, ry0, ry1, rz0, rz1, sx, sy, sz, a, b, c, d, t, u, v;
const float *q;

View file

@ -586,7 +586,7 @@ static void pf_triangulate(PolyFill *pf)
static void pf_coord_sign_calc(const PolyFill *pf, PolyIndex *pi)
{
/* localize */
const float(*coords)[2] = pf->coords;
const float (*coords)[2] = pf->coords;
pi->sign = span_tri_v2_sign(coords[pi->prev->index], coords[pi->index], coords[pi->next->index]);
}
@ -682,7 +682,7 @@ static bool pf_ear_tip_check(PolyFill *pf, PolyIndex *pi_ear_tip, const eSign si
{
#ifndef USE_KDTREE
/* localize */
const float(*coords)[2] = pf->coords;
const float (*coords)[2] = pf->coords;
PolyIndex *pi_curr;
const float *v1, *v2, *v3;

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