mirror of
https://github.com/blender/blender
synced 2026-09-29 04:37:17 +03:00
Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the scene and its nodes. The session/ folder contains the render session and associated data structures like drivers and render buffers. * Move top level kernel headers into new folders kernel/camera/, kernel/film/, kernel/light/, kernel/sample/, kernel/util/ * Move integrator related kernel headers into kernel/integrator/ * Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/ For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
This commit is contained in:
parent
b698fe1e04
commit
d7d40745fa
322 changed files with 1013 additions and 874 deletions
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@ -400,7 +400,8 @@ add_subdirectory(doc)
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add_subdirectory(graph)
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add_subdirectory(integrator)
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add_subdirectory(kernel)
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add_subdirectory(render)
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add_subdirectory(scene)
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add_subdirectory(session)
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add_subdirectory(subd)
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add_subdirectory(util)
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@ -25,7 +25,8 @@ set(INC_SYS
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set(LIBRARIES
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cycles_device
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cycles_kernel
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cycles_render
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cycles_scene
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cycles_session
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cycles_bvh
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cycles_subd
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cycles_graph
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@ -17,11 +17,11 @@
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#include <stdio.h>
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#include "device/device.h"
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#include "render/buffers.h"
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#include "render/camera.h"
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#include "render/integrator.h"
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#include "render/scene.h"
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#include "render/session.h"
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#include "scene/camera.h"
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#include "scene/integrator.h"
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#include "scene/scene.h"
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#include "session/buffers.h"
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#include "session/session.h"
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#include "util/util_args.h"
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#include "util/util_foreach.h"
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@ -22,18 +22,18 @@
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#include "graph/node_xml.h"
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#include "render/background.h"
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#include "render/camera.h"
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#include "render/film.h"
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#include "render/graph.h"
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#include "render/integrator.h"
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#include "render/light.h"
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#include "render/mesh.h"
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#include "render/nodes.h"
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#include "render/object.h"
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#include "render/osl.h"
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#include "render/scene.h"
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#include "render/shader.h"
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#include "scene/background.h"
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#include "scene/camera.h"
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#include "scene/film.h"
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#include "scene/integrator.h"
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#include "scene/light.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/osl.h"
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#include "scene/scene.h"
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#include "scene/shader.h"
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#include "scene/shader_graph.h"
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#include "scene/shader_nodes.h"
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#include "subd/subd_patch.h"
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#include "subd/subd_split.h"
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@ -14,7 +14,7 @@
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* limitations under the License.
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*/
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#include "render/output_driver.h"
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#include "session/output_driver.h"
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#include "util/util_function.h"
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#include "util/util_image.h"
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@ -69,7 +69,8 @@ set(LIB
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cycles_device
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cycles_graph
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cycles_kernel
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cycles_render
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cycles_scene
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cycles_session
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cycles_subd
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cycles_util
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@ -14,8 +14,8 @@
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* limitations under the License.
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*/
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#include "render/camera.h"
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#include "render/scene.h"
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#include "scene/camera.h"
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#include "scene/scene.h"
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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@ -14,16 +14,17 @@
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* limitations under the License.
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*/
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#include "render/attribute.h"
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#include "render/camera.h"
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#include "render/curves.h"
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#include "render/hair.h"
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#include "render/object.h"
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#include "render/scene.h"
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#include "scene/attribute.h"
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#include "scene/camera.h"
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#include "scene/curves.h"
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#include "scene/hair.h"
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#include "scene/object.h"
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#include "scene/scene.h"
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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#include "util/util_color.h"
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#include "util/util_foreach.h"
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#include "util/util_hash.h"
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#include "util/util_logging.h"
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@ -22,7 +22,7 @@
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#include "RNA_blender_cpp.h"
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#include "render/display_driver.h"
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#include "session/display_driver.h"
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#include "util/util_thread.h"
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#include "util/util_unique_ptr.h"
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@ -15,11 +15,11 @@
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* limitations under the License.
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*/
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#include "render/curves.h"
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#include "render/hair.h"
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#include "render/mesh.h"
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#include "render/object.h"
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#include "render/volume.h"
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#include "scene/curves.h"
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#include "scene/hair.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/volume.h"
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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@ -19,8 +19,8 @@
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#include <string.h>
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#include "render/geometry.h"
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#include "render/scene.h"
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#include "scene/geometry.h"
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#include "scene/scene.h"
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#include "util/util_map.h"
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#include "util/util_set.h"
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@ -19,7 +19,7 @@
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#include "RNA_blender_cpp.h"
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#include "render/image.h"
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#include "scene/image.h"
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CCL_NAMESPACE_BEGIN
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@ -16,7 +16,7 @@
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* limitations under the License.
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*/
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#include "render/light.h"
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#include "scene/light.h"
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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@ -14,11 +14,11 @@
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* limitations under the License.
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*/
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#include "render/camera.h"
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#include "render/colorspace.h"
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#include "render/mesh.h"
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#include "render/object.h"
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#include "render/scene.h"
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#include "scene/camera.h"
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#include "scene/colorspace.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/scene.h"
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#include "blender/blender_session.h"
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#include "blender/blender_sync.h"
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@ -28,6 +28,7 @@
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#include "subd/subd_split.h"
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#include "util/util_algorithm.h"
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#include "util/util_color.h"
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#include "util/util_disjoint_set.h"
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#include "util/util_foreach.h"
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#include "util/util_hash.h"
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@ -14,17 +14,17 @@
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* limitations under the License.
