blender/scripts/presets/eevee/raytracing/Default.py
Clément Foucault 3b511a64ea EEVEE: Better screen space thickness heuristic
This improves the thickness heuristic of Screen Space
Raytracing, Fast GI, AO, and Raycast Node.

It changes the behavior of the thickness sliders, likely
changing the look of existing scene.

The Fast GI Approximation > Far Thickness is removed.

See Pull Request for more details.

Pull Request: https://projects.blender.org/blender/blender/pulls/157763
2026-05-06 16:47:00 +02:00

21 lines
660 B
Python

import bpy
eevee = bpy.context.scene.eevee
options = eevee.ray_tracing_options
eevee.ray_tracing_method = 'SCREEN'
options.resolution_scale = '2'
options.trace_max_roughness = 0.5
options.screen_trace_quality = 0.25
options.screen_trace_thickness = 0.20000000298023224
options.use_denoise = True
options.denoise_spatial = True
options.denoise_temporal = True
options.denoise_bilateral = True
eevee.fast_gi_method = 'GLOBAL_ILLUMINATION'
eevee.fast_gi_resolution = '2'
eevee.fast_gi_ray_count = 2
eevee.fast_gi_step_count = 8
eevee.fast_gi_quality = 0.25
eevee.fast_gi_distance = 0.0
eevee.fast_gi_thickness_near = 0.1
eevee.fast_gi_bias = 0.05000000074505806