blender/scripts/startup/bl_operators
John Kiril Swenson 243fbe44a3 Fix: Various crash/bug fixes with differing active scene and sequencer scene
There were many cases across the VSE codebase where the active scene
was used rather than the current sequencer scene.

Thus when the two differed many bugs could arise.
When changing cache settings, there was even a crash. In other cases,
operators/properties would just fail to register.

Pull Request: https://projects.blender.org/blender/blender/pulls/164154
2026-09-19 23:00:16 +02:00
..
bmesh
node_editor Fix #148250: Nodes: connect-to-output does not take inferenced visibility into account 2025-10-24 14:56:44 +02:00
__init__.py Core: Project Awareness and UI 2026-06-05 17:23:26 +02:00
add_mesh_torus.py Doc: correct operator descriptions 2026-02-15 23:13:27 +11:00
anim.py I18n: Fix a few translations 2026-02-11 11:00:55 +01:00
assets.py Assets: Disable "Open Blend File" for online assets and essentials 2026-06-01 13:10:56 +02:00
bone_selection_sets.py PyDoc: use :param: instead of :arg: in Sphinx docstrings 2026-02-07 14:30:16 +11:00
clip.py ffmpeg: Remove proxy "time code" files 2026-05-23 08:00:14 +02:00
connect_to_output.py Fix #138265: Ctrl+shift+left click to Preview socket inconsistency 2025-05-11 09:52:16 +02:00
console.py PyAPI: make internal modules explicitly "private" 2025-10-13 09:35:09 +00:00
constraint.py
copy_global_transform.py Anim: use camera lens parameters in Fix to Camera operator 2026-08-06 17:11:01 +02:00
file.py PyAPI: make internal modules explicitly "private" 2025-10-13 09:35:09 +00:00
freestyle.py I18n: Fix some error reports that did not format correctly 2025-10-23 19:27:07 +02:00
geometry_nodes.py Cleanup: Condition adding geometry input when creating modifier on empty 2026-05-29 11:24:40 +02:00
grease_pencil.py Fix #137942: Grease Pencil: Make layer operators non-editable for linked data 2025-06-05 11:55:38 +02:00
image.py Fix: Error message pointing to no longer existing UI section 2026-07-08 15:54:59 +02:00
image_as_planes.py UI: Replace use of Info, Warning, and Error icons 2026-07-05 14:27:56 +02:00
mesh.py Cleanup: resolve pylint warnings 2025-09-10 11:31:23 +10:00
node.py Fix: Nodes: KeyError with Typed Bundle operators tooltip 2026-08-30 19:26:32 +02:00
object.py Object: Update poll methods for transform conversion methods 2026-01-09 21:41:18 +01:00
object_align.py
object_quick_effects.py Fix #163962: Quick Fur modifiers show node group selector 2026-09-16 17:35:30 +02:00
object_randomize_transform.py Cleanup: tweak multi-line parenthesis for Python scripts 2025-10-12 03:31:31 +00:00
presets.py EEVEE: Better screen space thickness heuristic 2026-05-06 16:47:00 +02:00
project.py Projects: Auto use {project_root} for asset library paths 2026-09-16 23:39:09 +02:00
render.py UI: Button to swap output dimension 2026-02-10 23:30:54 +01:00
rigidbody.py Refactor: lazy import anim_utils from bpy_extras 2025-10-02 17:00:13 +02:00
screen_play_rendered_anim.py Fix #156702: Issues with using DJV as animation player 2026-05-13 05:56:05 +02:00
sequencer.py Fix #163610: VSE: Can't drag and drop multiple files in the preview area 2026-09-07 18:03:04 +02:00
spreadsheet.py
userpref.py Fix #162355: Installing lights does not update filter when changing type 2026-08-23 08:54:00 +02:00
uvcalc_follow_active.py UV: update align, randomize & follow active quads for recent API changes 2025-10-08 17:45:52 +11:00
uvcalc_lightmap.py Doc: correct descriptions (mainly operators) 2026-02-15 23:20:30 +11:00
uvcalc_transform.py PyDoc: use :param: instead of :arg: in Sphinx docstrings 2026-02-07 14:30:16 +11:00
vertexpaint_dirt.py Fix #157000: Vertex paint operations also affect hidden geometry 2026-04-13 09:12:21 +02:00
view3d.py Doc: correct descriptions (mainly operators) 2026-02-15 23:20:30 +11:00
wm.py Fix: Various crash/bug fixes with differing active scene and sequencer scene 2026-09-19 23:00:16 +02:00
world.py Python: Create default node tree for new materials and worlds 2025-10-01 15:05:16 +02:00