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*/
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#include "render/alembic.h"
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#include "render/camera.h"
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#include "render/graph.h"
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#include "render/integrator.h"
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#include "render/light.h"
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#include "render/mesh.h"
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#include "render/nodes.h"
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#include "render/object.h"
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#include "render/particles.h"
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#include "render/scene.h"
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#include "render/shader.h"
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#include "scene/alembic.h"
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#include "scene/camera.h"
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#include "scene/integrator.h"
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#include "scene/light.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/particles.h"
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#include "scene/scene.h"
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#include "scene/shader.h"
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#include "scene/shader_graph.h"
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#include "scene/shader_nodes.h"
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#include "blender/blender_object_cull.h"
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#include "blender/blender_sync.h"
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@ -16,7 +16,7 @@
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#include <cstdlib>
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#include "render/camera.h"
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#include "scene/camera.h"
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#include "blender/blender_object_cull.h"
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#include "blender/blender_util.h"
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@ -20,7 +20,7 @@
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#include "RNA_blender_cpp.h"
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#include "render/output_driver.h"
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#include "session/output_driver.h"
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CCL_NAMESPACE_BEGIN
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@ -14,9 +14,9 @@
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* limitations under the License.
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*/
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#include "render/mesh.h"
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#include "render/object.h"
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#include "render/particles.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/particles.h"
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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@ -23,8 +23,8 @@
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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#include "render/denoising.h"
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#include "render/merge.h"
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#include "session/denoising.h"
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#include "session/merge.h"
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#include "util/util_debug.h"
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#include "util/util_foreach.h"
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@ -39,7 +39,7 @@
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#include "util/util_types.h"
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#ifdef WITH_OSL
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# include "render/osl.h"
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# include "scene/osl.h"
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# include <OSL/oslconfig.h>
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# include <OSL/oslquery.h>
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@ -17,19 +17,19 @@
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#include <stdlib.h>
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#include "device/device.h"
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#include "render/background.h"
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#include "render/buffers.h"
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#include "render/camera.h"
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#include "render/colorspace.h"
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#include "render/film.h"
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#include "render/integrator.h"
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#include "render/light.h"
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#include "render/mesh.h"
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#include "render/object.h"
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#include "render/scene.h"
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#include "render/session.h"
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#include "render/shader.h"
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#include "render/stats.h"
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#include "scene/background.h"
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#include "scene/camera.h"
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#include "scene/colorspace.h"
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#include "scene/film.h"
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#include "scene/integrator.h"
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#include "scene/light.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/scene.h"
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#include "scene/shader.h"
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#include "scene/stats.h"
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#include "session/buffers.h"
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#include "session/session.h"
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#include "util/util_algorithm.h"
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#include "util/util_color.h"
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@ -21,9 +21,9 @@
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#include "device/device.h"
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#include "render/bake.h"
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#include "render/scene.h"
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#include "render/session.h"
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#include "scene/bake.h"
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#include "scene/scene.h"
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#include "session/session.h"
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#include "util/util_vector.h"
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@ -14,15 +14,15 @@
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* limitations under the License.
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*/
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#include "render/background.h"
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#include "render/colorspace.h"
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#include "render/graph.h"
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#include "render/integrator.h"
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#include "render/light.h"
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#include "render/nodes.h"
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#include "render/osl.h"
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#include "render/scene.h"
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#include "render/shader.h"
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#include "scene/background.h"
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#include "scene/colorspace.h"
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#include "scene/integrator.h"
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#include "scene/light.h"
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#include "scene/osl.h"
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#include "scene/scene.h"
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#include "scene/shader.h"
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#include "scene/shader_graph.h"
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#include "scene/shader_nodes.h"
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#include "blender/blender_image.h"
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#include "blender/blender_sync.h"
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@ -14,19 +14,19 @@
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* limitations under the License.
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*/
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#include "render/background.h"
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#include "render/camera.h"
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#include "render/curves.h"
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#include "render/film.h"
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#include "render/graph.h"
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#include "render/integrator.h"
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#include "render/light.h"
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#include "render/mesh.h"
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#include "render/nodes.h"
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#include "render/object.h"
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#include "render/procedural.h"
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#include "render/scene.h"
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#include "render/shader.h"
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#include "scene/background.h"
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#include "scene/camera.h"
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#include "scene/curves.h"
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#include "scene/film.h"
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#include "scene/integrator.h"
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#include "scene/light.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/procedural.h"
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#include "scene/scene.h"
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#include "scene/shader.h"
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#include "scene/shader_graph.h"
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#include "scene/shader_nodes.h"
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#include "device/device.h"
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@ -26,8 +26,8 @@
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#include "blender/blender_util.h"
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#include "blender/blender_viewport.h"
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#include "render/scene.h"
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#include "render/session.h"
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#include "scene/scene.h"
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#include "session/session.h"
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#include "util/util_map.h"
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#include "util/util_set.h"
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#ifndef __BLENDER_UTIL_H__
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#define __BLENDER_UTIL_H__
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#include "render/mesh.h"
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#include "scene/mesh.h"
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#include "util/util_algorithm.h"
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#include "util/util_array.h"
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#include "blender_viewport.h"
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#include "blender_util.h"
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#include "render/pass.h"
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#include "scene/pass.h"
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#include "util/util_logging.h"
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CCL_NAMESPACE_BEGIN
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#include "RNA_blender_cpp.h"
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#include "RNA_types.h"
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#include "render/film.h"
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#include "scene/film.h"
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CCL_NAMESPACE_BEGIN
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@ -14,11 +14,11 @@
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* limitations under the License.
