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- Fix HiZ texture not sampled with integer LOD - Fix AO light leaking caused by spherical harmonics - Fix LOD scaling with precision slider - Fix normal initialization inside the tracing shader - Fix energy conservation - Fix radiance reprojection Pull Request: https://projects.blender.org/blender/blender/pulls/156597
3 lines
129 B
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3 lines
129 B
Text
version https://git-lfs.github.com/spec/v1
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