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Python API Docs: add non-invert Bone.convert_local_to_pose example.
This updates the example function to support assigning a subset of bone matrices. The code was tested to work in real use by @gaiaclary.
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1 changed files with 33 additions and 18 deletions
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@ -8,27 +8,42 @@ def set_pose_matrices(obj, matrix_map):
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"Assign pose space matrices of all bones at once, ignoring constraints."
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def rec(pbone, parent_matrix):
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matrix = matrix_map[pbone.name]
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if pbone.name in matrix_map:
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matrix = matrix_map[pbone.name]
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## Instead of:
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# pbone.matrix = matrix
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# bpy.context.view_layer.update()
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## Instead of:
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# pbone.matrix = matrix
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# bpy.context.view_layer.update()
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# Compute and assign local matrix, using the new parent matrix
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if pbone.parent:
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pbone.matrix_basis = pbone.bone.convert_local_to_pose(
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matrix,
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pbone.bone.matrix_local,
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parent_matrix=parent_matrix,
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parent_matrix_local=pbone.parent.bone.matrix_local,
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invert=True
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)
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# Compute and assign local matrix, using the new parent matrix
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if pbone.parent:
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pbone.matrix_basis = pbone.bone.convert_local_to_pose(
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matrix,
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pbone.bone.matrix_local,
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parent_matrix=parent_matrix,
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parent_matrix_local=pbone.parent.bone.matrix_local,
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invert=True
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)
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else:
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pbone.matrix_basis = pbone.bone.convert_local_to_pose(
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matrix,
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pbone.bone.matrix_local,
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invert=True
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)
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else:
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pbone.matrix_basis = pbone.bone.convert_local_to_pose(
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matrix,
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pbone.bone.matrix_local,
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invert=True
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)
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# Compute the updated pose matrix from local and new parent matrix
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if pbone.parent:
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matrix = pbone.bone.convert_local_to_pose(
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pbone.matrix_basis,
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pbone.bone.matrix_local,
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parent_matrix=parent_matrix,
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parent_matrix_local=pbone.parent.bone.matrix_local,
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)
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else:
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matrix = pbone.bone.convert_local_to_pose(
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pbone.matrix_basis,
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pbone.bone.matrix_local,
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)
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# Recursively process children, passing the new matrix through
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for child in pbone.children:
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