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*/
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#include "render/colorspace.h"
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#include "render/image.h"
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#include "render/image_vdb.h"
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#include "render/object.h"
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#include "render/volume.h"
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#include "scene/colorspace.h"
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#include "scene/image.h"
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#include "scene/image_vdb.h"
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#include "scene/object.h"
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#include "scene/volume.h"
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#include "blender/blender_sync.h"
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#include "blender/blender_util.h"
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@ -49,7 +49,7 @@ set(SRC_HEADERS
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)
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set(LIB
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cycles_render
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cycles_scene
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cycles_util
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)
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|
|
|||
|
|
@ -17,9 +17,9 @@
|
|||
|
||||
#include "bvh/bvh2.h"
|
||||
|
||||
#include "render/hair.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/object.h"
|
||||
#include "scene/hair.h"
|
||||
#include "scene/mesh.h"
|
||||
#include "scene/object.h"
|
||||
|
||||
#include "bvh/bvh_build.h"
|
||||
#include "bvh/bvh_node.h"
|
||||
|
|
|
|||
|
|
@ -22,11 +22,11 @@
|
|||
#include "bvh/bvh_params.h"
|
||||
#include "bvh_split.h"
|
||||
|
||||
#include "render/curves.h"
|
||||
#include "render/hair.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/object.h"
|
||||
#include "render/scene.h"
|
||||
#include "scene/curves.h"
|
||||
#include "scene/hair.h"
|
||||
#include "scene/mesh.h"
|
||||
#include "scene/object.h"
|
||||
#include "scene/scene.h"
|
||||
|
||||
#include "util/util_algorithm.h"
|
||||
#include "util/util_foreach.h"
|
||||
|
|
|
|||
|
|
@ -40,11 +40,11 @@
|
|||
# include "kernel/bvh/bvh_util.h"
|
||||
# include "kernel/device/cpu/compat.h"
|
||||
# include "kernel/device/cpu/globals.h"
|
||||
# include "kernel/kernel_random.h"
|
||||
# include "kernel/sample/sample_lcg.h"
|
||||
|
||||
# include "render/hair.h"
|
||||
# include "render/mesh.h"
|
||||
# include "render/object.h"
|
||||
# include "scene/hair.h"
|
||||
# include "scene/mesh.h"
|
||||
# include "scene/object.h"
|
||||
|
||||
# include "util/util_foreach.h"
|
||||
# include "util/util_logging.h"
|
||||
|
|
|
|||
|
|
@ -20,9 +20,9 @@
|
|||
#include "bvh/bvh_build.h"
|
||||
#include "bvh/bvh_sort.h"
|
||||
|
||||
#include "render/hair.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/object.h"
|
||||
#include "scene/hair.h"
|
||||
#include "scene/mesh.h"
|
||||
#include "scene/object.h"
|
||||
|
||||
#include "util/util_algorithm.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -16,8 +16,8 @@
|
|||
|
||||
#include "bvh/bvh_unaligned.h"
|
||||
|
||||
#include "render/hair.h"
|
||||
#include "render/object.h"
|
||||
#include "scene/hair.h"
|
||||
#include "scene/object.h"
|
||||
|
||||
#include "bvh/bvh_binning.h"
|
||||
#include "bvh_params.h"
|
||||
|
|
|
|||
|
|
@ -47,7 +47,7 @@
|
|||
|
||||
#include "bvh/bvh_embree.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
|
||||
#include "util/util_debug.h"
|
||||
#include "util/util_foreach.h"
|
||||
|
|
|
|||
|
|
@ -24,8 +24,6 @@
|
|||
|
||||
# include "device/cuda/device_impl.h"
|
||||
|
||||
# include "render/buffers.h"
|
||||
|
||||
# include "util/util_debug.h"
|
||||
# include "util/util_foreach.h"
|
||||
# include "util/util_logging.h"
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
|
||||
#include "device/device_memory.h"
|
||||
#include "graph/node.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "render/display_driver.h"
|
||||
#include "session/display_driver.h"
|
||||
|
||||
#include "util/util_types.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -24,8 +24,6 @@
|
|||
|
||||
# include "device/hip/device_impl.h"
|
||||
|
||||
# include "render/buffers.h"
|
||||
|
||||
# include "util/util_debug.h"
|
||||
# include "util/util_foreach.h"
|
||||
# include "util/util_logging.h"
|
||||
|
|
|
|||
|
|
@ -24,8 +24,7 @@
|
|||
#include "device/device.h"
|
||||
#include "device/device_queue.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "render/geometry.h"
|
||||
#include "scene/geometry.h"
|
||||
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_list.h"
|
||||
|
|
|
|||
|
|
@ -21,13 +21,14 @@
|
|||
|
||||
# include "bvh/bvh.h"
|
||||
# include "bvh/bvh_optix.h"
|
||||
|
||||
# include "integrator/pass_accessor_gpu.h"
|
||||
# include "render/buffers.h"
|
||||
# include "render/hair.h"
|
||||
# include "render/mesh.h"
|
||||
# include "render/object.h"
|
||||
# include "render/pass.h"
|
||||
# include "render/scene.h"
|
||||
|
||||
# include "scene/hair.h"
|
||||
# include "scene/mesh.h"
|
||||
# include "scene/object.h"
|
||||
# include "scene/pass.h"
|
||||
# include "scene/scene.h"
|
||||
|
||||
# include "util/util_debug.h"
|
||||
# include "util/util_logging.h"
|
||||
|
|
|
|||
|
|
@ -61,9 +61,11 @@ set(SRC_HEADERS
|
|||
)
