a958ae36e8 introduced support for UI lists to reference items that would
never be shown, regardless of filter settings. This was to skip assets
in the asset view template that were not of the requested type. UI list
sorting code wasn't updated to account for such items that should be
entirely ignored.
Pull Request: https://projects.blender.org/blender/blender/pulls/109157
Due to lack of forward compatibility, tool_settings.snap_uv_element
could return empty if a 4.0 file is opened in 3.6.
This causes a Python error when trying to identify the element's icon.
Avoid this python error.
Pull Request: https://projects.blender.org/blender/blender/pulls/116944
Regression in [0] which only ran drag events if the press event passed
through.
Resolve using the same logic as select picking
(see: WM_operator_flag_only_pass_through_on_press).
[0]: 4d0f846b93
Support the property settings that were implemented some time ago.
As an aside, change the defaults for min and max to integers: integer
values can be implicitly cast to float, but the reverse results in an
error. Also, pointer properties don't support a default value.
Pull Request: https://projects.blender.org/blender/blender/pulls/112712
Specifying the correct operator context (`INVOKE_REGION_CHANNELS` in
this case) is mandatory, otherwise looking up the shortcut in
`wm_keymap_item_find_props` will fetch the wrong region
(`RGN_TYPE_WINDOW` not `RGN_TYPE_CHANNELS`) and thus wont find the keymap
item in that region keymap.
This was already done for the other menus, not for the context menu
though.
Pull Request: https://projects.blender.org/blender/blender/pulls/111376
The `BPy_IDPropertyUIManager` takes different keywords for different
data types in its `update` methods.
Booleans and Strings only handle defaults and description while Floats
and Ints can handle additional stuff like min/max.
(see `idprop_ui_data_update_string` vs. e.g.
`idprop_ui_data_update_float`)
There was a different code path in `rna_idprop_ui_create` for bools
already (only passing a subset to `update`), now use this for string as
well since it matches.
Bug introduced in 8b9a3b94fc.
Probably good for LTS.
Pull Request: https://projects.blender.org/blender/blender/pulls/110935
This implements the main aspects of changes to blendfile compatibility
as designed in #109151:
* Blender files which file minversion is newer than current Blender
executable won't be loaded at all.
* Blender files which file version is newer than current Blender will
triger systematic warning to user:
* In the status info bar (lower right corner in default UI).
* When attempting to save (overwrite) them.
This means that the file minversion becomes a hard limit, and not a
soft, warning-only as it used to be. Further more, forward compatibility
warning is now systematic (instead of depending on file minversion),
and more visible for users.
See also https://wiki.blender.org/wiki/Process/Compatibility_Handling
for details over the new policy.
Technically:
* Opening any file with a minversion newer than current Blender file one
now triggers an early abort, with an error message reported to the user.
This is handled by a new utils called from `blo_decode_and_check`.
* Any file newer than current Blender version sets a new
`has_forward_compatibility_issues` flag in Main struct at read time.
* Status bar info area is turned into a template, which uses this flag
to display special warning UI and tooltip when set.
* A new confirmation popup appears when user tries to save (overwrite)
such a 'newer' blendfile, stating potential loos of data, and
proposing by default to 'save as' instead.
* The 'quit unsaved' popup has also been updated to 'save as' instead of
'save' when the edited file is has potential forward compitibility
issues.
NOTE: For 3.6LTS, an additional hot-fix is applied on read file
minversion, to ensure that all files from early 4.0 develpment stages
remain readable in Blender 3.6LTS after this commit.
Part of #109151 (PR !110109).
At a glance, it can be hard to see if a Shape Key has been muted or not.
This change greys out all the UI elements, instead of just the current value number.
All the functionality still works the same, purely a visual change.
Pull Request: https://projects.blender.org/blender/blender/pulls/109857
The default value of the "sharp_face" attribute is False like other
boolean attributes. That mistakenly changed behavior in addons
that created meshes with `Mesh.from_pydata`. To fix, add an
argument with a default value that maintains the behavior
from before, and add convenience, `shade_smooth` and
`shade_flat` methods.
Caused by 5ca65001ea (which was already patched with ae7c71ef09 and
fa5cc84a0a)
Getting the right modifier would still fail / throw errors when not done
from the modifier extra ops dropdown.
