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EEVEE: Make render tests use volume indirect lighting
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@ -42,6 +42,7 @@ def setup():
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eevee.volumetric_end = 50.0
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eevee.volumetric_samples = 128
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eevee.use_volumetric_shadows = True
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eevee.clamp_volume_indirect = 0.0
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# Motion Blur
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if scene.render.use_motion_blur:
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