|
||||
|
||||
set(LIB
|
||||
cycles_device
|
||||
|
||||
# NOTE: Is required for RenderBuffers access. Might consider moving files around a bit to
|
||||
# avoid such cyclic dependency.
|
||||
cycles_render
|
||||
cycles_session
|
||||
|
||||
cycles_util
|
||||
)
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
#include "device/device.h"
|
||||
#include "integrator/denoiser_oidn.h"
|
||||
#include "integrator/denoiser_optix.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_progress.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@
|
|||
#include "device/device_denoise.h"
|
||||
#include "device/device_memory.h"
|
||||
#include "device/device_queue.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_progress.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
#include "device/device.h"
|
||||
#include "device/device_queue.h"
|
||||
#include "integrator/pass_accessor_cpu.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_array.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_openimagedenoise.h"
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#include "integrator/pass_accessor.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_logging.h"
|
||||
|
||||
// clang-format off
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "render/pass.h"
|
||||
#include "scene/pass.h"
|
||||
#include "util/util_half.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_types.h"
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#include "integrator/pass_accessor_cpu.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_tbb.h"
|
||||
|
||||
|
|
@ -24,7 +24,7 @@
|
|||
#include "kernel/device/cpu/compat.h"
|
||||
#include "kernel/device/cpu/globals.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
#include "kernel/kernel_film.h"
|
||||
#include "kernel/film/film_read.h"
|
||||
// clang-format on
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@
|
|||
#include "integrator/pass_accessor_gpu.h"
|
||||
|
||||
#include "device/device_queue.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_logging.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
|
|
|||
|
|
@ -22,9 +22,9 @@
|
|||
#include "integrator/path_trace_display.h"
|
||||
#include "integrator/path_trace_tile.h"
|
||||
#include "integrator/render_scheduler.h"
|
||||
#include "render/pass.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/tile.h"
|
||||
#include "scene/pass.h"
|
||||
#include "scene/scene.h"
|
||||
#include "session/tile.h"
|
||||
#include "util/util_algorithm.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_progress.h"
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@
|
|||
#include "integrator/pass_accessor.h"
|
||||
#include "integrator/path_trace_work.h"
|
||||
#include "integrator/work_balancer.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_function.h"
|
||||
#include "util/util_thread.h"
|
||||
#include "util/util_unique_ptr.h"
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#include "integrator/path_trace_display.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
|
||||
#include "util/util_logging.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "render/display_driver.h"
|
||||
#include "session/display_driver.h"
|
||||
|
||||
#include "util/util_half.h"
|
||||
#include "util/util_thread.h"
|
||||
|
|
|
|||
|
|
@ -18,10 +18,10 @@
|
|||
#include "integrator/pass_accessor_cpu.h"
|
||||
#include "integrator/path_trace.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "render/film.h"
|
||||
#include "render/pass.h"
|
||||
#include "render/scene.h"
|
||||
#include "scene/film.h"
|
||||
#include "scene/pass.h"
|
||||
#include "scene/scene.h"
|
||||
#include "session/buffers.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "render/output_driver.h"
|
||||
#include "session/output_driver.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -20,9 +20,9 @@
|
|||
#include "integrator/path_trace_work.h"
|
||||
#include "integrator/path_trace_work_cpu.h"
|
||||
#include "integrator/path_trace_work_gpu.h"
|
||||
#include "render/buffers.h"
|
||||
#include "render/film.h"
|
||||
#include "render/scene.h"
|
||||
#include "scene/film.h"
|
||||
#include "scene/scene.h"
|
||||
#include "session/buffers.h"
|
||||
|
||||
#include "kernel/kernel_types.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -17,8 +17,8 @@
|
|||
#pragma once
|
||||
|
||||
#include "integrator/pass_accessor.h"
|
||||
#include "render/buffers.h"
|
||||
#include "render/pass.h"
|
||||
#include "scene/pass.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_types.h"
|
||||
#include "util/util_unique_ptr.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -19,13 +19,13 @@
|
|||
#include "device/cpu/kernel.h"
|
||||
#include "device/device.h"
|
||||
|
||||
#include "kernel/kernel_path_state.h"
|
||||
#include "kernel/integrator/integrator_path_state.h"
|
||||
|
||||
#include "integrator/pass_accessor_cpu.h"
|
||||
#include "integrator/path_trace_display.h"
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "render/scene.h"
|
||||
#include "scene/scene.h"
|
||||
#include "session/buffers.h"
|
||||
|
||||
#include "util/util_atomic.h"
|
||||
#include "util/util_logging.h"
|
||||
|
|
|
|||
|
|
@ -20,8 +20,8 @@
|
|||
#include "device/device.h"
|
||||
|
||||
#include "integrator/pass_accessor_gpu.h"
|
||||
#include "render/buffers.h"
|
||||
#include "render/scene.h"
|
||||
#include "scene/scene.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_tbb.h"
|
||||
|
|
|
|||
|
|
@ -16,8 +16,8 @@
|
|||
|
||||
#include "integrator/render_scheduler.h"
|
||||
|
||||
#include "render/session.h"
|
||||
#include "render/tile.h"
|
||||
#include "session/session.h"
|
||||
#include "session/tile.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_math.h"
|
||||
#include "util/util_time.h"
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
