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Geometry Nodes: Remove assets loading warning from 3D view header
This isn't really helpful at this point, and is ugly/distracting when starting Blender. It's not that bad if more menus show up with a bit of a delay anyway.
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1 changed files with 1 additions and 6 deletions
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@ -505,14 +505,9 @@ void ui_template_node_operator_asset_root_items(uiLayout &layout, bContext &C)
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}
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asset::AssetItemTree &tree = get_static_item_tree();
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tree = build_catalog_tree(C);
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const bool loading_finished = all_loading_finished();
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if (tree.catalogs.is_empty() && loading_finished) {
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if (tree.catalogs.is_empty()) {
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return;
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}
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if (!loading_finished) {
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uiItemL(&layout, IFACE_("Loading Asset Libraries"), ICON_INFO);
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}
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asset_system::AssetLibrary *all_library = ED_assetlist_library_get_once_available(
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asset_system::all_library_reference());
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