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Fix: Cycles: Wrong minimum value for render texture resolution
Should be consistent with viewport texture resolution.
Issue from e9b53b86f0.
Pull Request: https://projects.blender.org/blender/blender/pulls/156711
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@ -1011,7 +1011,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
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name="Render Texture Resolution",
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default=1.0,
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description="Scale factor for texture resolution used by final rendering",
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min=0.0, max=1.0,
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min=0.00001, max=1.0,
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subtype='FACTOR',
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)
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