|
||||
#include "integrator/adaptive_sampling.h"
|
||||
#include "integrator/denoiser.h" /* For DenoiseParams. */
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_string.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
|
||||
#include "device/device_queue.h"
|
||||
#include "integrator/tile.h"
|
||||
#include "render/buffers.h"
|
||||
#include "session/buffers.h"
|
||||
#include "util/util_atomic.h"
|
||||
#include "util/util_logging.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -44,7 +44,8 @@ set(SRC_DEVICE_OPTIX
|
|||
device/optix/kernel_shader_raytrace.cu
|
||||
)
|
||||
|
||||
set(SRC_BVH_HEADERS
|
||||
set(SRC_HEADERS
|
||||
bake/bake.h
|
||||
bvh/bvh.h
|
||||
bvh/bvh_nodes.h
|
||||
bvh/bvh_shadow_all.h
|
||||
|
|
@ -55,36 +56,32 @@ set(SRC_BVH_HEADERS
|
|||
bvh/bvh_volume.h
|
||||
bvh/bvh_volume_all.h
|
||||
bvh/bvh_embree.h
|
||||
)
|
||||
|
||||
set(SRC_HEADERS
|
||||
kernel_accumulate.h
|
||||
kernel_adaptive_sampling.h
|
||||
kernel_bake.h
|
||||
kernel_camera.h
|
||||
kernel_color.h
|
||||
kernel_differential.h
|
||||
kernel_emission.h
|
||||
kernel_film.h
|
||||
kernel_id_passes.h
|
||||
kernel_jitter.h
|
||||
kernel_light.h
|
||||
kernel_light_background.h
|
||||
kernel_light_common.h
|
||||
kernel_lookup_table.h
|
||||
kernel_math.h
|
||||
kernel_montecarlo.h
|
||||
kernel_passes.h
|
||||
kernel_path_state.h
|
||||
kernel_profiling.h
|
||||
kernel_projection.h
|
||||
kernel_random.h
|
||||
kernel_shader.h
|
||||
kernel_shadow_catcher.h
|
||||
camera/camera.h
|
||||
camera/camera_projection.h
|
||||
film/film_accumulate.h
|
||||
film/film_adaptive_sampling.h
|
||||
film/film_id_passes.h
|
||||
film/film_passes.h
|
||||
film/film_read.h
|
||||
film/film_write_passes.h
|
||||
integrator/integrator_path_state.h
|
||||
integrator/integrator_shader_eval.h
|
||||
integrator/integrator_shadow_catcher.h
|
||||
kernel_textures.h
|
||||
kernel_types.h
|
||||
kernel_work_stealing.h
|
||||
kernel_write_passes.h
|
||||
light/light.h
|
||||
light/light_background.h
|
||||
light/light_common.h
|
||||
light/light_sample.h
|
||||
sample/sample_jitter.h
|
||||
sample/sample_lcg.h
|
||||
sample/sample_mapping.h
|
||||
sample/sample_mis.h
|
||||
sample/sample_pattern.h
|
||||
util/util_color.h
|
||||
util/util_differential.h
|
||||
util/util_lookup_table.h
|
||||
util/util_profiling.h
|
||||
)
|
||||
|
||||
set(SRC_DEVICE_CPU_HEADERS
|
||||
|
|
@ -102,6 +99,7 @@ set(SRC_DEVICE_GPU_HEADERS
|
|||
device/gpu/parallel_prefix_sum.h
|
||||
device/gpu/parallel_reduce.h
|
||||
device/gpu/parallel_sorted_index.h
|
||||
device/gpu/work_stealing.h
|
||||
)
|
||||
|
||||
set(SRC_DEVICE_CUDA_HEADERS
|
||||
|
|
@ -666,7 +664,7 @@ if(WITH_CYCLES_OSL)
|
|||
cycles_kernel_osl
|
||||
)
|
||||
add_subdirectory(osl)
|
||||
add_subdirectory(shaders)
|
||||
add_subdirectory(osl/shaders)
|
||||
endif()
|
||||
|
||||
# CPU module
|
||||
|
|
|
|||
|
|
@ -16,9 +16,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_differential.h"
|
||||
#include "kernel/kernel_projection.h"
|
||||
#include "kernel/kernel_shader.h"
|
||||
#include "kernel/camera/camera_projection.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
|
||||
#include "kernel/geom/geom.h"
|
||||
|
||||
|
|
@ -16,10 +16,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel_differential.h"
|
||||
#include "kernel_lookup_table.h"
|
||||
#include "kernel_montecarlo.h"
|
||||
#include "kernel_projection.h"
|
||||
#include "kernel/camera/camera_projection.h"
|
||||
#include "kernel/sample/sample_mapping.h"
|
||||
#include "kernel/util/util_differential.h"
|
||||
#include "kernel/util/util_lookup_table.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
@ -32,7 +32,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_montecarlo.h"
|
||||
#include "kernel/sample/sample_mapping.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -32,6 +32,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/sample/sample_mapping.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
typedef struct DiffuseBsdf {
|
||||
|
|
|
|||
|
|
@ -32,6 +32,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/sample/sample_mapping.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
#ifdef __OSL__
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@
|
|||
# include <fenv.h>
|
||||
#endif
|
||||
|
||||
#include "kernel/kernel_color.h"
|
||||
#include "kernel/util/util_color.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -32,8 +32,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_lookup_table.h"
|
||||
#include "kernel/kernel_random.h"
|
||||
#include "kernel/sample/sample_pattern.h"
|
||||
#include "kernel/util/util_lookup_table.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,6 +16,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/sample/sample_lcg.h"
|
||||
#include "kernel/sample/sample_mapping.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Most of the code is based on the supplemental implementations from
|
||||
|
|
|
|||
|
|
@ -27,6 +27,8 @@
|
|||
|
||||
#include "kernel/closure/bsdf_util.h"
|
||||
|
||||
#include "kernel/sample/sample_mapping.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
enum PrincipledDiffuseBsdfComponents {
|
||||
|
|
|
|||
|
|
@ -148,4 +148,110 @@ interpolate_fresnel_color(float3 L, float3 H, float ior, float F0, float3 cspec0
|
|||
return cspec0 * (1.0f - FH) + make_float3(1.0f, 1.0f, 1.0f) * FH;
|
||||
}
|
||||
|
||||
ccl_device float3 ensure_valid_reflection(float3 Ng, float3 I, float3 N)
|
||||
{
|
||||
float3 R = 2 * dot(N, I) * N - I;
|
||||
|
||||
/* Reflection rays may always be at least as shallow as the incoming ray. */
|
||||
float threshold = min(0.9f * dot(Ng, I), 0.01f);
|
||||
if (dot(Ng, R) >= threshold) {
|
||||
return N;
|
||||
}
|
||||
|
||||
/* Form coordinate system with Ng as the Z axis and N inside the X-Z-plane.
