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cycles_renders
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Fix #163829: Cycles: Crash with bump from displacement and emission
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2026-09-17 16:40:39 +02:00 |
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eevee_renders
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Fix #163829: Cycles: Crash with bump from displacement and emission
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2026-09-17 16:40:39 +02:00 |
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storm_renders
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Tests: Update Storm Hydra and USD reference images for USDLux changes
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2026-09-30 13:31:42 +02:00 |
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workbench_renders
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Workbench: Add workbench specific tests, remove non useful tests
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2026-03-24 18:04:33 +01:00 |
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both_displacement.blend
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both_displacement_corner_normals.blend
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Fix: Cycles corner normals and displacement + bump wrong results
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2026-02-09 23:20:15 +01:00 |
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both_displacement_image.blend
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Fix #144727: Cycles adaptive subdivision with displacement + bump wrong
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2025-10-31 17:59:22 +01:00 |
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bump_emission.blend
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Fix #163829: Cycles: Crash with bump from displacement and emission
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2026-09-17 16:40:39 +02:00 |
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bump_glass.blend
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bump_glossy.blend
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bump_normal_texture.blend
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bump_with_displacement.blend
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compare_bump.blend
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dicing_camera.blend
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displacement_corner_normals.blend
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Fix #156603, #155951: Cycles corner normals not preserved through displace
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2026-04-09 13:34:25 +02:00 |
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displacement_flat_shading.blend
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Fix #153081: Cycles: Displacement overrides flat shading
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2026-02-04 21:04:31 +01:00 |
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displacement_flat_smooth_shading.blend
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Fix #155458: Cycles displacement with flat and smooth normals artifacts
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2026-03-11 17:51:04 +01:00 |
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object_dicing.blend
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Cycles: Make adaptive subdivision a non-experimental feature
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2025-09-25 16:18:50 +02:00 |
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offscreen_dicing.blend
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panorama_dicing.blend
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true_displacement.blend
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true_displacement_image.blend
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true_displacement_scaled.blend
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true_displacement_scaled_shared.blend
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vector_displacement_object.blend
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vector_displacement_tangent.blend
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