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Context: add pose_object
Needed for UI scripts to detect mixed weight paint + pose mode.
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2 changed files with 9 additions and 1 deletions
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@ -1028,6 +1028,7 @@ context_type_map = {
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"particle_system": ("ParticleSystem", False),
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"particle_system_editable": ("ParticleSystem", False),
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"pose_bone": ("PoseBone", False),
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"pose_object": ("Object", False),
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"scene": ("Scene", False),
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"sculpt_object": ("Object", False),
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"selectable_bases": ("ObjectBase", True),
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