|
||||
* The X axis is found by normalizing the component of N that's orthogonal to Ng.
|
||||
* The Y axis isn't actually needed.
|
||||
*/
|
||||
float NdotNg = dot(N, Ng);
|
||||
float3 X = normalize(N - NdotNg * Ng);
|
||||
|
||||
/* Keep math expressions. */
|
||||
/* clang-format off */
|
||||
/* Calculate N.z and N.x in the local coordinate system.
|
||||
*
|
||||
* The goal of this computation is to find a N' that is rotated towards Ng just enough
|
||||
* to lift R' above the threshold (here called t), therefore dot(R', Ng) = t.
|
||||
*
|
||||
* According to the standard reflection equation,
|
||||
* this means that we want dot(2*dot(N', I)*N' - I, Ng) = t.
|
||||
*
|
||||
* Since the Z axis of our local coordinate system is Ng, dot(x, Ng) is just x.z, so we get
|
||||
* 2*dot(N', I)*N'.z - I.z = t.
|
||||
*
|
||||
* The rotation is simple to express in the coordinate system we formed -
|
||||
* since N lies in the X-Z-plane, we know that N' will also lie in the X-Z-plane,
|
||||
* so N'.y = 0 and therefore dot(N', I) = N'.x*I.x + N'.z*I.z .
|
||||
*
|
||||
* Furthermore, we want N' to be normalized, so N'.x = sqrt(1 - N'.z^2).
|
||||
*
|
||||
* With these simplifications,
|
||||
* we get the final equation 2*(sqrt(1 - N'.z^2)*I.x + N'.z*I.z)*N'.z - I.z = t.
|
||||
*
|
||||
* The only unknown here is N'.z, so we can solve for that.
|
||||
*
|
||||
* The equation has four solutions in general:
|
||||
*
|
||||
* N'.z = +-sqrt(0.5*(+-sqrt(I.x^2*(I.x^2 + I.z^2 - t^2)) + t*I.z + I.x^2 + I.z^2)/(I.x^2 + I.z^2))
|
||||
* We can simplify this expression a bit by grouping terms:
|
||||
*
|
||||
* a = I.x^2 + I.z^2
|
||||
* b = sqrt(I.x^2 * (a - t^2))
|
||||
* c = I.z*t + a
|
||||
* N'.z = +-sqrt(0.5*(+-b + c)/a)
|
||||
*
|
||||
* Two solutions can immediately be discarded because they're negative so N' would lie in the
|
||||
* lower hemisphere.
|
||||
*/
|
||||
/* clang-format on */
|
||||
|
||||
float Ix = dot(I, X), Iz = dot(I, Ng);
|
||||
float Ix2 = sqr(Ix), Iz2 = sqr(Iz);
|
||||
float a = Ix2 + Iz2;
|
||||
|
||||
float b = safe_sqrtf(Ix2 * (a - sqr(threshold)));
|
||||
float c = Iz * threshold + a;
|
||||
|
||||
/* Evaluate both solutions.