Only there, a 'modifier' attribute is set for context (via
`uiLayoutSetContextPointer` in `modifier_ops_extra_draw`).
So now check if a 'modifier' attribute is set for context (and fallback
to using the active modifier instead).
This way, polling errors in F3 search are gone and you can actually
execute the operators which are also in modifier extra ops dropdown from
elsewhere (e.g. F3 search).
Pull Request: https://projects.blender.org/blender/blender/pulls/108795
The same Panel was named different in Image editor -> Paint
and in 3D view -> Texture Paint. 'Cursor' is the common name for
this panel in all paint modes.
Co-authored-by: Fynn Grotehans <68659993+Fynn-G@users.noreply.github.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/108544
The graph editor has the function to hide the display of FCurves and to only draw keyframes on selected curves.
Both options were not respected when executing the frame jump operator,
meaning it would jump to potentially hidden keyframes.
This patch adds a new operator that is specific to the Graph Editor and that respects those features.
The only possible issue that could arise from this is a slight confusion for the user
why they behave differently between editors.
Especially with only the Graph Editor and the 3D view open.
In general I think it's an improvement and follows the "you can only modify what you see" mantra in blender
Also
Resolves#97701
Pull Request: https://projects.blender.org/blender/blender/pulls/108549
- "Invalid" in transformation messages.
- For three messages, translation occured after a string
- concatenation, so the full message was not found.
Instead, translate a format pattern and format it afterwards.
- Alembic errors when there is an import type mismatch.
Pull Request: https://projects.blender.org/blender/blender/pulls/108212
In Grease Pencil weight paint mode, when ctrl-clicking on a bone
there was also weight painted on vertices. This was caused by a
redundant keymap entry in the Blender keymap. Entry is removed.
Now ctrl-clicking on a bone doesn't affect vertex weights.
Pull Request: https://projects.blender.org/blender/blender/pulls/108521
"Remove addon" button was in the row labeled "Internet", which is
misleading when no documentation buttons appears in the same row.
Now a separate row is created instead.
Ref !108429.
Since the change in #106113 the Slider menu which was called with the D hotkey was no longer in any menu.
This made it really hard to discover.
Since there is now more than 1 menu popup, it needs more than 1 hotkey.
The idea is that the ALT key is used in combination with keys that are easy to reach with the left hand.
Right now it is ALT+S and ALT+D but if needed in the future it can be extended to f, w and e
Pull Request: https://projects.blender.org/blender/blender/pulls/107866
Regression in [0]. The only configuration that has changed is RMB select
with "Right Mouse Select" set to "Select & Tweak" (the default)
which now behaves as if [0] was reverted without reintroducing #99963.
[0]: 64dbfe714b
- Samplerate -> Sample rate: should be two words.
- "Falloff type the feather": typo.
- JPEG, OpenJPEG and JPEG 2000 are the official spellings of the
respective projects.
- "... boundary of image(including ...": missing space.
- "Points in . direction (cannot be changed ...)":
Plural, it is a collection of multiple points. Also do not use
contraction for "cannot".
- The Bevel modifier's "Only Vertices" option was replaced by a
Vertices mode in 2.90.
- "Metaball Types": affects one object, should be singular.
- "Metaball data-block to defined blobby surfaces": typo.
- "Wire Size": this option has nothing to do with wireframes, I suppose
it's an old terminology.
- "... (for negative speed.)": remove trailing period.
- "Smooth factor effect": the prop describes a factor for an effect,
not an effect for a factor.
- "... assigned to their vertices(ensures ...": missing space.
- "... used when faces have the ObColor mode enabled": ObColor is not
used anywhere else in the UI (since Blender 2.50).
- "Effect Children": typo -> Affect.
- "Distort Min/Max": copy-pasted from another pair of properties.
- "... dismiss menu on release.(in 1/100ths of sec)": replace period
with space.
- "resolution": field names should be capitalized.
Pull Request: https://projects.blender.org/blender/blender/pulls/108227
Similar to other screen options, add one for Spreadsheet editors that
makes them update when playing animation.
