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UI: pose X-ray state wasn't shown in the header
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commit
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1 changed files with 13 additions and 6 deletions
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@ -621,15 +621,19 @@ class VIEW3D_HT_header(Header):
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tool_settings = context.tool_settings
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view = context.space_data
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shading = view.shading
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# mode_string = context.mode
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obj = context.active_object
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show_region_tool_header = view.show_region_tool_header
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if not show_region_tool_header:
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layout.row(align=True).template_header()
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row = layout.row(align=True)
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obj = context.active_object
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# mode_string = context.mode
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object_mode = 'OBJECT' if obj is None else obj.mode
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has_pose_mode = (
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(object_mode == 'POSE') or
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(object_mode == 'WEIGHT_PAINT' and context.pose_object is not None)
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)
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# Note: This is actually deadly in case enum_items have to be dynamically generated
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# (because internal RNA array iterator will free everything immediately...).
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@ -780,10 +784,13 @@ class VIEW3D_HT_header(Header):
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"view3d.toggle_xray",
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text="",
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icon='XRAY',
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depress=getattr(
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shading,
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"show_xray_wireframe" if shading.type == 'WIREFRAME' else
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"show_xray"
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depress=(
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overlay.show_xray_bone if has_pose_mode else
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getattr(
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shading,
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"show_xray_wireframe" if shading.type == 'WIREFRAME' else
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"show_xray"
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)
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),
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)
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