blender/intern/cycles/kernel/light
Xury Greer 3e3deb17b6 Cleanup: Spelling in intern/cycles directory
Fixes the following misspellings:

"indicies" -> "indices"
"Remapp" -> "Remap"
"Consine" -> "Cosine"
"Renderman" -> "RenderMan"
"Compution" -> "Compute"

Pull Request: https://projects.blender.org/blender/blender/pulls/164180
2026-09-21 13:14:00 +02:00
..
area.h Cycles: Perform direct light shader eval in own kernel 2026-01-20 20:34:16 +01:00
background.h Fix: Cycles: Mismatch between world importance map and mipmap resolution 2026-06-26 12:34:01 +02:00
common.h Refactor: Cycles: Split off visibility from path flags 2026-05-27 19:22:53 +02:00
distribution.h Cycles: Tune inlining to fix oneAPI performance regression 2026-05-26 16:11:17 +02:00
light.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
point.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
sample.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
spot.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
sun.h Cleanup: Cycles: Make the notation of Sun Light and Distant Light consistent 2026-03-13 11:00:30 +01:00
tree.h Cleanup: Spelling in intern/cycles directory 2026-09-21 13:14:00 +02:00
triangle.h Refactor: Cycles: Mesh positions include motion, store kernel attribute 2026-05-27 22:01:25 +02:00