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The new raycast visibility is not like the other visibility flags, which
cover all possible light transport rays and so PATH_RAY_VISIBILITY_ALL
was a complete mask of those. But raycast rays are separate from that,
and should not affect e.g. volume stack interseciton.
Now define a separate PATH_RAY_VISIBILITY_OBJECT_ALL that indicates all
the possible flags that can be set on an object.
Issue introduced in
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|---|---|---|
| .. | ||
| bvh.h | ||
| CMakeLists.txt | ||
| compat.h | ||
| globals.cpp | ||
| globals.h | ||
| image.h | ||
| kernel.cpp | ||
| kernel.h | ||
| kernel_arch.h | ||
| kernel_arch_impl.h | ||
| kernel_avx2.cpp | ||