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Cleanup: redundant expression
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@ -1584,7 +1584,6 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro
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dscene->tri_vnormal.tag_realloc();
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dscene->tri_vindex.tag_realloc();
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dscene->tri_patch.tag_realloc();
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dscene->tri_vnormal.tag_realloc();
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dscene->tri_patch_uv.tag_realloc();
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dscene->tri_shader.tag_realloc();
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dscene->patches.tag_realloc();
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