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`render_buffers_host_copy_denoised` always copied 4 components per
denoised pass, overflowing into the following pass for 3-component
passes such as the shadow catcher pass.
Since
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|---|---|---|
| .. | ||
| buffers.cpp | ||
| buffers.h | ||
| cache_eviction.cpp | ||
| cache_eviction.h | ||
| CMakeLists.txt | ||
| denoising.cpp | ||
| denoising.h | ||
| display_driver.cpp | ||
| display_driver.h | ||
| merge.cpp | ||
| merge.h | ||
| output_driver.h | ||
| session.cpp | ||
| session.h | ||
| tile.cpp | ||
| tile.h | ||