NOTE: there are some editors that always update when playback was
invoked from an animation editor while others only do this when their
respective option is specifically set (think the later behavior fits the
spreadsheet better).
Pull Request: #108002
The node socket extraction regexes introduced in 6d39ba7b41 suffered
from two issues:
1. the contextless name extraction would also extract socket names
which did have a context. To solve, this, use a negative lookahead
at the end of the regex, containing ".translation_context(".
2. the number of characters in a message was limited to 1, because the
_str_base component would match one or more chars after the first
one, while it should have matched zero or more.
This last issues existed before, and the fix allows the extraction of
three new messages.
Pull Request: https://projects.blender.org/blender/blender/pulls/108052
In 80feb13665, preference for extend channel selection is changed to
ctrl-click. But some channel type invokes rename operation due to key
conflicts. Since double-click is also used for renaming, remove
ctrl-click keys for renaming.
Pull Request: https://projects.blender.org/blender/blender/pulls/107719
This renderpass pass outputs alpha blender surface
to allow combining them with the opaque passes.
Limitation: This only supports monochromatic opacity.
Colored opacity will show differently than in combined pass.
Pull Request: https://projects.blender.org/blender/blender/pulls/107890
This commit adds a new experimental node "Sample Volume".
It's purpose is to be able to sample values from a volume grid given
a position field.
The 'Grid' input accepts a named attribute input with the name
of the volume grid to sample. Values will be implicitly converted
from the grid type to the specified value type.
Pull Request: #107656
Since a generic snap cursor was implemented (which can be used by Tools and by DragDrop), the Placement Settings are no longer a settings of the "VIEW3D_OT_interactive_add" Operator.
With that implementation, those properties started to be defined in a
static struct, filled in at runtime and accessed in the UI through
workarrounds.
As they are properties initialized at runtime, they are not saved in
the file.
The solution is to move the Placement Settings to `ToolSettings`.
Co-authored-by: Germano Cavalcante <germano.costa@ig.com.br>
Pull Request: https://projects.blender.org/blender/blender/pulls/107951
Node group sockets have user-exposed data types, and sometimes
subtypes for some data types (e.g. Percentage or Angle for floats).
The UI to select these types and subtypes use an operator menu with a
text depending on the current type or subtype.
This button needs to be manually translated since its label is
manually defined.
Additionally, some subtypes need to be extracted from the Property
class's RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ITEMS, so this commit also
removes Property from the extraction blacklist in
bl_extract_messages.py. This has the side effect that it introduces a
few dozens translations, which are probably not used anywhere.
Pull Request: https://projects.blender.org/blender/blender/pulls/107100
- "Out" meaning "one end of a bone". Same as in 9120c86c3f.
- "Canvas" meaning a painting support for Dynamic Paint.
- "Twist" meaning an action verb, as opposed to an amount.
- "Solid" meaning a textureless, single-color material.
- "Blend mode" meaning material opacity blending, as opposed to color
blending.
- "Pixel Size" meaning "a size measured using pixels as the unit".
- "Light" meaning "not dark", as in "Light Theme".
Ref #43295
Some node sockets get their names from a "label", instead of the
declaration. These labels are not necessarily the same as the
declaration, so they need to be extracted to the translation files.
They are always in a `node_sock_label()` function. It has two args,
the second of which is the string we want to extract.
The node socket declarations use the `N_()` macro to extract the name
and description of the socket.
This is quite redundant because since the syntax is always the same,
the extraction can be done automatically from the Python translation
module using regexes.
Four new regexes are introduced in bl_i18n_utils.settings:
- one extracts contextless messages from `add_input()` and
`add_output()`, the basic socket declarations with the names;
- one does the same, but for those sockets which declare a context
through `.translation_context()`;
- one extracts descriptions and error messages;
- one extracts geometry nodes field inputs.
In addition to making the code simpler and more legible, this change
extracts a few dozen messages which were not tagged with the proper
macro.
The Quick Fur operator creates a curves object with hair modifiers and
a material.
These modifiers' and material's names can be translated if the user
chose to translate data in the preferences.
Only the modifier names are translated, the node groups are not
because they may be reused instead of appended again.
Pull Request: https://projects.blender.org/blender/blender/pulls/107909