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Fluid: Fix for non-moving liquid particles
Issue was introduced in7bb3d9787ewith new Mantaflow files from61280e5af3.
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parent
9897ef6a20
commit
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2 changed files with 5 additions and 5 deletions
2
extern/mantaflow/preprocessed/gitinfo.h
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extern/mantaflow/preprocessed/gitinfo.h
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@ -1,3 +1,3 @@
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#define MANTA_GIT_VERSION "commit 534495ae4528094e382e4daadbacaa32d5878de1"
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#define MANTA_GIT_VERSION "commit b61bf9efa7a1d8ca98635076a7e9f2c4dacb2914"
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8
extern/mantaflow/preprocessed/particle.h
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extern/mantaflow/preprocessed/particle.h
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@ -2468,15 +2468,15 @@ template<class S> void ParticleSystem<S>::compress()
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//! insert buffered positions as new particles, update additional particle data
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template<class S> void ParticleSystem<S>::insertBufferedParticles()
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{
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// clear new flag everywhere
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for (IndexInt i = 0; i < (IndexInt)mData.size(); ++i)
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mData[i].flag &= ~PNEW;
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if (mNewBufferPos.size() == 0)
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return;
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IndexInt newCnt = mData.size();
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resizeAll(newCnt + mNewBufferPos.size());
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// clear new flag everywhere
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for (IndexInt i = 0; i < (IndexInt)mData.size(); ++i)
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mData[i].flag &= ~PNEW;
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for (IndexInt i = 0; i < (IndexInt)mNewBufferPos.size(); ++i) {
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int flag = (mNewBufferFlag.size() > 0) ? mNewBufferFlag[i] : 0;
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// note, other fields are not initialized here...
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