blender/build_files/cmake/Modules/FindFFmpeg.cmake
Campbell Barton 5549bc5723 CMake: use set(VAR "") for empty initialization, unset() for cleanup
In CMake, set(VAR) without a value unsets the variable rather than
initializing it to empty. This causes issues with --warn-uninitialized
and can lead to unexpected behavior when the variable is used later.

Use set(VAR "") when initializing variables that will be appended to
or used in expressions. Use unset() to explicitly remove temporary
variables after use.

Ref !153503
2026-01-29 11:48:33 +11:00

93 lines
2.5 KiB
CMake

# SPDX-FileCopyrightText: 2020 Blender Authors
#
# SPDX-License-Identifier: BSD-3-Clause
# - Find FFmpeg library and includes.
# Set FFMPEG_FIND_COMPONENTS to the canonical names of the libraries
# before using the module.
# This module defines
# FFMPEG_INCLUDE_DIRS, where to find libavcodec/ac3_parser.h.
# FFMPEG_LIBRARIES, libraries to link against to use FFmpeg.
# FFMPEG_ROOT_DIR, The base directory to search for FFmpeg.
# This can also be an environment variable.
# FFMPEG_FOUND, If false, do not try to use FFmpeg.
# FFMPEG_<COMPONENT>_LIBRARY, the given individual component libraries.
# If `FFMPEG_ROOT_DIR` was defined in the environment, use it.
if(DEFINED FFMPEG_ROOT_DIR)
# Pass.
elseif(DEFINED ENV{FFMPEG_ROOT_DIR})
set(FFMPEG_ROOT_DIR $ENV{FFMPEG_ROOT_DIR})
else()
set(FFMPEG_ROOT_DIR "")
endif()
set(_ffmpeg_SEARCH_DIRS
${FFMPEG_ROOT_DIR}
/opt/lib/ffmpeg
)
if(NOT FFMPEG_FIND_COMPONENTS)
set(FFMPEG_FIND_COMPONENTS
# List taken from http://ffmpeg.org/download.html#build-mac
avcodec
avdevice
avfilter
avformat
avutil
swscale
swresample
)
endif()
find_path(_ffmpeg_INCLUDE_DIR
NAMES
libavcodec/ac3_parser.h
HINTS
${_ffmpeg_SEARCH_DIRS}
PATH_SUFFIXES
include
# Used by `ffmpeg-devel` on Fedora (see #147952).
include/ffmpeg
)
set(_ffmpeg_LIBRARIES "")
foreach(_component ${FFMPEG_FIND_COMPONENTS})
string(TOUPPER ${_component} _upper_COMPONENT)
find_library(FFMPEG_${_upper_COMPONENT}_LIBRARY
NAMES
${_component}
HINTS
${_ffmpeg_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
if(NOT FFMPEG_${_upper_COMPONENT}_LIBRARY)
message(WARNING "Could NOT find FFmpeg ${_upper_COMPONENT}.")
endif()
list(APPEND _ffmpeg_LIBRARIES ${FFMPEG_${_upper_COMPONENT}_LIBRARY})
mark_as_advanced(FFMPEG_${_upper_COMPONENT}_LIBRARY)
endforeach()
unset(_component)
unset(_upper_COMPONENT)
# handle the QUIETLY and REQUIRED arguments and set FFMPEG_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFmpeg DEFAULT_MSG
_ffmpeg_LIBRARIES _ffmpeg_INCLUDE_DIR)
if(FFMPEG_FOUND)
set(FFMPEG_LIBRARIES ${_ffmpeg_LIBRARIES})
set(FFMPEG_INCLUDE_DIRS ${_ffmpeg_INCLUDE_DIR})
endif()
mark_as_advanced(
FFMPEG_INCLUDE_DIR
)
unset(_ffmpeg_SEARCH_DIRS)
unset(_ffmpeg_LIBRARIES)
# In cmake version 3.21 and up, we can instead use the NO_CACHE option for
# find_path so we don't need to clear it from the cache here.
unset(_ffmpeg_INCLUDE_DIR CACHE)