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The raycast node disables self intersection when the ray start is the surface position. However, this fails when evaluating bump. This commit adds an extra offset to the ray start (tmin) when evaluating bump. Co-authored-by: Brecht Van Lommel <brecht@blender.org> Pull Request: https://projects.blender.org/blender/blender/pulls/154222
3 lines
130 B
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3 lines
130 B
Text
version https://git-lfs.github.com/spec/v1
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