Subsurf: Use edge sharpness directly from converter

Seems it's behaving correct now, surely more tests needed, but
this is required for now to move forward.
This commit is contained in:
Sergey Sharybin 2018-08-01 15:13:24 +02:00
parent 08e6bccdf4
commit ebbeddd2f4
4 changed files with 2 additions and 15 deletions

View file

@ -336,7 +336,7 @@ inline bool TopologyRefinerFactory<TopologyRefinerData>::assignComponentTags(
const int num_edges = converter->getNumEdges(converter);
for (int edge_index = 0; edge_index < num_edges; ++edge_index) {
const float sharpness =
opensubdiv_capi::getCompatibleEdgeSharpness(converter, edge_index);
converter->getEdgeSharpness(converter, edge_index);
setBaseEdgeSharpness(refiner, edge_index, sharpness);
}
// OpenSubdiv expects non-manifold vertices to be sharp but at the time it

View file

@ -84,13 +84,4 @@ getCAPIFVarLinearInterpolationFromOSD(
return OSD_FVAR_LINEAR_INTERPOLATION_NONE;
}
float getCompatibleEdgeSharpness(const OpenSubdiv_Converter* converter,
int edge_index) {
if (converter->getNumEdgeFaces(converter, edge_index) == 2) {
return converter->getEdgeSharpness(converter, edge_index);
} else {
return OpenSubdiv::Sdc::Crease::SHARPNESS_INFINITE;
}
}
} // namespace opensubdiv_capi

View file

@ -46,10 +46,6 @@ OpenSubdiv_FVarLinearInterpolation
getCAPIFVarLinearInterpolationFromOSD(
OpenSubdiv::Sdc::Options::FVarLinearInterpolation linear_interpolation);
// Get edge sharpness in a way which makes OpenSubdiv happy.
float getCompatibleEdgeSharpness(const OpenSubdiv_Converter* converter,
int edge_index);
} // namespace opensubdiv_capi
#endif // OPENSUBDIV_CONVERTER_INTERNAL_H_

View file

@ -340,7 +340,7 @@ bool checkEdgeSharpnessMatch(
for (int edge_index = 0; edge_index < num_edges; ++edge_index) {
const float sharpness = base_level.GetEdgeSharpness(edge_index);
const float conv_sharpness =
opensubdiv_capi::getCompatibleEdgeSharpness(converter, edge_index);
converter->getEdgeSharpness(converter, edge_index);
if (sharpness != conv_sharpness) {
return false;
}