|
||||
* In many cases one can be immediately discarded (if N'.z would be imaginary or larger than
|
||||
* one), so check for that first. If no option is viable (might happen in extreme cases like N
|
||||
* being in the wrong hemisphere), give up and return Ng. */
|
||||
float fac = 0.5f / a;
|
||||
float N1_z2 = fac * (b + c), N2_z2 = fac * (-b + c);
|
||||
bool valid1 = (N1_z2 > 1e-5f) && (N1_z2 <= (1.0f + 1e-5f));
|
||||
bool valid2 = (N2_z2 > 1e-5f) && (N2_z2 <= (1.0f + 1e-5f));
|
||||
|
||||
float2 N_new;
|
||||
if (valid1 && valid2) {
|
||||
/* If both are possible, do the expensive reflection-based check. */
|
||||
float2 N1 = make_float2(safe_sqrtf(1.0f - N1_z2), safe_sqrtf(N1_z2));
|
||||
float2 N2 = make_float2(safe_sqrtf(1.0f - N2_z2), safe_sqrtf(N2_z2));
|
||||
|
||||
float R1 = 2 * (N1.x * Ix + N1.y * Iz) * N1.y - Iz;
|
||||
float R2 = 2 * (N2.x * Ix + N2.y * Iz) * N2.y - Iz;
|
||||
|
||||
valid1 = (R1 >= 1e-5f);
|
||||
valid2 = (R2 >= 1e-5f);
|
||||
if (valid1 && valid2) {
|
||||
/* If both solutions are valid, return the one with the shallower reflection since it will be
|
||||
* closer to the input (if the original reflection wasn't shallow, we would not be in this
|
||||
* part of the function). */
|
||||
N_new = (R1 < R2) ? N1 : N2;
|
||||
}
|
||||
else {
|
||||
/* If only one reflection is valid (= positive), pick that one. */
|
||||
N_new = (R1 > R2) ? N1 : N2;
|
||||
}
|
||||
}
|
||||
else if (valid1 || valid2) {
|
||||
/* Only one solution passes the N'.z criterium, so pick that one. */
|
||||
float Nz2 = valid1 ? N1_z2 : N2_z2;
|
||||
N_new = make_float2(safe_sqrtf(1.0f - Nz2), safe_sqrtf(Nz2));
|
||||
}
|
||||
else {
|
||||
return Ng;
|
||||
}
|
||||
|
||||
return N_new.x * X + N_new.y * Ng;
|
||||
}
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_profiling.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
#include "kernel/util/util_profiling.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -46,10 +46,11 @@
|
|||
# include "kernel/integrator/integrator_shade_volume.h"
|
||||
# include "kernel/integrator/integrator_megakernel.h"
|
||||
|
||||
# include "kernel/kernel_film.h"
|
||||
# include "kernel/kernel_adaptive_sampling.h"
|
||||
# include "kernel/kernel_bake.h"
|
||||
# include "kernel/kernel_id_passes.h"
|
||||
# include "kernel/film/film_adaptive_sampling.h"
|
||||
# include "kernel/film/film_read.h"
|
||||
# include "kernel/film/film_id_passes.h"
|
||||
|
||||
# include "kernel/bake/bake.h"
|
||||
|
||||
#else
|
||||
# define STUB_ASSERT(arch, name) \
|
||||
|
|
|
|||
|
|
@ -18,11 +18,12 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_profiling.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
|
||||
#include "kernel/integrator/integrator_state.h"
|
||||
|
||||
#include "kernel/util/util_profiling.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Not actually used, just a NULL pointer that gets passed everywhere, which we
|
||||
|
|
|
|||
|
|
@ -19,6 +19,7 @@
|
|||
#include "kernel/device/gpu/parallel_active_index.h"
|
||||
#include "kernel/device/gpu/parallel_prefix_sum.h"
|
||||
#include "kernel/device/gpu/parallel_sorted_index.h"
|
||||
#include "kernel/device/gpu/work_stealing.h"
|
||||
|
||||
#include "kernel/integrator/integrator_state.h"
|
||||
#include "kernel/integrator/integrator_state_flow.h"
|
||||
|
|
@ -36,10 +37,10 @@
|
|||
#include "kernel/integrator/integrator_shade_surface.h"
|
||||
#include "kernel/integrator/integrator_shade_volume.h"
|
||||
|
||||
#include "kernel/kernel_adaptive_sampling.h"
|
||||
#include "kernel/kernel_bake.h"
|
||||
#include "kernel/kernel_film.h"
|
||||
#include "kernel/kernel_work_stealing.h"
|
||||
#include "kernel/bake/bake.h"
|
||||
|
||||
#include "kernel/film/film_adaptive_sampling.h"
|
||||
#include "kernel/film/film_read.h"
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
* Integrator.
|
||||
|
|
|
|||
|
|
@ -18,11 +18,12 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_profiling.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
|
||||
#include "kernel/integrator/integrator_state.h"
|
||||
|
||||
#include "kernel/util/util_profiling.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Not actually used, just a NULL pointer that gets passed everywhere, which we
|
||||
|
|
|
|||
|
|
@ -18,11 +18,12 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_profiling.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
|
||||
#include "kernel/integrator/integrator_state.h"
|
||||
|
||||
#include "kernel/util/util_profiling.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Not actually used, just a NULL pointer that gets passed everywhere, which we
|
||||
|
|
|
|||
|
|
@ -16,10 +16,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel_adaptive_sampling.h"
|
||||
#include "kernel_random.h"
|
||||
#include "kernel_shadow_catcher.h"
|
||||
#include "kernel_write_passes.h"
|
||||
#include "kernel/film/film_adaptive_sampling.h"
|
||||
#include "kernel/film/film_write_passes.h"
|
||||
|
||||
#include "kernel/integrator/integrator_shadow_catcher.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_write_passes.h"
|
||||
#include "kernel/film/film_write_passes.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
@ -18,8 +18,8 @@
|
|||
|
||||
#include "kernel/geom/geom.h"
|
||||
|
||||
#include "kernel/kernel_id_passes.h"
|
||||
#include "kernel/kernel_write_passes.h"
|
||||
#include "kernel/film/film_id_passes.h"
|
||||
#include "kernel/film/film_write_passes.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
@ -26,6 +26,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "util/util_color.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
