import bpy class MyAssetShelf(bpy.types.AssetShelf): bl_space_type = 'VIEW_3D' bl_idname = "VIEW3D_AST_my_asset_shelf" # Tell the shelf which data-block types to show. It is highly recommended # to use these filters, as they avoid slowdowns when there are many assets # of irrelevant data-block types. # If no filter is set, all data-block types will show. filter_material = True filter_object = True @classmethod def poll(cls, context): return context.mode == 'OBJECT' def register(): bpy.utils.register_class(MyAssetShelf) def unregister(): bpy.utils.unregister_class(MyAssetShelf) if __name__ == "__main__": register()