blender/scripts/addons_core/pose_library
Nika Kutsniashvili 1807650fcd UI: Persistent "Asset" menu in Asset Browser
Asset Browser didn't have "Asset" menu, but by default it was still
shown because "Pose Library" core add-on was registering it.
It resulted in this very weird menu which only has two pose-specific
operators, while general asset operators weren't in any menus besides
right-click one.

This PR registers Asset menu in Blender scripts directly, so that it
always exists, even without Pose Library, and also adds general asset
operators from context menu.

Additional benefits:
- Asset operators are now searchable with F3.
- Add-on creators can safely append their operators in the menu,
it won't bug out if Pose Library is disabled.

Pull Request: https://projects.blender.org/blender/blender/pulls/160068
2026-06-15 13:42:34 +02:00
..
__init__.py
asset_browser.py
functions.py
gui.py UI: Persistent "Asset" menu in Asset Browser 2026-06-15 13:42:34 +02:00
keymaps.py
operators.py
pose_creation.py Cleanup: enable spell checking for core addons (with some exceptions) 2025-11-30 17:38:47 +11:00
pose_usage.py Fix #147709: Use correct property for bone selection in Python 2025-10-09 16:52:06 +02:00