blender/tests/files/compositor/texture
Habib Gahbiche 4c60178e12 Fix #146470: Gradient Texture node not clamped
Clamp output values of Gradient Texture between 0 and 1.

- Compositor: CPU is now clamped. CPU and GPU are now unified.
No versioning done so old files would render differently
- Geometry nodes: Output of Gradient Texture is now clamped between 0
and 1. In versioning the texture node is removed and replaced by math
nodes (placed on top of each other).
- Shader: No changes

Test files for geometry nodes were created in 4.5 to verify that the
behavior didn't change. Compositor test result was created using this
PR to verify CPU and GPU have the same result.

Pull Request: https://projects.blender.org/blender/blender/pulls/149276
2025-11-08 17:33:23 +01:00
..
compositor_renders
texture_gradient_linear_color.blend