blender/intern/opensubdiv/internal/evaluator/shaders
Clément Foucault ff5de97b1b GPU: Shader Tool: Series of cleanup/fixes/refactor
Needed refactors for the new BSL parser:
- Improves error reporting using exception handling.
- Improves error message for internal substitution error (debug only).
- Avoid out of bound access on parser error.
- Adjust macros location and syntax to make BSL syntax more rigorous
  (needed for AST).

Pull Request: https://projects.blender.org/blender/blender/pulls/161413
2026-07-16 10:58:30 +02:00
..
infos GPU: Shader Tool: Series of cleanup/fixes/refactor 2026-07-16 10:58:30 +02:00
osd_eval_patches_comp.glsl GPU: Shader Tool: Series of cleanup/fixes/refactor 2026-07-16 10:58:30 +02:00
osd_eval_stencils_comp.glsl GPU: Shader Tool: Series of cleanup/fixes/refactor 2026-07-16 10:58:30 +02:00