..
bmesh
node_editor
Fix #148250 : Nodes: connect-to-output does not take inferenced visibility into account
2025-10-24 14:56:44 +02:00
__init__.py
Core: Project Awareness and UI
2026-06-05 17:23:26 +02:00
add_mesh_torus.py
Doc: correct operator descriptions
2026-02-15 23:13:27 +11:00
anim.py
I18n: Fix a few translations
2026-02-11 11:00:55 +01:00
assets.py
Assets: Disable "Open Blend File" for online assets and essentials
2026-06-01 13:10:56 +02:00
bone_selection_sets.py
PyDoc: use :param: instead of :arg: in Sphinx docstrings
2026-02-07 14:30:16 +11:00
clip.py
ffmpeg: Remove proxy "time code" files
2026-05-23 08:00:14 +02:00
connect_to_output.py
Fix #138265 : Ctrl+shift+left click to Preview socket inconsistency
2025-05-11 09:52:16 +02:00
console.py
PyAPI: make internal modules explicitly "private"
2025-10-13 09:35:09 +00:00
constraint.py
copy_global_transform.py
Anim: use camera lens parameters in Fix to Camera operator
2026-08-06 17:11:01 +02:00
file.py
PyAPI: make internal modules explicitly "private"
2025-10-13 09:35:09 +00:00
freestyle.py
I18n: Fix some error reports that did not format correctly
2025-10-23 19:27:07 +02:00
geometry_nodes.py
Cleanup: Condition adding geometry input when creating modifier on empty
2026-05-29 11:24:40 +02:00
grease_pencil.py
Fix #137942 : Grease Pencil: Make layer operators non-editable for linked data
2025-06-05 11:55:38 +02:00
image.py
Fix: Error message pointing to no longer existing UI section
2026-07-08 15:54:59 +02:00
image_as_planes.py
UI: Replace use of Info, Warning, and Error icons
2026-07-05 14:27:56 +02:00
mesh.py
Cleanup: resolve pylint warnings
2025-09-10 11:31:23 +10:00
node.py
Fix: Nodes: KeyError with Typed Bundle operators tooltip
2026-08-30 19:26:32 +02:00
object.py
Object: Update poll methods for transform conversion methods
2026-01-09 21:41:18 +01:00
object_align.py
object_quick_effects.py
Fix #163962 : Quick Fur modifiers show node group selector
2026-09-16 17:35:30 +02:00
object_randomize_transform.py
Cleanup: tweak multi-line parenthesis for Python scripts
2025-10-12 03:31:31 +00:00
presets.py
EEVEE: Better screen space thickness heuristic
2026-05-06 16:47:00 +02:00
project.py
Projects: Auto use {project_root} for asset library paths
2026-09-16 23:39:09 +02:00
render.py
UI: Button to swap output dimension
2026-02-10 23:30:54 +01:00
rigidbody.py
Refactor: lazy import anim_utils from bpy_extras
2025-10-02 17:00:13 +02:00
screen_play_rendered_anim.py
Fix #156702 : Issues with using DJV as animation player
2026-05-13 05:56:05 +02:00
sequencer.py
Fix #163610 : VSE: Can't drag and drop multiple files in the preview area
2026-09-07 18:03:04 +02:00
spreadsheet.py
userpref.py
Fix #162355 : Installing lights does not update filter when changing type
2026-08-23 08:54:00 +02:00
uvcalc_follow_active.py
UV: update align, randomize & follow active quads for recent API changes
2025-10-08 17:45:52 +11:00
uvcalc_lightmap.py
Doc: correct descriptions (mainly operators)
2026-02-15 23:20:30 +11:00
uvcalc_transform.py
PyDoc: use :param: instead of :arg: in Sphinx docstrings
2026-02-07 14:30:16 +11:00
vertexpaint_dirt.py
Fix #157000 : Vertex paint operations also affect hidden geometry
2026-04-13 09:12:21 +02:00
view3d.py
Doc: correct descriptions (mainly operators)
2026-02-15 23:20:30 +11:00
wm.py
Fix: Various crash/bug fixes with differing active scene and sequencer scene
2026-09-19 23:00:16 +02:00
world.py
Python: Create default node tree for new materials and worlds
2025-10-01 15:05:16 +02:00