typedef struct PatchHandle {
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_projection.h"
|
||||
#include "kernel/camera/camera_projection.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_random.h"
|
||||
#include "kernel/sample/sample_lcg.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,11 +16,14 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_accumulate.h"
|
||||
#include "kernel/kernel_adaptive_sampling.h"
|
||||
#include "kernel/kernel_camera.h"
|
||||
#include "kernel/kernel_path_state.h"
|
||||
#include "kernel/kernel_random.h"
|
||||
#include "kernel/camera/camera.h"
|
||||
|
||||
#include "kernel/film/film_accumulate.h"
|
||||
#include "kernel/film/film_adaptive_sampling.h"
|
||||
|
||||
#include "kernel/integrator/integrator_path_state.h"
|
||||
|
||||
#include "kernel/sample/sample_pattern.h"
|
||||
|
||||
#include "kernel/geom/geom.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -16,12 +16,15 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_accumulate.h"
|
||||
#include "kernel/kernel_adaptive_sampling.h"
|
||||
#include "kernel/kernel_camera.h"
|
||||
#include "kernel/kernel_path_state.h"
|
||||
#include "kernel/kernel_random.h"
|
||||
#include "kernel/kernel_shadow_catcher.h"
|
||||
#include "kernel/camera/camera.h"
|
||||
|
||||
#include "kernel/film/film_accumulate.h"
|
||||
#include "kernel/film/film_adaptive_sampling.h"
|
||||
|
||||
#include "kernel/integrator/integrator_path_state.h"
|
||||
#include "kernel/integrator/integrator_shadow_catcher.h"
|
||||
|
||||
#include "kernel/sample/sample_pattern.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,11 +16,14 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_differential.h"
|
||||
#include "kernel/kernel_light.h"
|
||||
#include "kernel/kernel_path_state.h"
|
||||
#include "kernel/kernel_projection.h"
|
||||
#include "kernel/kernel_shadow_catcher.h"
|
||||
#include "kernel/camera/camera_projection.h"
|
||||
|
||||
#include "kernel/integrator/integrator_path_state.h"
|
||||
#include "kernel/integrator/integrator_shadow_catcher.h"
|
||||
|
||||
#include "kernel/light/light.h"
|
||||
|
||||
#include "kernel/util/util_differential.h"
|
||||
|
||||
#include "kernel/geom/geom.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@
|
|||
|
||||
#include "kernel/bvh/bvh.h"
|
||||
#include "kernel/geom/geom.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
#include "kernel/integrator/integrator_volume_stack.h"
|
||||
#include "kernel/kernel_shader.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel_random.h"
|
||||
#include "kernel/sample/sample_pattern.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
@ -16,10 +16,11 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_accumulate.h"
|
||||
#include "kernel/kernel_emission.h"
|
||||
#include "kernel/kernel_light.h"
|
||||
#include "kernel/kernel_shader.h"
|
||||
#include "kernel/film/film_accumulate.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
#include "kernel/light/light.h"
|
||||
#include "kernel/light/light_sample.h"
|
||||
#include "kernel/sample/sample_mis.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,10 +16,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_accumulate.h"
|
||||
#include "kernel/kernel_emission.h"
|
||||
#include "kernel/kernel_light.h"
|
||||
#include "kernel/kernel_shader.h"
|
||||
#include "kernel/film/film_accumulate.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
#include "kernel/light/light.h"
|
||||
#include "kernel/light/light_sample.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -18,8 +18,7 @@
|
|||
|
||||
#include "kernel/integrator/integrator_shade_volume.h"
|
||||
#include "kernel/integrator/integrator_volume_stack.h"
|
||||
|
||||
#include "kernel/kernel_shader.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
|
|
|||
|
|
@ -16,16 +16,19 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_accumulate.h"
|
||||
#include "kernel/kernel_emission.h"
|
||||
#include "kernel/kernel_light.h"
|
||||
#include "kernel/kernel_passes.h"
|
||||
#include "kernel/kernel_path_state.h"
|
||||
#include "kernel/kernel_shader.h"
|
||||
#include "kernel/film/film_accumulate.h"
|
||||
#include "kernel/film/film_passes.h"
|
||||
|
||||
#include "kernel/integrator/integrator_path_state.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
#include "kernel/integrator/integrator_subsurface.h"
|
||||
#include "kernel/integrator/integrator_volume_stack.h"
|
||||
|
||||
#include "kernel/light/light.h"
|
||||
#include "kernel/light/light_sample.h"
|
||||
|
||||
#include "kernel/sample/sample_mis.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
ccl_device_forceinline void integrate_surface_shader_setup(KernelGlobals kg,
|
||||
|
|
|
|||
|
|
@ -16,16 +16,19 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "kernel/kernel_accumulate.h"
|
||||
#include "kernel/kernel_emission.h"
|
||||
#include "kernel/kernel_light.h"
|
||||
#include "kernel/kernel_passes.h"
|
||||
#include "kernel/kernel_path_state.h"
|
||||
#include "kernel/kernel_shader.h"
|
||||
#include "kernel/film/film_accumulate.h"
|
||||
#include "kernel/film/film_passes.h"
|
||||
|
||||
#include "kernel/integrator/integrator_path_state.h"
|
||||
#include "kernel/integrator/integrator_shader_eval.h"
|
||||
#include "kernel/integrator/integrator_intersect_closest.h"
|
||||
#include "kernel/integrator/integrator_volume_stack.h"
|
||||
|
||||
#include "kernel/light/light.h"
|
||||
#include "kernel/light/light_sample.h"
|
||||
|
||||
#include "kernel/sample/sample_mis.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
#ifdef __VOLUME__
|
||||
|
|
|
|||
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